Jump to content
Sign in to follow this  
FUBBMisery

Satchel Charges

Recommended Posts

We raided a few camps and stocked up on satchel charges. We planted them in the fire station and got a few kills. Then we decided to hit the control tower we got 1 kill then something great happened. A small squad rolled in and started looting around we didn't shoot them because we wanted to have fun with them. They had some zombies agro'd so they ran to the control tower They killed all the zombies so the fun part was about to happen. We detonated the satchel charges and got 4 kills. All and all it was a good day in the Apocalypse.

Edited by FUBBMisery

Share this post


Link to post
Share on other sites

I don't know what this has to do with server hoppers.

If you really want to piss off server hoppers what you do it this:

1. Pick a server with only 1-2 players.

2. Put a tank trap between the external door and the first hallway door in NWAF Northern Barracks.

3. Put two strands of barbed wire outside the external door. Back to back strands can't be vaulted, server hoppers will have to stop moving to remove them.

4. Position yourself in the 2 story shed in the industrial area just SE of the barracks.

5. Up on the catwalk in that building you have an unobstructed view of the barracks door you've blocked.

6. Stay there for awhile, sniping solo server hoppers when they stop to remove the barbed wire.

In your story the people you're fighting probably aren't even hoppers. The people you kill with my method will almost always be hoppers and will quite often have no backup whatsoever.

Edited by random51
  • Like 1

Share this post


Link to post
Share on other sites

No no. Just put a tank trap in the spot they tend to log in/log out at. Upon logging in=Dead.

Share this post


Link to post
Share on other sites

No no. Just put a tank trap in the spot they tend to log in/log out at. Upon logging in=Dead.

Too many places. Smart ones don't even use the same spot each trip. ;) The door to the barracks is the only chokepoint to catch the smart ones.

At NWAF you'd have to surround the trunk of every pine tree within 300m of a barracks with tank traps, if you can even place a tank trap that close to the trunk of a pine tree.

Edited by random51

Share this post


Link to post
Share on other sites

Smart ones don't log in while in the barracks because the loot won't spawn. They move 200 meters away log out, and jog back to the barracks.

Share this post


Link to post
Share on other sites

I don't know what this has to do with server hoppers.

If you really want to piss off server hoppers what you do it this:

1. Pick a server with only 1-2 players.

2. Put a tank trap between the external door and the first hallway door in NWAF Northern Barracks.

3. Put two strands of barbed wire outside the external door. Back to back strands can't be vaulted, server hoppers will have to stop moving to remove them.

4. Position yourself in the 2 story shed in the industrial area just SE of the barracks.

5. Up on the catwalk in that building you have an unobstructed view of the barracks door you've blocked.

6. Stay there for awhile, sniping solo server hoppers when they stop to remove the barbed wire.

In your story the people you're fighting probably aren't even hoppers. The people you kill with my method will almost always be hoppers and will quite often have no backup whatsoever.

I changed I just didn't know what to title.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×