ElemenoP 60 Posted May 28, 2012 Simple suggestion:Once you get a vehicle up and running, a key ends up in your inventory.As long as this key exists, your car is persistent too. You can park it in a garage, leave it in the woods, whatever. It'll load in w/your character when you join a server. If someone loots the key, the vehicle essentially becomes theirs. If nobody finds the key, the car disappears.Now, you don't have to find and fix up a vehicle every time you join a new server. You have semi-reliable transportation, and, if you kill someone and find their keys, you have some exploration to look forward to. Share this post Link to post Share on other sites
Razor (DayZ) 0 Posted May 28, 2012 Some exploration?!Besides there is the same problem as with server-hopping tents - spawning into another object/player. Share this post Link to post Share on other sites
Bandit Hunter 29 Posted May 28, 2012 Good idea, and I don't see why it couldn't be implemented. Share this post Link to post Share on other sites
TeaLeaf 5 Posted May 28, 2012 What happens if someone steals your car but not your key? Or would that just not be allowed. Share this post Link to post Share on other sites
ElemenoP 60 Posted May 28, 2012 Some exploration?!Besides there is the same problem as with server-hopping tents - spawning into another object/player.True' date=' but I'm assuming a simple "displace vehicle by x/y if it spawns in contact w/a player" could be implemented to keep you from dropping cars on people's heads. Plus, if your car spawns right next to someone, that's more a problem for you than for them.Good idea, and I don't see why it couldn't be implemented.Thanks!What happens if someone steals your car but not your key? Or would that just not be allowed.I'd say disallow stealing cars unless you have a toolbox in your inventory allowing you to hot-wire it. If someone jacks your car, I'd make it stay persistent as long as you have your key, but good luck finding it! Share this post Link to post Share on other sites
Johannus 0 Posted June 22, 2012 Vehicles, cars, planes, helis, whatever. Id like to see a system where you can tether ONE, thats 1 vehicle to your character. So you have keys, remote, whatever. You get one that will follow you from server to server. It can be stolen, it can be destroyed, it can be sabatoged. You get to do whatever you want with your vehicle. Run it into the ditch, hide it, blow it up. You can unteather your vehicle from your character at any time. The vehicle would then be subject to the server code so if its goes unclaimed during a reset it will poof with all the rest. This would allow people to at least have one vehicle that they can rely on consistantly. It does not remove the danger of using one, or the cost to fix/maintain it. If you want to swap out, just unlink from one and link to another. This could also allow you to have a mobile stockpile, if you are bold enough to leave your loot in your vehicle. I do not think you should be able to lock or otherwise secure this vehicle any more than the way it is now. Share this post Link to post Share on other sites