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wattywatts

MANPADs & mortar discussion

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AA launchers

If there will be more helis (civilian Mi-17) or planes (An-2), there could exist some real threat to them. The missile itself (Strela-2 or Igla) isn't strong enough to destroy them in one shot (except the An-2 I think), but can destroy the main or tail rotor (not mentioning the other parts) on helis, so - depending on the situation - their crew can either try to land and fix the heli, or jump out.

The AA launchers would of course be very rare, the missile itself has also a very limited maneuverability.

The 'disadvantage' is that the missile can be locked onto land vehicles as well and of course you can't have a backpack.

Now about the mortars

As for obvious reasons there are no static or vehicle mounted weapons (with the exception of UH-1), it shouldn't count for indirect fire weapons - mortars (there are two types in ArmA 2 - eastern 2B14 Podnos and western M252). Range from 100-3500 m, HE, smoke and illuminating rounds, they can be disassembled (only versions from Arrowhead, those from vanilla game not) into two backpacks, moved and then put together.

They could be used with great effect against infected or other players (especially snipers if you have a hunch where they are shooting from) by either taking them out or making smoke screen.

Of course they would be very rare, but the problem is that the ammunition comes with the weapon itself and cannot be found, so you won't be able to reload it.

Well let's hear your opinions.

PS: I'm lone wolf so I don't have real use for the AA launchers or mortars, but I think this could be useful for the game itself, especially on some TDM or highly populated servers.

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1. Strela and Igla can fuck shit up. A single Igla caused a French Mirage to disintegrate over Bosnia in 1995. A wee flimsy UH1 would probably cause a strange coloured rain over Cherno.

2. Mortar would have no practical purpose due to the fact that zombies spawn 200 m around a player. If the range of it is 3500, it would effectively be shooting at nothing. But harassing a bandit camp with it is always fun.

BUT. I support the idea. Why? If the Chernarus Army had been obliterated by Zeds and other factors, I'd reckon that they had left a lot of their heavy hardware rusting in warehouses (or barracks at NWA, fine with me). With that, RPGs, MANPADs, mortars... Things that are existent, but (relatively) useless in a zombie invasion. Like M136. So yeah, thumbs up.

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The missiles aren't that strong - even 2 are not enough to completely destroy 100% repaired heli.

Well, as I have written, mortars would be useful only for bigger squads and not lone players. For example when your clan is raiding Elektro and you have a mortar, leave one guy in a safe distance and when you encounter serious problems, call him for support.

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The mortars would be used for greifing players on the coast 99.999% of the time I am sure of that.

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