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Sasquatcho

Wow this is awesome!!!

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There are a couple so im going to space them out

Faulting application name: arma2oa.exe, version: 1.62.96.61, time stamp: 0x502e47a6

Faulting module name: XAudio2_4.dll, version: 9.26.1590.0, time stamp: 0x49bebf9f

Exception code: 0xc0000005

Fault offset: 0x0004fec9

Faulting process id: 0x1cd4

Faulting application start time: 0x01cd89f5c9df6d5f

Faulting application path: C:\Users\Ivan\Documents\ArmA 2\expansion\beta\arma2oa.exe

Faulting module path: C:\Windows\SysWow64\XAudio2_4.dll

Report Id: 2065dc8e-f5ec-11e1-aa7f-14dae94609ed

Faulting application name: Play withSIX.exe, version: 1.0.0.88, time stamp: 0x5040023d

Faulting module name: WindowsBase.ni.dll, version: 4.0.30319.275, time stamp: 0x4f17f5a6

Exception code: 0x80131623

Fault offset: 0x00218fed

Faulting process id: 0x1f2c

Faulting application start time: 0x01cd89f902a36ef6

Faulting application path: C:\Program Files (x86)\SIX Networks\Play withSIX\Play withSIX.exe

Faulting module path: C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\21f37f9f5162af7efb52169012bd111e\WindowsBase.ni.dll

Report Id: 48019a06-f5ec-11e1-aa7f-14dae94609ed

Application: Play withSIX.exe

Framework Version: v4.0.30319

Description: The application requested process termination through System.Environment.FailFast(string message).

Message: Unrecoverable system error.

Stack:

at System.Environment.FailFast(System.String)

at MS.Internal.Invariant.FailFast(System.String, System.String)

at MS.Internal.Shaping.TypefaceMap.CacheScaledTypefaceMap(System.Windows.Media.TextFormatting.CharacterBufferRange, System.Globalization.CultureInfo, System.Globalization.CultureInfo, MS.Internal.SpanVector, MS.Internal.Generic.SpanVector`1<Int32> ByRef, Int32)

at MS.Internal.Shaping.TypefaceMap.MapItem(System.Windows.Media.TextFormatting.CharacterBufferRange, System.Globalization.CultureInfo, MS.Internal.Span, MS.Internal.Generic.SpanVector`1<Int32> ByRef, Int32)

at MS.Internal.Shaping.TypefaceMap.GetShapeableText(System.Windows.Media.TextFormatting.CharacterBufferReference, Int32, System.Windows.Media.TextFormatting.TextRunProperties, System.Globalization.CultureInfo, Boolean, System.Collections.Generic.IList`1<MS.Internal.TextFormatting.TextShapeableSymbols>, MS.Internal.TextFormatting.IShapeableTextCollector, System.Windows.Media.TextFormattingMode)

at MS.Internal.Shaping.GlyphingCache.GetShapeableText(System.Windows.Media.Typeface, System.Windows.Media.TextFormatting.CharacterBufferReference, Int32, System.Windows.Media.TextFormatting.TextRunProperties, System.Globalization.CultureInfo, Boolean, System.Collections.Generic.IList`1<MS.Internal.TextFormatting.TextShapeableSymbols>, MS.Internal.TextFormatting.IShapeableTextCollector, System.Windows.Media.TextFormattingMode)

at System.Windows.Media.TextFormatting.TextCharacters.MS.Internal.TextFormatting.ITextSymbols.GetTextShapeableSymbols(MS.Internal.Shaping.GlyphingCache, System.Windows.Media.TextFormatting.CharacterBufferReference, Int32, Boolean, Boolean, System.Globalization.CultureInfo, System.Windows.Media.TextFormatting.TextModifierScope, System.Windows.Media.TextFormattingMode, Boolean)

at MS.Internal.TextFormatting.TextStore.CreateTextLSRuns(MS.Internal.TextFormatting.TextRunInfo, System.Collections.Generic.IList`1<System.Windows.Media.TextEffect>, System.Globalization.CultureInfo, Int32, Int32, Int32, System.Windows.Media.TextFormattingMode, Boolean, Int32 ByRef)

at MS.Internal.TextFormatting.TextStore.CreateLSRuns(MS.Internal.TextFormatting.TextRunInfo, System.Collections.Generic.IList`1<System.Windows.Media.TextEffect>, System.Globalization.CultureInfo, Int32, Int32, Int32, System.Windows.Media.TextFormattingMode, Boolean, Int32 ByRef, Int32 ByRef)

at MS.Internal.TextFormatting.TextStore.CreateLSRunsUniformBidiLevel(MS.Internal.SpanVector, MS.Internal.SpanVector, Int32, Int32, Int32, Int32, System.Windows.Media.TextFormattingMode, Boolean, Int32 ByRef)

at MS.Internal.TextFormatting.TextStore.FetchLSRun(Int32, System.Windows.Media.TextFormattingMode, Boolean, MS.Internal.TextFormatting.Plsrun ByRef, Int32 ByRef, Int32 ByRef)

at MS.Internal.TextFormatting.LineServicesCallbacks.FetchRunRedefined(IntPtr, Int32, Int32, IntPtr, Char*, Int32, Int32 ByRef, Char* ByRef, Int32 ByRef, Int32 ByRef, MS.Internal.TextFormatting.LsChp ByRef, IntPtr ByRef)

at MS.Internal.TextFormatting.UnsafeNativeMethods.LoCreateLine(IntPtr, Int32, Int32, Int32, UInt32, IntPtr, MS.Internal.TextFormatting.LsLInfo ByRef, IntPtr ByRef, Int32 ByRef, MS.Internal.TextFormatting.LsLineWidths ByRef)

at MS.Internal.TextFormatting.TextMetrics+FullTextLine.FormatLine(MS.Internal.TextFormatting.FullTextState, Int32, Int32, Int32, Int32, Int32, MS.Internal.TextFormatting.LineFlags, MS.Internal.TextFormatting.FormattedTextSymbols)

at MS.Internal.TextFormatting.TextFormatterImp.FormatLineInternal(System.Windows.Media.TextFormatting.TextSource, Int32, Int32, Double, System.Windows.Media.TextFormatting.TextParagraphProperties, System.Windows.Media.TextFormatting.TextLineBreak, System.Windows.Media.TextFormatting.TextRunCache)

at MS.Internal.TextFormatting.TextFormatterImp.FormatLine(System.Windows.Media.TextFormatting.TextSource, Int32, Double, System.Windows.Media.TextFormatting.TextParagraphProperties, System.Windows.Media.TextFormatting.TextLineBreak, System.Windows.Media.TextFormatting.TextRunCache)

at System.Windows.Controls.TextBlock.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.StackPanel.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.StackPanel.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.Grid.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.Grid.MeasureCell(Int32, Boolean)

at System.Windows.Controls.Grid.MeasureCellsGroup(Int32, System.Windows.Size, Boolean, Boolean)

at System.Windows.Controls.Grid.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at MS.Internal.Helper.MeasureElementWithSingleChild(System.Windows.UIElement, System.Windows.Size)

at System.Windows.Controls.ContentPresenter.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.Border.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.Control.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.Controls.VirtualizingStackPanel.MeasureOverride(System.Windows.Size)

at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)

at System.Windows.UIElement.Measure(System.Windows.Size)

at System.Windows.ContextLayoutManager.UpdateLayout()

at System.Windows.ContextLayoutManager.UpdateLayoutCallback(System.Object)

at System.Windows.Media.MediaContext+InvokeOnRenderCallback.DoWork()

at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()

at System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object)

at System.Windows.Media.MediaContext.RenderMessageHandler(System.Object)

at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)

at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)

at System.Windows.Threading.DispatcherOperation.InvokeImpl()

at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)

at System.Threading.ExecutionContext.runTryCode(System.Object)

at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)

at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)

at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)

at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)

at System.Windows.Threading.DispatcherOperation.Invoke()

at System.Windows.Threading.Dispatcher.ProcessQueue()

at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)

at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)

at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)

at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)

at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)

at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)

at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)

at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)

at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)

at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)

at System.Windows.Application.RunDispatcher(System.Object)

at System.Windows.Application.RunInternal(System.Windows.Window)

at System.Windows.Application.Run(System.Windows.Window)

at Six.Play.App.App.Main()

This Chrome one is to show you that when the game crashes, it crashes my whole computer.

Faulting application name: chrome.exe, version: 21.0.1180.83, time stamp: 0x502eaec7

Faulting module name: ole32.dll, version: 6.1.7601.17514, time stamp: 0x4ce7b96f

Exception code: 0xc0000005

Fault offset: 0x0003bc21

Faulting process id: 0x10b4

Faulting application start time: 0x01cd89f947c1b3c7

Faulting application path: C:\Users\Ivan\AppData\Local\Google\Chrome\Application\chrome.exe

Faulting module path: C:\Windows\syswow64\ole32.dll

Report Id: 01ff9e18-f5ed-11e1-ac6f-14dae94609ed

Faulting application name: chrome.exe, version: 21.0.1180.83, time stamp: 0x502eaec7

Faulting module name: ole32.dll, version: 6.1.7601.17514, time stamp: 0x4ce7b96f

Exception code: 0xc0000005

Fault offset: 0x0003bc21

Faulting process id: 0x1d00

Faulting application start time: 0x01cd89fc8c746cff

Faulting application path: C:\Users\Ivan\AppData\Local\Google\Chrome\Application\chrome.exe

Faulting module path: C:\Windows\syswow64\ole32.dll

Report Id: d42721da-f5ef-11e1-ac6f-14dae94609ed

and this is the last one.....

Faulting application name: arma2oa.exe, version: 1.62.96.61, time stamp: 0x502e47a6

Faulting module name: arma2oa.exe, version: 1.62.96.61, time stamp: 0x502e47a6

Exception code: 0xc0000005

Fault offset: 0x0028b457

Faulting process id: 0x1fd4

Faulting application start time: 0x01cd89fd74a96509

Faulting application path: C:\Users\Ivan\Documents\ArmA 2\expansion\beta\arma2oa.exe

Faulting module path: C:\Users\Ivan\Documents\ArmA 2\expansion\beta\arma2oa.exe

Report Id: e551677d-f5f1-11e1-af19-14dae94609ed

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Holy crap, that's some serious crashing. I'm particularly concerned that it also takes down Chrome and SixUpdater.

I hate to go there straight off, but are you completely sure your computer is clear of malware and is virus free?

I'm worried something might be in there and causing a conflict. Personally I like AVAST Antivirus Free and definitely recommend it over Norton or McAfee. There's also Microsoft's own free MS Security Essentials which beats having nothing at all, and in paid-for antivirus I'd probably go with NOD32 or Kaspersky. Don't pirate them, it kinda defeats the point of installing antivirus software in the first place.

Did you download and run Memtest86+ when I asked you to?

Memory corruption could easily take down a few programs in this way. You need to burn it to a CD or DVD and boot your PC off that disc, let it run a few passes. It'll probably take hours to do this for 8GB. If you get errors, you might have one or more faulty sticks of RAM, or a bad RAM slot, or severe overclocking/heat problems.

You should probably go ahead and reinstall DirectX as per that ARMA2 fix found on the BI forums. Go ahead and reinstall the .NET framework, just in case. Update it through Windows Update.

Once again, install Piriform's Speccy and publish a snapshot of your system so we can get a look at the exact hardware and software you're running. Maybe there's something wierd with your soundcard, or some process is running that causes a conflict.

Also, quit bumping the topic when you didn't answer the questions the first time around ^_^

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Holy crap, that's some serious crashing. I'm particularly concerned that it also takes down Chrome and SixUpdater.

I hate to go there straight off, but are you completely sure your computer is clear of malware and is virus free?

I'm worried something might be in there and causing a conflict. Personally I like AVAST Antivirus Free and definitely recommend it over Norton or McAfee. There's also Microsoft's own free MS Security Essentials which beats having nothing at all, and in paid-for antivirus I'd probably go with NOD32 or Kaspersky. Don't pirate them, it kinda defeats the point of installing antivirus software in the first place.

Did you download and run Memtest86+ when I asked you to?

Memory corruption could easily take down a few programs in this way. You need to burn it to a CD or DVD and boot your PC off that disc, let it run a few passes. It'll probably take hours to do this for 8GB. If you get errors, you might have one or more faulty sticks of RAM, or a bad RAM slot, or severe overclocking/heat problems.

You should probably go ahead and reinstall DirectX as per that ARMA2 fix found on the BI forums. Go ahead and reinstall the .NET framework, just in case. Update it through Windows Update.

Once again, install Piriform's Speccy and publish a snapshot of your system so we can get a look at the exact hardware and software you're running. Maybe there's something wierd with your soundcard, or some process is running that causes a conflict.

Also, quit bumping the topic when you didn't answer the questions the first time around ^_^

take it easy, im just fed up with trying this and trying that, seems like youre helping and i should of listened to you, but i think my direct x was corrupted lol, played day z for over an hour so im going to keep playing until i either get bored or it crashes, thank you tom

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You're up and running? Right on, commander!

No worries, and you're most welcome. Glad that you got it sorted and just in time.... there's only a few days till the next patch brings fresh bugs ;)

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You're up and running? Right on, commander!

No worries, and you're most welcome. Glad that you got it sorted and just in time.... there's only a few days till the next patch brings fresh bugs ;)

so it started crashing again, ive done everything except memory testing, i dont know what im downloading and using....

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