RSF TheCapulet 45 Posted May 28, 2012 Right now, there's absolutely no incentive to visit the krasnostav or bolata air bases, unless you're next to them. Otherwise, you'll constantly be moving between stary sobor and the airfield for loot. We need the airfields, and even other smaller bases placed in a couple diff cities to spawn loot items specific only to that base. For instance, the NW airfield will obviously have the best air equipment. Perhaps the NW airbase should be a nato air themed base. With plenty of parts to fix vehicles, US themed destroyed vehicles and soldier zombies, with only USGI weapons and accessories, and perhaps the only place on the map for something special like parachutes, an M32 with adjustable zero, or maybe even movable defense placement weapons such as M2s on bipods, perhaps all the way up to a M240 HMV, etc. The NE Airport, I assume is closest to Russia. And it's also very close to the largest industrial docks, indicating that it is probably incredibly well supplied. Being so near an industrial epicenter, and being occupied by the closest standing army outside of the CDF, I could see them having both a ton of Russian weapons, as well as construction materials. This place, for instance, could spawn building materials such as wood for barricades and deer stand like towers, netting for camouflage, un-deployed (folded up) Hesco barriers, or even one of the Russian dual MG trucks, as it's exclusive spawns. The Southwestern air base could be a Red Cross base (at the field hospital), with the BAF having overseen the flight operations and base protection for the Red Cross camp. This would spawn the UK rifles obviously, perhaps some UK emplacements, or perhaps even a Jackal that takes a metric shit ton of scrap metal to fix as it's exclusive spawn. A Red Cross camp would fit well with the Cherna area since it has 2 hospitals and a field hospital inside city limits anyways. Then there's the Stary Sobor camp. I personally think it'd go best as a mixed camp with CDF, bolstered by the US marines, giving the area specific infantry gear. M4s with m203 launchers, M16s with acogs, AK74 kobras and PSOs, M249s, PKMs, M14s, DMRs, Mk. 11s, m40s, and most importantly the Mk. 16 and Mk. 17 modes, etc. Maybe an officers sword? :D And it's specific loot could be claymores!https://dev-heaven.net/issues/32098 Share this post Link to post Share on other sites
Guest ragequitalready Posted May 28, 2012 (edited) . Edited October 25, 2012 by ragequitalready Share this post Link to post Share on other sites
l mandrake 61 Posted May 28, 2012 I really like this idea, make better use of the map and give more 'identity' to different areas.+1 Share this post Link to post Share on other sites
Razor (DayZ) 0 Posted May 28, 2012 Also Grozovy pass which is close to NWAF is the land route to Russia. Share this post Link to post Share on other sites
Guest ragequitalready Posted May 28, 2012 (edited) . Edited October 25, 2012 by ragequitalready Share this post Link to post Share on other sites
RSF TheCapulet 45 Posted May 28, 2012 I didn't mean to make the discussion at all about melee weapons, so disregard that.Here's the full map for Chernarushttp://en.wikipedia.org/wiki/File:ArmA2_Chernarus_factbook_map.jpgSo the Krasnostav airport is deff the closest to Russia. At the very least, I deff think the Berazino port should play a role in it's gear spawn. Specially with construction material.Except the Czech Republic is neighbours with Germany and closer to Belgium than RussiaWhere are the G36's and P90s?Perhaps make the airfield full on Nato, with US forces and Nato forces (which would have the G36).And this isn't the Czech Republic. It's Chernarus. And Russia is right on it's border. Share this post Link to post Share on other sites
SteamTrout 18 Posted May 28, 2012 Maybe have NW airfield spawn only NATO weapons and NE (Krasnostav) spawn only Russian weapons? Increase the variety of Russian weapons and the amount of loot spawn points to compensate of course. Maybe throw a broken down plane in the middle of the runway or something. Share this post Link to post Share on other sites
Razor (DayZ) 0 Posted May 28, 2012 Except the Czech Republic is neighbours with Germany and closer to Belgium than RussiaWhere are the G36's and P90s?Except in ArmA 2 russians pour in through grozovy pass.They are counterparts of M4 and MP5 (inb4 rage). There is no need for more weapons in alpha than to cover the planned classes. Share this post Link to post Share on other sites
-PATY- TJ -RUS- 1 Posted May 28, 2012 Who says this takes place in the Czech Republic? The CR is a land locked country, yet the map we play is very much not. The only description we have is a post-soviet state, which could be thousands of different locations. You cannot say which direction is which, because the map is not an actual place. The way I have viewed it ( feel free to disagree) is the far eastern part of Russia, above China and Japan. I see it this way, because of the direction the ocean is in relation to the mainland. It makes sense as well since we have various NATO weapons popular with US forces, and if the map we play is where I perceive it to be, then it would be VERY close to the US, which would make sense of why they would launch an assault to stop the virus or w.e it is causing people to become zombies. Sorting weapon categories to airfields is sort of lame, I enjoy the random spawns across the map, its all based on luck. I have looted the NE airfield and come out with a working helicopter, and a DMR, yet the NW airfield I could only find junk and smoke grenades. I agree the NW airfield has a slightly greater loot chance, because of the size of it and the fact that it has 2 barracks with good loot drops, but its no reason to categorize weapons to locations.I will +1 to increasing variety to Russian weapons, I want an AK-47 with a red dot and a silencer, not the AK-74 variant, eh, gross =p Share this post Link to post Share on other sites
RSF TheCapulet 45 Posted May 28, 2012 The MG36, at the very least, would be useful. Also, remember that some people might be more comfy with the ZF scope HK puts on the G36s. Which is another reason why I want the SCAR series in from the US marines. The Acog on the Mk. 16 is much better than the m16 acog, despite the guns being nearly identical in nearly every other feature. The SCARs wouldn't blend in very well though. So they'd have a downside too. TJ |RUS|' pid='79297' dateline='1338206597']WALL OF WORDS!!!!!!!!!!!I think the point of my post flew right over your head. :P Reread the OP, and then actually discuss why you disagree if you actually decide to stick to that opinion. Share this post Link to post Share on other sites
-PATY- TJ -RUS- 1 Posted May 28, 2012 The MG36' date=' at the very least, would be useful. Also, remember that some people might be more comfy with the ZF scope HK puts on the G36s. Which is another reason why I want the SCAR series in from the US marines. The Acog on the Mk. 16 is much better than the m16 acog, despite the guns being nearly identical in nearly every other feature. The SCARs wouldn't blend in very well though. So they'd have a downside too.[hr'] TJ |RUS|' pid='79297' dateline='1338206597']WALL OF WORDS!!!!!!!!!!!I think the point of my post flew right over your head. :P Reread the OP' date=' and then actually discuss why you disagree if you actually decide to stick to that opinion.[/quote']Apparently you didn't read my post, because I read the OP, and I backed up my opinion. Your declaring set directions and land locations, when in reality those may not be the actual directions or areas that you think. Having foreign military bases, set off made-up directions in a post-soviet state is far from realistic. Every base is going to be Russian, and eventually every base will be supplied with US and/or NATO forces to aid the locals when it reachs the point where it cannot be contained. I can agree with having the Balota airfield be a Red Cross type evacuation area, but having certain weapons spawn in set locations is just silly. Share this post Link to post Share on other sites
Guest ragequitalready Posted May 28, 2012 (edited) . Edited October 25, 2012 by ragequitalready Share this post Link to post Share on other sites
RSF TheCapulet 45 Posted May 28, 2012 TJ |RUS|' pid='79379' dateline='1338207416']Apparently you didn't read my post' date=' because I read the OP, and I backed up my opinion. Your declaring set directions and land locations, when in reality those may not be the actual directions or areas that you think. Having foreign military bases, set off made-up directions in a post-soviet state is far from realistic. Every base is going to be Russian, and eventually every base will be supplied with US and/or NATO forces to aid the locals when it reachs the point where it cannot be contained. I can agree with having the Balota airfield be a Red Cross type evacuation area, but having certain weapons spawn in set locations is just silly.[/quote']Sorry, my English speaking Russian friend. I didn't mean to touch a patriotic nerve. But I'll go ahead and try to start a discussion about what you've said so far anyways. (I'm waiting for my group to log in, lol) First, you say that we can't say what side anything is on. But I think it's safe to say that our fictional green sea is very likely the Arabian sea, minus India actually having an influence in the area, since Takistan so obviously represents an Arabian Sea nation. Which means that it's right in the middle of where the US and NATO are going to want a stronghold, whether the Russians want to bully their USSR exies or not. I'm not disagreeing that Russia would have a big presence in Chernarus, but you have to remember that Russia has a shit ton more of it's own apocalypse to deal with too. Considering that Rocket has indicated that he'd like to introduce pieces of lore into the world, we can assume that patient zero was in the Green Sea area. So that leaves time for other nations to try to intervene before it becomes a worldwide pandemic, which we can assume it has considering the lack of outside support. With this in mind, it's obvious that it's not in the Oriental region. Otherwise we'd have the Japanese Defense Force DLC rather than the British Armed Forces DLC. See, I can do a wall of text too! :P 'Cept mine's a bit more legible, I think. ;)And you have this to say on the thread topic idea: TJ |RUS|' pid='79379' dateline='1338207416']Sorting weapon categories to airfields is sort of lame' date=' I enjoy the random spawns across the map, its all based on luck. I have looted the NE airfield and come out with a working helicopter, and a DMR, yet the NW airfield I could only find junk and smoke grenades. I agree the NW airfield has a slightly greater loot chance, because of the size of it and the fact that it has 2 barracks with good loot drops, but its no reason to categorize weapons to locations.[/quote']So what you're saying is that you prefer no change, because you'd rather be lucky before you're resourceful or intuitive? Correct me if I'm wrong. And you're also saying that despite TJ |RUS|' pid='79379' dateline='1338207416']...the NW airfield has a slightly greater loot chance' date=' because of the size of it and the fact that it has 2 barracks with good loot drops...[/quote'] that the idea behind making the military areas more diverse is invalid, because...?But you sure as hell want those traditional USSR weapons, don't you? Please don't let your patriotism get in the way of valid points and ideas. That would be just silly.Edited to add DH ticket. Share this post Link to post Share on other sites