Starkey 5 Posted August 13, 2012 So instead of knowing that in this spot there is a bicycle, and in that spot there spawns a bus, have it so that in this spot spawns a bicycle MOST of the time, but sometimes a motorbike will be in it's place. Or at the airfield the normal helicopter spawns MOST of the time, but occasionally something else will replace it such as a Chinook etc.Would be pretty easy to implement too i'd imagine 1 Share this post Link to post Share on other sites
insitv 305 Posted August 13, 2012 Don't really see the point in this. Sure it could be implemented pretty easily (i guess) but what would you achieve in doing so? Seems pretty random to me. Share this post Link to post Share on other sites
Starkey 5 Posted August 13, 2012 The idea wasn't supposed to be massively game changing, but it'd be nice to stumble onto a rare vehicle, hell it'd even be nice to see a rare vehicle fly past. Randomizing the spawns achieves the same thing that random loot spawns achieves. The game would get pretty boring if each barn spawned a shotgun, a hatchet and some beans. Not knowing what is inside the lootable building is all part of the fun. So searching for vehicles in the known spots will be made more exciting if this unknown factor is introduced.Like i said, its not meant to be a massive game changer, just something I think the player experience may benefit from Share this post Link to post Share on other sites
insitv 305 Posted August 13, 2012 Ok, i get your drift but consider the following:Items are only randomized to a certain extent. Lootable buildings follow rules, you won't find military gear in barns or supermarkets. Of course the loot is random but you know in advance which loot will await you.The same goes (and should go) for vehicles. You can't expect to find a helicopter at a barn or light tower. Same goes for pickup trucks, they only spawn at barns or comparable locations.Still, to follow up your suggestion, one could think about custom "skins". Vehicles could differ by design and maybe minimal speed/storage capabilities but they shouldn't appear out of place. Implement more vehicles but restrain their spawn locations to where it is logical.I could live with that. Share this post Link to post Share on other sites
Starkey 5 Posted August 13, 2012 Well yeah, i agree. That is where i was going with the helicopter and chinook at the airfield. And a motorbike and bicycle spawning where bicycles currently spawn (aka anywhere is feasable providing a road is nearby).Heading to a bicycle spawn point and finding a tank is not where i was going with this Share this post Link to post Share on other sites
insitv 305 Posted August 13, 2012 Sure enough, i understand your point now. Maybe next time you put as much thought and energy into the starting post like you did when you posted your replies. Good evening to you, sir :) Share this post Link to post Share on other sites
bazbake 456 Posted August 14, 2012 Vehicles should definitely be randomized. I've found helicopter crashes literally in the middle of the road. Why can't a same system be applied for vehicles like SUVs in open fields or pickup trucks abandoned in the middle of the road. I really like this idea, Starkey, it seems strange that it hasn't been implemented yet considering how many other items randomly spawn in the environment.Anything that foils players simply looking it up on the internet is a good idea for keeping the game going strong. Share this post Link to post Share on other sites