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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Espi (DayZ)

1 million players

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Just would like to congratulate Rocket and the rest of the DayZ staff along with BIS on achieving 1 million unique players. That's a damn lot of people. Good luck with the rest of the project, however it turns out.

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It would be interesting to know how many of that million actively play. So many players grab ArmA, fire up DayZ, and then promptly quit after playing it once. And yet their momentary curiosity forever counts in that 1 million unique players figure. Honestly, if we're going to try and predict how many gamers will bother to check out a game advertised as a zombie apocalypse simulation.. I wouldn't be surprised if that 1 million figure doubles or even triples. But the stat is relatively useless; there shouldn't be any surprises that gamers would be interested in the concept (if not the actual game).

The usage statistics for the last 24 hours say ~179k unique players. So, let's be generous and define "actively playing" in this case as someone who plays DayZ at least once a week. In that case, how many active players does DayZ have? That's the real question.

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