nexXtec 47 Posted August 4, 2012 (edited) So regarding Rocket's statement that this game needs some kind of currency and trade system, this is what I've come up with.NOTE: I still don't know what kind of currency should be used in DayZ because money isn't worth in a zombie apocalypse. I think it should be a regular trade between goods(weapons/food/drink/gear).Also note that the items you put up for trade appear inside the treade preview window i.e. the white grid. Edited August 4, 2012 by nexXtec 6 Share this post Link to post Share on other sites
flexho 78 Posted August 4, 2012 You crazy main. D: I like it. Share this post Link to post Share on other sites
Stalker6 0 Posted August 4, 2012 so what happened ? he can still kill you after the trade is done ? Share this post Link to post Share on other sites
nexXtec 47 Posted August 4, 2012 so what happened ? he can still kill you after the trade is done ?I think there should be a "trade protection" e.g. you cannot die till you are ~100m away from your trade partner. Share this post Link to post Share on other sites
doom4mr 135 Posted August 4, 2012 (edited) wow, nice work :thumbsup:I dont think it will happen soon...the trade process itself will be much better and easier, what happens after it its not the problem of this topic. Edited August 4, 2012 by DooM4MR Share this post Link to post Share on other sites
Stalker6 0 Posted August 4, 2012 well , i would like to see trading more too but , his sniping friend still can kill you :/ Share this post Link to post Share on other sites
nexXtec 47 Posted August 4, 2012 wow, nice work :thumbsup:I dont think it will happen soon...the trade process itself will be much better and easier, what happens after it its not the problem of this topic.Not soon, but we can expect it to happen when this mod goes into official beta. Share this post Link to post Share on other sites
nexXtec 47 Posted August 4, 2012 Beans as currency?You can eat those dirty metal pennies if you want, I'll take the beans. 1 Share this post Link to post Share on other sites
doom4mr 135 Posted August 4, 2012 btw if Hive will still work with ~1min delay there will be a problem :( Share this post Link to post Share on other sites
nexXtec 47 Posted August 4, 2012 btw if Hive will still work with ~1min delay there will be a problem :(Problem? Do you mean item duplication? Share this post Link to post Share on other sites
Bozo 18 Posted August 4, 2012 You can eat those dirty metal pennies if you want, I'll take the beans.Here have some beans. 1 Share this post Link to post Share on other sites
Womb Raider 92 Posted August 4, 2012 You've clearly put a lot of effort in for this idea, so you've won yourself some beans sir, have a few questions for you though.A. 100m isn't very far in Arma 2 in terms of weapons range, so he could still technically shoot me, or is that what I'm going to have to risk if I want to make such a venture?B. Would there be a limit on how much you could trade? Share this post Link to post Share on other sites
Jacy 13 Posted August 4, 2012 A new trading system would be grate but the 100m not being able to kill each other is purely shit. If someone wants to get your gear he will shoot you right before the trade and not afterwards. Besides that: Its a survival game in which you should only trade with ppl you trust like FRIENDS. I hate this "who wants to trade guillie+nightvision for my m4sd" shit. If you want to upgrade your stuff this way go check the diablo auction house. 1 Share this post Link to post Share on other sites
indominator 95 Posted August 4, 2012 (edited) loved itbullets is the currency Edited August 4, 2012 by indominator Share this post Link to post Share on other sites
yakine 31 Posted August 4, 2012 Why trade with someone when you can just put 2 bullets in their head and take their stuff? Share this post Link to post Share on other sites
nexXtec 47 Posted August 4, 2012 You've clearly put a lot of effort in for this idea, so you've won yourself some beans sir, have a few questions for you though.A. 100m isn't very far in Arma 2 in terms of weapons range, so he could still technically shoot me, or is that what I'm going to have to risk if I want to make such a venture?B. Would there be a limit on how much you could trade?Thanks for the beans!A: It's up to Rocket to decide how far/for how long you can't be killed, but it's supposed to be a RL simulator right? So I guess you'd also risk in real life if you would have to do a trade. However there is one other thing that has been planned for the future, see, the "Humanity" perk is comming back + Rocket said that he will also add a reputation system which get's affected whatever you do in the game. (zombie kills/player kills/bandit kills/ successful trades(perhaps?)) You get the idea?B: Your backpack is already a "limit". 1 Share this post Link to post Share on other sites
suspectmammal 22 Posted August 4, 2012 Great idea have my beans. Share this post Link to post Share on other sites
bionoman 17 Posted August 4, 2012 so what happened ? he can still kill you after the trade is done ?You know, this mentality needs to Dissapear. Yes, he can Kill you. But humans are more Civilized than that Dont you think. I would be happy to trade with some of my buddies. Share this post Link to post Share on other sites
lolcoppter 12 Posted August 4, 2012 Bottlecaps as currency!! Share this post Link to post Share on other sites
bionoman 17 Posted August 4, 2012 (edited) Why trade with someone when you can just put 2 bullets in their head and take their stuff?I would take the risk of trading, but only with friends. and trustees Edited August 4, 2012 by Unknown Operative 1 Share this post Link to post Share on other sites
nexXtec 47 Posted August 5, 2012 Bottlecaps as currency!!This ain't fallout bro :P Share this post Link to post Share on other sites
Publik 404 Posted August 5, 2012 Or you could be like us and enforce trades without any extra stuff for Rocket to develop ;P Share this post Link to post Share on other sites
im123 2 Posted August 5, 2012 How about trading items - secure bag and collapsable locker.The secure bag is a duffel bag with 10 inventory slots and the locker has 20 inventory slots. Both have 3 digit locks, that can't be broken. However both can be destroyed by explosives and the bag set on fire. Anyone can see whats in the bag or locker (hit examine).The idea would be for 2 solo players (group players don't need this) to agree to meet up and trade in the following way:1. Both sides put the agreed upon items in bags/lockers2. Both start moving to the location of the other bag (ideally place them on different sides of the same hill/mountain)3. Both parties reach the bags with the items they want4. They examine the bags/lockers to see whats in them5. Upon confirming everything is OK, they trade codes and go their separate waysIdeally you would want to place the bags/lockers 1-2 minutes running time from each other. In order to increase security you could be able to pick up the bag/locker with all items after entering the code. That way you can get away quickly and quietly. The bag would take up 12 units of inventory (2 units if packaged - you would need to unpack it before use) and the locker 22 units of inventory (2 units when unassembled). You also can't access the contents of the bag or locker, while they're in your inventory (so that you can't use it for anything other than storage or trade). 1 Share this post Link to post Share on other sites