tandwan 250 Posted August 13, 2012 Scenario is as follows : Last night I was patrolling south of Zelenogorsk and I came across a bus missing two tires on it. I moved into investigate and checked the vehicles inventory since it was just me online. I looked inside and found a Water Bottle, Painkiller, and an M4A3 ACOG GL. Now for those of you who play a lot you will know this is a hacked in weapon that is not part of the game. What I want to do is I want to find out WHO brought it onto my server. I'm very new to admin work but I want to keep my server as clean as possible so how do I do this? I have Cheat-Finder because someone said to use that but i'm lost beyond that.Help me clean my server up, please.Thanks in advance. Share this post Link to post Share on other sites
Ashnik 113 Posted August 13, 2012 It's impossible to prevent and find all hackers on your server or pinpoint who is doing it. You would most likely have to stay on your server 24/7 and keep a close eye out. I do not know how servers work in DayZ, but recruiting more admin could help your situation. Just make sure to choose trustworthy non-abusing admin. Share this post Link to post Share on other sites
tandwan 250 Posted August 13, 2012 Let me rephrase. I am sure there has to be a way to look through my logs and find out who is scripting in these weapons or who brought these weapons onto my server, so how do I do it? Or is there no way that with the tools they give us Admins can find out this information? Also, I don't mean to sound rude with this but if you don't know the straight answer please keep it to yourself. I appreciate the moral support but I just want a clear cut answer, not a "I think you can do this..." or a "Here's my opinion". Not concerned with that, just want to know how to run Cheat-finder to find these guys and ban them. Share this post Link to post Share on other sites
Rokochan 26 Posted August 13, 2012 (edited) unfortunately you wont find it via logs, if you are with vilayer, they have a option in the acp panel called web console, this feature is a real time log / inventory viewer but the text scrolls really fast, but you are able to see who has what in their inventory in real time.i am not on my server right now, but there is one person and the real time console looks like this for inventory[b 1-1-B:1 (<insertplayername>) REMOTE,["HandGrenade_West","ItemWaterbottle","FoodSteakCooked","FoodSteakCooked","30Rnd_9x19_MP5SD","ItemBandage","1Rnd_Smoke_M203","ItemBandage","ItemBandage","ItemBandage","1Rnd_HE_M203","15Rnd_9x19_M9SD"],false]"[["ItemCompass","ItemWatch","ItemKnife","ItemMatchbox","ItemFlashlight","ItemHatchet","ItemToolbox","M9SD","Binocular_Vector","ItemFlashlightRed","MP5SD"],["HandGrenade_West","ItemWaterbottle","FoodSteakCooked","FoodSteakCooked","30Rnd_9x19_MP5SD","ItemBandage","1Rnd_Smoke_M203","ItemBandage","ItemBandage","ItemBandage","1Rnd_HE_M203","15Rnd_9x19_M9SD"]]:["DZ_ALICE_Pack_EP1",[[],[]],[["ItemBloodbag","FoodCanBakedBeans","ItemPainkiller","ItemSodaCoke","ItemSodaPepsi","ItemMorphine","ItemEpinephrine","ItemWaterbottle","ItemAntibiotic","FoodSteakCooked"],14:34:54 "WRITE: ['PASS']" Edited August 13, 2012 by Rokochan Share this post Link to post Share on other sites
entoc 2 Posted August 13, 2012 if the hacker is smart enough u will not see the person that got the item into game there are alot of ways to get around BE i have been looking at logs alot and have found a few but the ones that know what they are doing are using the work around and it will not show in the logs the files you can check are the server.log in the main dir and the scripts.log in the BE folder but if it was not made in your server you will not see who made it or brought it into your server Share this post Link to post Share on other sites
tandwan 250 Posted August 13, 2012 (edited) _item addMagazineCargoGlobal [_canType,_tQty];_qty = _qty + _"13.08.2012 11:44:22: Name (IP) GUID - #86 "y + _tQty;};if (_iItem != "") then {_item addWeaponCargoGlobal [_iItem,1];};};case "weapon": {"13.08.2012 11:44:22: NAME (IP) GUID - #94 "tQty;};if (_iItem != "") then {_item addWeaponCargoGlobal [_iItem,1];};};case "weapon": {_it"13.08.2012 11:44:22: NAME (IP) GUID - #95 "emType select _indexLootSpawn;Is this where a player is spawning in a weapon crate? Edited August 13, 2012 by Tandwan Share this post Link to post Share on other sites
tandwan 250 Posted August 14, 2012 Anyone else wanna take a stab at this? Share this post Link to post Share on other sites