Mallick 8 Posted August 5, 2012 I remember Rocket was talking about creating Zombie Lifecycles in one of his interviews.Thinking about this i thought a way to try and test lifecycles would be to add a hunger function to the zombies similiar to the player ones.When a zombie is at the top 40% of the hunger bar they stand upright and run full speed.Between 60% and 30% they could be hoppers that run with less speed then the upright zombies but because they are more hungry they would follow you for longer.Then there is those in the last 30% to 5% health these are the crawlers, once again they merely crawl after you but are so hungry they may never stop following you. Then there are those in the last 5% hunger mark not sure how they should look or act.When a Zombie hits a player they should have there hunger improved, So every hit adds a percentage up, so a Crawler might start hopping again or if they maul the crap out of someone they might become a full upright zombie again.I was also thinking that the bottom level zombie also becomes a target for the other zombies, so any hungry zombie will attack the bottom level zombie as a food source to increase themselves.so a situation you could use is this:Say there are zombies you need to pass, instead of killing them straight out, you wound one badly, the zombies come for you, but you manage to lose them, the zombies turn on the badly wounded one mauling it, then you may be able to slip pass the group because the are busy mauling something for food. 1 Share this post Link to post Share on other sites
VaultDweller (DayZ) 58 Posted August 5, 2012 Zombie eating zombie?First time i heard of. Share this post Link to post Share on other sites
Mallick 8 Posted August 5, 2012 Why not, The infected need sustenance to survive, the infected horde up when attacking, for the survivability of the horde and the individual infected feeding on the weaker ones fits in to me, are there not animals that do this? Humans have done this to survive why wouldn't the infected, at this stage of the infection when survivors are way outnumbered it only make sense? Share this post Link to post Share on other sites
Elektro (DayZ) 7 Posted August 5, 2012 When I first saw the title of this thread I thought " oh some kid bitching about AI " then you showed some interesting suggestions and pointsYou have my beans. Share this post Link to post Share on other sites
Lord Sloth 8 Posted August 5, 2012 Maybe updating the zombie ai im sure theyre working on it already but these are some of the smartest zombies ive ever seen running around you when you aim at them seems a little crazy also it would be cool if they added walkers but alot more of them so say there are 50 running zombies there are 200 walker which over whelm you simply by numbers andbeing intrusive Share this post Link to post Share on other sites
wolfstriked 143 Posted August 5, 2012 Nice idea there.So infected when at full health will fight for their lives and so they decide not to attack each other but when they are very weak and crawling around they can't fight back and so they become food to restrengthen the horde. Share this post Link to post Share on other sites