Creambomb 49 Posted August 12, 2012 Well i left an hour ago to do stuff and i was up in the hills with a Coyote a gillie nvg's eveything and i just came back in and i am in the debug plaines with a broken leg. FUCK YOU DAYZ YOU SUCKS AS WARZ WILL BE 10 TIMES BETTERAlpha version of a mod.Getting pretty tired of all the shitfaced little retarded bitches like you who whine and cry at Day-Z like you had some fucking entitlement. No-one will miss you. Piss off. Share this post Link to post Share on other sites
SadPanda (DayZ) 181 Posted August 12, 2012 Also means less data. If you're serious about this ending up as a good game, the more bodies in the alpha the less bugs the standalone will have.170k players in 24 hours isn't bad at all, in fact, that's an amazing number. This alpha will never have to little testers. Share this post Link to post Share on other sites
BobDole (DayZ) 129 Posted August 12, 2012 Realism is extremely EASY to portray in a video game.... it's also perfectly fine to NOT go that route... The problem is when you try to portray realism then fuck it up with stupid mechanics that not only don't make sense, but don't even fucking work at all. The worst part is, those broken ass mechanics just get left in there, despite what the majority of the community thinks! Yes, it's fine to realise your idea in your own way... I'll be fucked if I let a bunch of dumbass kids direct my game for me... but when something is CLEARLY a bad idea, there is a time to listen and man-the-fuck-up.~Sollets just calm down, i like the way dayz is its realistic enough like i said all the other zombie games out there are just some cod shit unless im wrong i would like to know what other realistic zombie games are out there, also what mechanics are you talking about exactly? Share this post Link to post Share on other sites
crazyairborne 18 Posted August 12, 2012 when you spawn in the debug plains, just abort out and spawn back in, 99% of the time, you dont lose ur gear but do spawn in on the coast. /end thread Share this post Link to post Share on other sites
GodOfGrain 191 Posted August 12, 2012 fixed 1, created 10 more?That means we are making progress :) Share this post Link to post Share on other sites
Sol (DayZ) 132 Posted August 12, 2012 lets just calm down, i like the way dayz is its realistic enough like i said all the other zombie games out there are just some cod shit unless im wrong i would like to know what other realistic zombie games are out there, also what mechanics are you talking about exactly?I'm calm... why doesn't everyone think otherwise? Stop using your "angry voice" when you read my posts. Just use your Fluttershy voice, and add an upward inflection onto the end of each sentence like Dora does.The mechanics I'm talking about are:- Eating and drinking every 45 minutes (73 litres of cola and water in a 24 hour period, really?)- Zombies that have ESP and can see you from over 800m away in pitch black, yet zombies 20m away don't give a shit- The HIVE system (I made a thread about why this is the worst idea to have, especially at this stage in development)- The systems in place to deal with hackers and hoppers that simply punish legit players more than they help- barricading (wire fences, tank traps, etc) not stopping zombies, only used to troll players (should be fixed or removed until fixed!)- Inventory system makes zero sense and needs total rebalancingThose are to list a few. I realise the zombie one is more like an unintended bug than a mechanic/design problem... but I thought this was a zombie game. I would have thought that getting the zombies to behave properly would be, I dunno, the first fucking thing I'd do.~Sol Share this post Link to post Share on other sites
SadPanda (DayZ) 181 Posted August 12, 2012 I'm calm... why doesn't everyone think otherwise? Stop using your "angry voice" when you read my posts. Just use your Fluttershy voice, and add an upward inflection onto the end of each sentence like Dora does.The mechanics I'm talking about are:- Eating and drinking every 45 minutes (73 litres of cola and water in a 24 hour period, really?)- Zombies that have ESP and can see you from over 800m away in pitch black, yet zombies 20m away don't give a shit- The HIVE system (I made a thread about why this is the worst idea to have, especially at this stage in development)- The systems in place to deal with hackers and hoppers that simply punish legit players more than they help- barricading (wire fences, tank traps, etc) not stopping zombies, only used to troll players (should be fixed or removed until fixed!)- Inventory system makes zero sense and needs total rebalancingThose are to list a few. I realise the zombie one is more like an unintended bug than a mechanic/design problem... but I thought this was a zombie game. I would have thought that getting the zombies to behave properly would be, I dunno, the first fucking thing I'd do.~SolSome of these issues are engine restrictions or (don't get mad) because it's an alpha. Hopefully most of these points will be dealt with when the standalone comes. Share this post Link to post Share on other sites
Sol (DayZ) 132 Posted August 12, 2012 Some of these issues are engine restrictions or (don't get mad) because it's an alpha. Hopefully most of these points will be dealt with when the standalone comes.I'm sure they will, which is great...My beef is that the prioritization of the fixes are ass-backwards... and a lot of these mechanics (especially the HIVE) are the brainchild of Rocket who is clinging onto them for dear life, for his "amusement"? Damn man... and you guys think I'm a douchbag/asshole.~Sol Share this post Link to post Share on other sites
SadPanda (DayZ) 181 Posted August 12, 2012 I'm sure they will, which is great...My beef is that the prioritization of the fixes are ass-backwards... and a lot of these mechanics (especially the HIVE) are the brainchild of Rocket who is clinging onto them for dear life, for his "amusement"? Damn man... and you guys think I'm a douchbag/asshole.~SolI don't think he's very amused at all for being forced to use this half-assed engine and the problems it causes.Rocket is a cool guy, he's trying his best with what he got. Share this post Link to post Share on other sites
Sol (DayZ) 132 Posted August 12, 2012 I don't think he's very amused at all for being forced to use this half-assed engine and the problems it causes.Rocket is a cool guy, he's trying his best with what he got.I can't disagree with that.All the more reason he should stop trying to fuck with it, just fix what he can, and get on with standalone... instead we are forced to be guinea pigs for some kind of twisted experiment... I can't even figure out why I'm playing this game... which is all the more reason to play it. Until I figure it out, I can't stop... it's part of my field research and it's frustrating as hell for someone who knows himself pretty damn well to not understand why he's feeling a certain way. I almost feel, feminine :/~Sol Share this post Link to post Share on other sites