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schrapple

Make magazines rare, make ammo more common?

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Before I start I need to say that I don't know much about arma 2 so I don't know if this is possible but here goes anyway.

I think it would be more realistic if magazines for weapons were rarer items and the ammo we find should be in boxes or laying around individually. That way you would have to take the time to fill your mags from boxes or from loose ammo. For example if you found a pistol and it had just the one mag with it the pistol wouldn't be very useful if you could only take 7 shoots and then had to refill the mag which would be dangerous if you were getting eaten, but with each mag you find the pistol would become more and more effective. It would also allow ammo to be found more frequently but in smaller amounts eg. 2 or 3 rounds at a time because their is nothing worse then finding a gun and then finding bulk ammo for every other gun except the one you have.

Certainly not trying to reinvent the wheel here, just tweak the game slightly to add a more desperate survival feel to it.

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Isn't in arma. Could be something eventually put in the standalone. It's a decent idea though. I would like to keep empty mags and be able to refill them.

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I was thinking about this same idea last night. Allow users to find clips that can be refilled with ammo. You could also find bigger clips, like a very rare 100 round clip or something. Would be awesome.

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Certainly an interesting idea, how it would actually work is up for debate. It would introduce a whole new level of micromanagement over your equipment tho. I would have to say if this route is taken, I would like to see different ammo types, so we can fill mags with different ammo. A Handful of Magnum Slugs,1 Mag of Hollowpoint, 1 Mag of Armor-peircing, 1 Mag of Match, 1 Mag of Depleted Uranium ( I wish). We already have Sub-sonic and Super Sonic Ammo, and Buckshot and Slugs I would like to see greater variety.

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I like this idea but, maybe you could have ammo boxes with specific ammo such as 5.56 & 7.62. You could maybe make the ammo boxes carriable, and ofcourse only a limited ammount of ammo.

And maybe an ability to carry ammo, but without the magazenes so you could use up what ammo you have with only like 2 mags or something. Or be able to carry 100 rounds or so without any clips at all, and then go back to camp/base to re-arm.

+1

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You should still be able to fire without magazines, and its possible, just kinda slow because you have to put the individual bullet into the chamber

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are some bolt action rifle 'breach' loading? (not sure if its called that, but youmight get what i mean)

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You should still be able to fire without magazines, and its possible, just kinda slow because you have to put the individual bullet into the chamber

Thats the kind of thing imean.Could be cool, in the the standalone, would be well tense!

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It would work a lot better if there was more standardization of ammo, as in there could only really be 4 or 5 max different types of rifle ammo and 3 or so types of pistol ammo.

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It would work a lot better if there was more standardization of ammo, as in there could only really be 4 or 5 max different types of rifle ammo and 3 or so types of pistol ammo.

I think there should be more, this is a sim of a zombie apocalypse in our world, and in our world we have a shitload of ammo calibers. I think all ammo of the same caliber should be interchangeable tho, and some of it already is. Like the Shotguns and the M1911 and Magnum Revolver, and the G17, M9, M9SD, MP5s and PDW. The PDW can fire all 9x19mm ammo. Making it the most versitale weapon in Day Z, ammowise. It can use the mags of 6 different guns. Oh and non-silenced weapons can use silenced mags. But again as in this post and my previous I would like to see more ammo types and more calibers available. I think DayZ should use at least 50% of Arma 2s arsenal. Right now I think were barely using 20%

Edited by Foxd1e

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