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mattldempsey

I Have Some Questions

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Been playing for the last week or two (downloaded just before the big hype) and absolutely love it.

No game gets me going as much as making a dart through sniper bullets to get to the supermarket.

Having said that, there are obviously serious flaws.

Keeping Up To Date With Devs

Basically I was just wondering on the best way to keep up with devs, there projects for future versions, and there opinions on matters within DayZ. Do they tweet or blog somewhere like ol' Notch?

HIVE?

Sorry for being dumb. But when I hear this term, am I meant to assume that people are talking about a database that works over numerous servers? (The ability to take items across servers etc)

Is There Public Knowledge on Vehicle and Crash Site Spawning

Apart from knowing that crash sites spawn on fields and change on server restarts and loot does not respawn without a restart either, I know little about this. Is there any more info that would help me be more efficient in finding vehicles and crash sites. I know they are rare, but ive only found 1 car at a spawn point.

How Confident Can We Be That Going Standalone will Reduce Hackers

Luckily, I am yet to die from hackers, although I have been teleported and one of my mates found hundreds of parachuting cows in the air once. The problems seem to come from Arma rather than anything Rocket at co have not done properly. Even when its standalone, wont it run on the same engine? Thus still having many of the problems it already has.

Is there an ETA for Standalone?

Standard question :)

And Lastly..

Are there any plans in place to make it easier to manage a server. At the moment this forum is riddled with reports of hackers having more power than server owners because of lack of admin functionality and support. I am part of a community (NV Clan) that originates from GE, a previous dominant CSS community and 'Pro' Team (Lan Goers). If there are plans in place, it is extremely likely we will go and get a 50 slot but dont see much point if we cant control the quality of the service we can provide?

Thanks for taking the time to read!

That last point being said, you are welcome to check us out if your into the community side of gaming, just google us. We play and host various games, not just DayZ.

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Keeping Up To Date With Devs - They do have a twitter. https://twitter.com/dayzdevteam Forums is also a good way to stay on top of things.

HIVE - Hive is the network the servers report to and draw from. Like a database for databases.

Public Knowledge On Vehicle And Crash Site Spawning - There are a few maps I find resourceful. Try http://dayzdb.com/map for example.

Going Standalone Will Reduce Hackers - Reduce? 100%, considering what going stand alone means. They have developed means of tracking it over the past few months. Prevention is in the pipeline.

ETA for Standalone - Rocket has high hopes for by the end of the year.

Easier To Manage A Server - I heard they planned on doing so somewhere but cant locate where. So I am not sure what to say here. Maybe?

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Thanks, top help.

Although not what I meant regarding vehicle spawning. I have been using dayzdb map and I know all the locations. But I was wondering more about the mechanics and circumstances under what vehicles can spawn. For example, is each vehicle capped to X per server. Is there a cool down time before a new one will spawn, do vehicles ever spawn in perfect condition etc?

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