MikeTupper 68 Posted August 12, 2012 we need infected dogs. They would be quick and mean (because they're soviet dogs) and would cause immediate infection (need antibiotics). This would ramp up difficulty by about 500% (margin of error more or less 2%) Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted August 12, 2012 I had thought of this when they announced player dog companions in the future.I don't think they need to be super strong or deadly as suggested though.My idea would be closer to a Resident Evil type dog; fast, and vicious, but maybe half the health of a human. They would often jump on you knocking you down, jaws locked on an arm. You would definitely need a shake free mechanic, or a auto-set melee attack.Possibly both, like burying your hunting knife in the dogs neck as a scroll wheel option (losing the now tainted knife possibly), or opting to shake mouse back and forth which could take longer causing more damage. Increased but not guaranteed infection might be good as well. 3 Share this post Link to post Share on other sites
FogeyZ Gilly 15 Posted August 12, 2012 (edited) I smell cod boysBut thinking about it... If they were in the bush ,forests out where the z's don't spawn... Is that a goat???? Edited August 12, 2012 by English_infidel Share this post Link to post Share on other sites
MikeTupper 68 Posted August 12, 2012 (edited) I smell cod boysthen i should cut off your nose Edited August 12, 2012 by MikeTupper 2 Share this post Link to post Share on other sites
FogeyZ Gilly 15 Posted August 12, 2012 then i should cut off your noseHahah Beut. I retract my last Share this post Link to post Share on other sites
zombiejun 13 Posted August 12, 2012 let's keep the game off the mainstream and try something new... like maybe infected bears in the wild? geez.. a giant furious beast charging at you.. i'd shit my pants XD Share this post Link to post Share on other sites