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I havent really seen a thread or why they removed the "respawn" button in-game here in the forums, so does anyone actually know why? ._.

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So noobs stop spamming respawn to get Balota/Cherno/Electro. Also to lessen the strain on servers from all that respawning.

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So noobs stop spamming respawn to get Balota/Cherno/Electro. Also to lessen the strain on servers from all that respawning.

To prevent people from repeatedly spawning until they got a spawn that they wanted. Simple as that.

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Rocket said in a post that the processing needed to spawn a player was surprisingly high.

So he thought to kill two problems with one stone and prevent players from spamming respawn to cherry-pick a good starting points and relieve some of the stress the servers get from unnecessary processing.

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Why not put a limit on the respawn button usage - Once per hour or once per hours perhaps?

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Why not put a limit on the respawn button usage - Once per hour or once per hours perhaps?

Because just removing it is the easier thing to do while in alpha.

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You should be able to kill yourself IF you have a gun. That has ammo.

There is no reason I cannot turn my SVD or G17 around and end it.

has been said it is being considered. otherwise, it really isn't hard to find a zombie or a long drop.

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You should be able to kill yourself IF you have a gun. That has ammo.

There is no reason I cannot turn my SVD or G17 around and end it.

Wouldn't suicide, in a survival game (unless in an act of bravery to save others) be counter-productive?

I mean just imagine how that would look like!

*looks around* Welp, I'm lost! *Pulls out revolver and blows brains out*

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Wouldn't suicide, in a survival game (unless in an act of bravery to save others) be counter-productive?

I mean just imagine how that would look like!

*looks around* Welp, I'm lost! *Pulls out revolver and blows brains out*

Would be quite hard case.

More entertaining than grabbing a Z and alt-tabin to read forums while you wait for your inevitable demise.

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