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MikeTupper

release the hounds

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we need infected dogs. They would be quick and mean (because they're soviet dogs) and would cause immediate infection (need antibiotics). This would ramp up difficulty by about 500% (margin of error more or less 2%)

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I had thought of this when they announced player dog companions in the future.

I don't think they need to be super strong or deadly as suggested though.

My idea would be closer to a Resident Evil type dog; fast, and vicious, but maybe half the health of a human. They would often jump on you knocking you down, jaws locked on an arm. You would definitely need a shake free mechanic, or a auto-set melee attack.

Possibly both, like burying your hunting knife in the dogs neck as a scroll wheel option (losing the now tainted knife possibly), or opting to shake mouse back and forth which could take longer causing more damage. Increased but not guaranteed infection might be good as well.

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I smell cod boys

But thinking about it... If they were in the bush ,forests out where the z's don't spawn...

Is that a goat????

Edited by English_infidel

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I smell cod boys

then i should cut off your nose

Edited by MikeTupper
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let's keep the game off the mainstream and try something new... like maybe infected bears in the wild? geez.. a giant furious beast charging at you.. i'd shit my pants XD

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