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deceitfulburger

Aiming problems.

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For some weird reason, I don't know if anyone else has this problem. But when i move my cursor, my gun moves a little, then finally my character moves. The easiest example to describe is in fist person. When i move my mouse to one side, my reticule follows it until it reaches the edge of my screen when my character finally turns. Does anyone know to a fix to this? Maybe I accidently hit a button?

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nope, its not mouf smosing. its aiming deadzone or whatever it was called.

edit: damnt too late xD

Edited by Foxtail
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nope, its not mouf smosing. its aiming deadzone or whatever it was called.

edit: damnt too late xD

Ah. I've re-read and yeah, my bad.

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I know, I just realized it may be that after I finished typing this thing up. I bought a new pc and turned all my settings to max to see if it could handle it. And it does. Thanks you everyone

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Incidentally, you may want to actually leave aiming deadzone on, even bump it up, and get used to it - it's actually a cool feature when you're comfortable with it. I know it's different from playing a shooter, where in order to aim at something your avatar needs to comically rotate their entire body on a pivot (so realistic!), but remember that Arma 2 and Day Z aren't really shooters. Shooters benefit from the added agility that gives you, but try circle-strafing someone in Arma 2 and see how far that gets you. Aiming deadzone ftw.

Aiming deadzone can help you a lot when tracking moving targets, or when trying to stay hidden (gun moving slightly is far less noticeable than a man rotating in place).

Mouse smoothing on the other hand? Kick that to the kerb, asap.

Edited by debaser

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