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nicraM

How many people think BI will actually secure ARMA 3 for

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I don't think BIS will secure Arma3 for DayZ.

But, what does Arma3 have to do with DayZ, VBS2, or the possible standalone retail version of DayZ?

Did Rocket announce that DayZ was going to be ported over to Arma3? Did he say the standalone version would include the open scripting of the military simulators? Did the fact that BIS are continuing to develop for militaries mean DayZ will suffer?

You imply a lot in this thread, but you don't back it up with any real information. All I see here... is your gut feelings, and you expect us to take them as fact.

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Kid you just based an entire argument on news articles you apparently don't fully understand. ZedsDeadBaby is right. Please learn to fucking read.

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DayZ wont be built for ArmA3.

DayZ might be using the same core engine as either ArmA2 or 3, but it will be a standalone.

Since it's a standalone DayZ can make all the changes to suit it's needs, without having to worry about breaking regular ArmA infantery mechanics.

This means the zombies can act as zombies and not a infantery soldiers forced into zombie behaviour by heavy handed scripting. This also means they can close off the engine, so the heavy handed scripting happens internally and not by using external loopholes, which is what hackers are taking advantage of.

The amount of user content created to BIS' games is a testamant to a team, who've fully embraced and supported it's community. Without the openness BIS games would never have lived much beyond their singleplayer campaigns, but BIS made it incredile easy to create addons, mods, islands and missions. Their editor allows anyone with little to no experience, slowly create very complicated missions. The same modability that allows creative minds to create and prolonge their games indefinitely, unfortunately also allows shitbirds to hack and shit on other people's gaming experience. Just like the sandboxes of our childhood, allowed us to build the most amazing things, there'd also be that kid we all knew, the kid that ate the yellow snow, rainworms and dog turds, who'd stomp all over your castles and tunnels.

ArmA3 will still offer the same openness, but it wont matter as much, because most regular ArmA servers are adminned heavy handed and any retard hacker or teamkiller, will usually find himself banned as soon as he launches his scripts.

DayZ standalone wont need to offer the same openness and thus might be able to close off script injection. No doubt we'll still see hacks in DayZ "the game", but hey, when you play online game, you have to suffer a certain amout of retardation.

Edited by Dallas

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