dsi24 227 Posted August 6, 2012 With the downside of beginning to bleed after vaulting it. Share this post Link to post Share on other sites
Moe King 13 Posted August 6, 2012 Or just remove it. Does nothing but cause artifacting and grieving. Doesn't even slow zeds down a smidge. 1 Share this post Link to post Share on other sites
dsi24 227 Posted August 6, 2012 Or just remove it. Does nothing but cause artifacting and grieving. Doesn't even slow zeds down a smidge.First is fixed in next patch, second is a personal problem, and third will be fixed at some point as well.Instead of whining you should try providing constructive suggestions, we are the Suggestions subforum after all. Share this post Link to post Share on other sites
Uuni 74 Posted August 6, 2012 How about allowing players to sloooooowly inch our way thru it Share this post Link to post Share on other sites
Sinvex 38 Posted August 6, 2012 Or go find yourself a toolbox you toolbox! Share this post Link to post Share on other sites
GexAlmighty 54 Posted August 6, 2012 Or go find yourself a toolbox you toolbox!yeah so we can stand around for half an hour trying to find the 2 pixels that bring up the remove option Share this post Link to post Share on other sites
scaramoosh 162 Posted August 6, 2012 It doesn't bother me, I think people should be able to build their own forts, it would be really fun.Only thing I hate is how it doesn't impact on zombies and you cannot get through it. In real life you can go through barb wire, you'll just be cut up badly so I think having a bleed would be enough of a disadvantage and a deterrent to stop people from going through willy nilly. Share this post Link to post Share on other sites
wolfstriked 143 Posted August 6, 2012 I like barbwire and feel it should be dangerous.Make it mandatory that you will start bleeding if you vault them.Whats weird is I vault every barbwire I come across and see posts about people not being able to vault them.I also never bleed from them. Share this post Link to post Share on other sites
CarloNord 29 Posted August 6, 2012 yeah so we can stand around for half an hour trying to find the 2 pixels that bring up the remove optionReally? It takes you that long? It only takes me about 10 seconds.Get on my level. Share this post Link to post Share on other sites
CarloNord 29 Posted August 6, 2012 I like barbwire and feel it should be dangerous.Make it mandatory that you will start bleeding if you vault them.Whats weird is I vault every barbwire I come across and see posts about people not being able to vault them.I also never bleed from them.It depends on a few things, I've never been able to vault them unless they're halfway in the ground. Share this post Link to post Share on other sites
BearGravy 53 Posted August 6, 2012 They should just take it out completely, or make it impossible to find. Share this post Link to post Share on other sites
Partywaffle 24 Posted August 6, 2012 I can find the spot usually within thirty seconds. Just look up and down the 4 posts in the barbed wire. I feel being able to vault over the barbed wire would ruin the point of it. It's supposed to stop you, but I can see the point you make. Also the artifacting will be fixed soon. Share this post Link to post Share on other sites
wolfstriked 143 Posted August 6, 2012 It depends on a few things, I've never been able to vault them unless they're halfway in the ground.Could be....I am always able to vault them. :huh:And about the purpose of them is to prevent crossing...I think they are more to slow you down.Look at this Wiki on barbwire to see their purpose.http://en.wikipedia.org/wiki/Barbed_wire Share this post Link to post Share on other sites
mort095f 3 Posted August 6, 2012 they need to make it posible to vault over bared wire EASILY or make it much rarer than it is.dont remove it comepletely Share this post Link to post Share on other sites
phil 103 Posted August 6, 2012 (edited) Sandbags and barbed wire needs removing. They do nothing to stop zombies, and are used for nothing but griefing.I've seen entire servers ruined by it. Edited August 6, 2012 by Chris Redfield Share this post Link to post Share on other sites