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arma2eraseditself

DEVS WE NEED A RULING PL READ

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This is starting to get old and on some servers its being used to cheat and create `loop hole - private servers`

The issue in question is how low the server moderator should be allowed to set the max ping.

From what ive read there is no official limit and have seen a few instances where this limit is set unreasonably low (60ms on one server) to allow the server admin and his buddies to do what they will (all they have to do is rent a server right next to them or one w good 'back-bone' lines (which is why sometimes you get 50ms on servers 1000 miles away)

IE,

1. Farm without worry of PVP allowing them to stock pile huge amounts of advanced military gear (which isnt hard on public servers..............)

2. Stock as many vehicles as they would like and easily repair and refuel them making deaths negligible

3. Creates a situation where the value of their gear is low allowing them to take bigger risks than standard players (IE, by having tons of gear at camps that are say....

close to shore.... a person from a said private server / group could gear up, jump to another server and PVP taking excessive risks. Not caring if they die and when they do. They go back to their private server and jump in a vehicle on coast. drive up and re gear. drive back down and switch servers)

THIS IS BAD FOR ALL LEGIT PLAYERS AND IS BASICALLY A SUBTLE GAME BREAKER.

It is as bad or worse than cheating as its difficult to pinpoint and regulate

WE NEED AN OFFICIAL WORD ON HOW LOW MAX PING SHOULD BE ALLOWED TO BE SET

IMHO 200ms is good. I would leave this open to the general player base as a poll though...........

TY

Edited by Trigonometry

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60 ping is a nice limit - I do not join servers that have higher than that.

200 is way too much...

The less laggers on the server, the better game for everyone else...

I think that there should be a mandatory max ping limit - about 60 - 100 to all servers - I hate to see players teleporting.

Just like at least 30 player slots are mandatory.

Edited by serioussam909

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200 ms ping will not make players teleport.

if you think so its 1 of 3 things

1. You know nothing about networking (which is fine)

2. You use that limit yourself to create a private server to give yourself an advantage

3. your an idiot

you pick

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200 ms ping will not make players teleport.

if you think so its 1 of 3 things

1. You know nothing about networking (which is fine)

2. You use that limit yourself to create a private server to give yourself an advantage

3. your an idiot

you pick

My servers ping is set to 200ms - although I would prefer most people to be under 140-150ms. People who expect pings to be 60 or less are just being ridiculous.

  • Like 2

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We are in alpha, this is most likely a temporary solution. Ideally when the game is out there won't be an option to host personal server anymore.

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People who expect pings to be 60 or less are just being ridiculous.

What's ridiculous about that?

I always have 60-70 max ping set in my server filter.

And there are plenty of servers to choose from.

If your ping is too high - either play on servers that are closer to you or change your ISP.

Edited by serioussam909

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60 ping is a nice limit - I do not join servers that have higher than that.

200 is way too much...

The less laggers on the server, the better game for everyone else...

I think that there should be a mandatory max ping limit - about 60 - 100 to all servers - I hate to see players teleporting.

Just like at least 30 player slots are mandatory.

i live in brasil, here the internet sucks hardcore, and theres not dayz server here, why? its all super expensive so go hunt servers into your carebear land

Edited by indominator

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I have never tested servers with 200 ping.

Why should I when there are a lot of servers with 15-30 ping available?

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I have never tested servers with 200 ping.

Why should I when there are a lot of servers with 15-30 ping available?

for instance because some players live at remote areas like countryside, where the internetz just don't roll well

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What's ridiculous about that?

I always have 60-70 max ping set in my server filter.

And there are plenty of servers to choose from.

If your ping is too high - either play on servers that are closer to you or change your ISP.

You don't understand Ping which is fine. Idealy you want your ping to hover around 100ms.

I have never tested servers with 200 ping.

Why should I when there are a lot of servers with 15-30 ping available?

The ping shown to you in DayZ Commander or the in game server browser is not the "games set ping". That is the ping between your PC and the selected server. Having someone else with 100ms ping on a server where you get 30-50ms should not hinder your game play at all.

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We are in alpha, this is most likely a temporary solution. Ideally when the game is out there won't be an option to host personal server anymore.

IDK if you know or not.. but your NOT allowed personal or private servers. Thats the point. A FAIR gameplay for everyone. These admins dont realize that Rocket and the Dev team only accept about 25-30% of server hosting requests. They do not NEED you guys and this game has an advantage w a private server SO YOU CANNOT DO IT. Its very simple but some people are using unreasonably low pings to create them

What's ridiculous about that?

I always have 60-70 max ping set in my server filter.

And there are plenty of servers to choose from.

If your ping is too high - either play on servers that are closer to you or change your ISP.

I have never tested servers with 200 ping.

Why should I when there are a lot of servers with 15-30 ping available?

Thats perfectly fine for you guys. I filter half the time by day or night then by player count. Im perfectly happy to play w 150MS -250MS of ping.... Its not game breaking

ive been playing shooters since '92 and 200MS isnt too hard to cope w. 150ms is negligible and anyone who says they know the difference betwen 50ms and 150ms is a fucking moron

YOU can play @ 60ms but I AND anyone else who wants to should be able to play at 150-200 (200 may be voted too high but under 150ms is too low). The reason for this Is it creates a server where only a select few can go on.

This is bad for 2 reasons

1. The hive doesnt distinguish between 5 player servers and 50. So that lil low pop server is EATING DAY Z COMMUNITY RESOURCES.

2. This allows these people to basically 'pay' for free gear. they set the parameters so low that it dwindles the server pop. It will rarely reach a medium population at that and allows in off peak times

for near isolation to loot and save whatever gear or vehicles they want and do as they please

^2. is game breaking. As they then can PVP without a problem and affect other players game play

IF you cannot understand this or argue against it you either short sighted (re read try to understand) or an abuser (fuck you)

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I say 100ms. I don't want people over 100ms playing with me whether they are legit or not. I usually join servers with 40-80 ping. Anything higher is rediculous. Zombies lag and are unkillable, etc.

I'd say no lower than 100, so legit servers can still set it pretty low to keep out laggy people.

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Zombies lag and are unkillable, etc.

Are you so new you dont know how to adjust for 1/10th of a seconds of lag? Pathetic... or full of shit

like I said and some one else too. You can join any server you want, at whatever ping you want. The lower the better sure. But me being at 140-175 ping

IS NOT AN ISSUE FOR YOU

at 200 ms you might start to notice problems

THAT is what the limit should be.....

AGAIN THE ISSUE IS NOT OUR PINGS ITS KEEPING THE GAME LEGIT FFS

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