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dirtystinkinninja

How to stop people from playing Day Z

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You've done it Day Z, You've pissed me off so much, I almost don't want to play this game.

Spent almost 4 hours, Just getting a weapon, Server shuts down, I find a new server, And it apparently set me back 2 hours, to where I had essentially Nothing. Then in this new server, when I get my 2 hours back (Give or take a few items) I come walking out of a building, Some random fuck tard goes and shoots me(It's people that shoot on sight that ruin this game). I know this probably seems like a lot of bitching, but this has happened to me on multiple occasions, and it's at this point that I'm about to give up on Day Z. Maybe Day Z deserves another chance in the future, But not now while the children continue to destroy this game.

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Such is life in the zone.

Unique Players: 122,679

Let me do the math.

122,679

-1

--------

122,678

Alpha

Edit: Whoops, refreshed the DayZ website. Back up to 122679

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Take a couple days to relax, play something different, and generally some good ol' R&R. Then come back and try again.

Alternatively, hold off until at least Beta stage and see if it's still to your liking.

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Try mixing up your gameplay style mate, I was usually just spawning and heading for a coastal major city, now I'm looting smaller buildings for just enough supplies to head north and starting to team up with players (only via steam/TS) and having even more fun then I was before.

Grab a recording program too and record some moments of gameplay, seems to make it funner for me knowing that I'm getting some cool footage for a future video.

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Well, you've described gaming in an alpha quite succinctly.

This game is brutal and unforgiving, the guy that shot you is a fellow DayZ'er not a fucktard, have some respect.

Its getting so old hearing all you whiners whinge about players killing you, It doesn't ruin anything, it just teaches you how to play the game a little better every time you make a simple mistake and die.

Yes, getting killed by another player is actually your own mistake. Be aware of your surroundings, learn to survive in this unforgiving place, it is so satifying when you do, and so heart wrenching when you don't.

Just play it or move on.

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The shoot-on-sight phenomenon is aggravated severely by a lack of functional direct chat.

IF direct chat worked properly, and ideally was put back into the centre of the screen like in op flashpoint, players would find it MUCH easier to state their intentions quickly to each other.

example: I was creeping through a barn, heard footsteps nearby, wanted to call on side chat but knew it would reveal my pos to bandits so stayed quiet. A dude came face to face with me around a corner, he had a crossbow pointed at my head, I had an ak, split second decision = no more him.

I would rather have called out to him on Direct chat when I heard his footsteps. Perhaps we could have avoided the mess. Then again maybe he was a bandit stalking me. Guess I'll never know....

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Yeah actually it is a lot of bitching..... :)

But I can understand...still alpha, lots of annoyng bugs, unstable servers

etc. etc......but it will get better just a bit of patience.

take a couple of days off m8 helps............

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you put a bunch of crying babys in a room together what do you have ?

A zombie apocalypse!

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you put a bunch of crying babys in a room together what do you have ?

A lot of potential customers that won't spend their money?

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I play on servers with beta-patch and working direct chat. I had some nice encounters with other players lately. People are actually proposing to help, we've shared some supplies. I think that with the fix of direct chat and some babies getting bored of just running to major cities to DM there, the game will get better.

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Yeah, Well communication is probably the biggest problem with Alpha.


Well' date=' you've described gaming in an alpha quite succinctly.

This game is brutal and unforgiving, the guy that shot you is a fellow DayZ'er not a fucktard, have some respect.

Its getting so old hearing all you whiners whinge about players killing you, It doesn't ruin anything, it just teaches you how to play the game a little better every time you make a simple mistake and die.

Yes, getting killed by another player is actually your own mistake. Be aware of your surroundings, learn to survive in this unforgiving place, it is so satifying when you do, and so heart wrenching when you don't.

Just play it or move on.

[/quote']

So when I spawn and get shot by someone because they feel that shooting on sight is necessary it's just a part of the game right? It makes me a better player for just randomly blasting at people when they spawn? And it's not my own mistake when I die exactly when I spawn.

The shoot-on-sight phenomenon is aggravated severely by a lack of functional direct chat.

IF direct chat worked properly' date=' and ideally was put back into the centre of the screen like in op flashpoint, players would find it MUCH easier to state their intentions quickly to each other.

example: I was creeping through a barn, heard footsteps nearby, wanted to call on side chat but knew it would reveal my pos to bandits so stayed quiet. A dude came face to face with me around a corner, he had a crossbow pointed at my head, I had an ak, split second decision = no more him.

I would rather have called out to him on Direct chat when I heard his footsteps. Perhaps we could have avoided the mess. Then again maybe he was a bandit stalking me. Guess I'll never know....

[/quote']

communication in this game is FUBAR.

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Yeah' date=' Well communication is probably the biggest problem with Alpha.

(...)

So when I spawn and get shot by someone because they feel that shooting on sight is necessary it's just a part of the game right? It makes me a better player for just randomly blasting at people when they spawn? And it's not my own mistake when I die exactly when I spawn.

(...)

communication in this game is FUBAR.

[/quote']

Better player is able to avoid firefight. Better player is able to win firefight if he cannot avoid it. Better player is able to use game functions to communicate / achieve etc.

Communication is not fubar, it is one of the most advanced VOIP system I seen in game to date. Point that its bugged currently, let them fix it first.

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You say the game is getting destroyed, yet I see more and more people joining... THIS GAME IS GREAT!! Left for dead is more your style I think, try that.. or Zombie Panic mod?

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The point of the game is to die. Welcome to Day Z' date=' life expectancy; 27 minutes.

[/quote']

If you think the point of the game is to die, you shouldn't have even played the game, The point is survival, and teamwork, You don't get teamwork with trigger-happy children.

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The point of the game is to die. Welcome to Day Z' date=' life expectancy; 27 minutes.

[/quote']

If you think the point of the game is to die, you shouldn't have even played the game, The point is survival, and teamwork, You don't get teamwork with trigger-happy children.

I actually tend to live for hours and days at a time... but I recognize that death is inevitable, and I don't get attached to my items. Understand that dying is part of the game, and you won't get frustrated and quit when it happens.

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I actually tend to live for hours and days at a time... but I recognize that death is inevitable' date=' and I don't get attached to my items. Understand that dying is part of the game, and you won't get frustrated and quit when it happens.

This is pretty much the attitude you have to have if you plan on enjoying thsi game. A large majority of us have been in the same boat as the OP, and it is frustrating, but calling it quits for good is a bit of an over reaction.

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I actually tend to live for hours and days at a time... but I recognize that death is inevitable' date=' and I don't get attached to my items. Understand that dying is part of the game, and you won't get frustrated and quit when it happens.

This is pretty much the attitude you have to have if you plan on enjoying thsi game. A large majority of us have been in the same boat as the OP, and it is frustrating, but calling it quits for good is a bit of an over reaction.

When it's happened and uncountable amount of times, It gets to that point.

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I actually tend to live for hours and days at a time... but I recognize that death is inevitable' date=' and I don't get attached to my items. Understand that dying is part of the game, and you won't get frustrated and quit when it happens.

This is pretty much the attitude you have to have if you plan on enjoying thsi game. A large majority of us have been in the same boat as the OP, and it is frustrating, but calling it quits for good is a bit of an over reaction.

I can honestly say that I get massively PO'd and need to bash my drumkit into submission whenever a 4hour+ char gets dead. Man, I hate it when it happens.

But I still come back and start over.

90 hours in now, and I've died twelve times. Last three deaths, I'd been alive for over 16 hours of in-game playtime. Currently I'm at 14, still going strong.

I died a lot in the start, but I learned.

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