pringza@gmail.com 7 Posted August 2, 2012 so i banned 2 people.. reason beeing..name: FoXiname: pipoi saw chernogorsk blew up by a NUKE. so i checked the scripts file on my server..and found this02.08.2012 16:10:23: pipo (ip hidden:2304) 8cd1a87c1d4212a9dda8c367bd42dfdb - #140 dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";that is used for spawning an ammo box__________________________________________________id = player spawn spawn02.08.2012 17:56:43: FoXi (ip hidden:2304) 43854dbaa52b5f6f07fdf2e8d85fa015 - #36 icopter" || _v iskindof "plane")this spawned a heli___________________________________________________v setVehicleInit "[this] spawn BIS_Effects_AirDestruction";02.08.2012 17:56:43: FoXi (ip hidden:2304) 43854dbaa52b5f6f07fdf2e8d85fa015 - #55 his] spawn BIS_Effects_AirDestruction";this nuked chernogorsk 4 Share this post Link to post Share on other sites
CrackNMurder 1 Posted August 2, 2012 Thank you, I now can ban from our server as well. Share this post Link to post Share on other sites
Prion 61 Posted August 2, 2012 good lookin out. this is the best way to combat the copypasta script kids - detect and blacklist them. the vast majority of them won't be able to get around this. Share this post Link to post Share on other sites
Anthrax12 46 Posted August 2, 2012 Great job, Have some beans. Share this post Link to post Share on other sites
Prion 61 Posted August 2, 2012 what would really be great would be some automated tool the dayZ team could develop to watch server side logs for the generic signature of the hacked spawns. they are pretty easy to detect since most of these nubs literally copy and paste the scripts from each other and aren't smart enough to write their own. that 'watchdog' could auto ban all those playerIDs sending their info to the hive. Share this post Link to post Share on other sites
Charlizard 18 Posted August 3, 2012 Lol? Are you joking? Share this post Link to post Share on other sites
Charlizard 18 Posted August 3, 2012 _id = player spawn spawn02.08.2012 17:56:43: FoXi (ip hidden:2304) 43854dbaa52b5f6f07fdf2e8d85fa015 - #36 icopter" || _v iskindof "plane")_v setVehicleInit "[this] spawn BIS_Effects_AirDestruction";02.08.2012 17:56:43: FoXi (ip hidden:2304) 43854dbaa52b5f6f07fdf2e8d85fa015 - #55 his] spawn BIS_Effects_AirDestruction";This is a common script and does not spawn a helicopter lol Share this post Link to post Share on other sites
<82ndAB>MAJ.RedHawk 16 Posted August 3, 2012 Good catch! I will be adding them to my banlist as well. Share this post Link to post Share on other sites
theryl2002 1 Posted August 3, 2012 _id = player spawn spawn02.08.2012 17:56:43: FoXi (ip hidden:2304) 43854dbaa52b5f6f07fdf2e8d85fa015 - #36 icopter" || _v iskindof "plane")_v setVehicleInit "[this] spawn BIS_Effects_AirDestruction";02.08.2012 17:56:43: FoXi (ip hidden:2304) 43854dbaa52b5f6f07fdf2e8d85fa015 - #55 his] spawn BIS_Effects_AirDestruction";This is a common script and does not spawn a helicopter lolThis is correct, script #55 is a natural occurring script that launches when you crash a vehicle and it blows up. Share this post Link to post Share on other sites
<82ndAB>MAJ.RedHawk 16 Posted August 3, 2012 Then would this one be considered a hack?02.08.2012 16:10:23: pipo (ip hidden:2304) 8cd1a87c1d4212a9dda8c367bd42dfdb - #140 dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; Share this post Link to post Share on other sites
MTUCKER0 17 Posted August 3, 2012 no the #140 is the error message you get when someone clicks the server control button in the lobby Share this post Link to post Share on other sites