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ZedsDeadBaby

Threatening the Immunity of the Pax Technoligca; interseting parallel with Japanese feature Assault Girls

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This might be more suited to off-topic, and I might be tired, but I couldn't help picking up on some odd parallels in the introductory monologue of Assault Girls, a 2009 Japanese film that I haven't finished watching yet because this totally distracted me.

Here's an excerpt from the intro dialogue that reminded me immediately of DayZ:

Avalon.

Conceived as a military RPG combat simluator: this particular game incorporated top-of-the-line advances in cerebro-physiology - making the environment open to spontaneous brainstorm style play. While hardly alone in a multitude of possibilities available to the social strata, this perfectly adapted to the human desires of those who inhabited the stangnating world.

Players needed not to rely on basic acoustic or visual perceptions, since they could instead directly input all of themselves into the game environment via low-frequency wave simulation- the cerebral cortex. Combat could be set within the context of a programmed game scenario, and the player's passion injected into operative avatars that enacted their expectations and actions. The rewards coming to those worthy, thanks to an impartial evaluation system. A limited number of basic rules ensured that chances were to be spread evenly and, unlike the real world, outcomes could be repeatedly challenged.

No wonder, then, that people got hooked on the game. Avalon immediately ? gaming aficionados
around the globe, including a growing number of illegal groups called 'parties.' There was, however, a controversial aspect to this game in that it proposed a world full of destruction, mass murder, betrayal, and self-serving synicism. So everbody had to face the truth. The unrestrained yearning for an answer to the meaning and purpose of it all. The essence of humanity most people were looking for found solace in this violent struggle.

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Highly relevant to DayZ

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