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After playing the game slender I got an idea for a new enemy. You could have a kind of like a wandering boss that moves through the forest. There should only be one to three in a server and there should be a higher chance of seeing one of these bosses at night. They do not need to be hard to take down but they should look terrifying and have no sound when they move. What do you guys think?

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This coud be implemented, by altered, a wondering boss, yes. Moves silently, perhaps not, not hard to fight. No, f it were a boss, perhaps it would be unkillable, and if your lucky, you escape it. Maybe it is a military reject and broke out during the infection. It would roam on a single track in a big circle around stary or something perhaps, and if you are seen by it, that's the last thing you will see most probably. Sent fear through every bitch trying to camp stary.

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This coud be implemented, by altered, a wondering boss, yes. Moves silently, perhaps not, not hard to fight. No, f it were a boss, perhaps it would be unkillable, and if your lucky, you escape it. Maybe it is a military reject and broke out during the infection. It would roam on a single track in a big circle around stary or something perhaps, and if you are seen by it, that's the last thing you will see most probably. Sent fear through every bitch trying to camp stary.

Maybe not inpossible to kill, but it would take a lot of welly armed veterians

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Maybe not inpossible to kill, but it would take a lot of welly armed veterians

But that removes the fear aspect, this thing should scare any one who dares enter his area. If he is killable, that removes any fear, as stary is a military bound town. There should be a risk in that shithole other than being shot by some fag sniper sitting on the hill for days.

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But that removes the fear aspect, this thing should scare any one who dares enter his area. If he is killable, that removes any fear, as stary is a military bound town. There should be a risk in that shithole other than being shot by some fag sniper sitting on the hill for days.

ya good point.

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I'd make it just hard to kill for one player. We've got enough out-of-the-blue-insta-death via snipers. Unless you could run away from it. I thought it would be cool to have, just something that was menacing looking and a little rare roaming the forest that wouldn't even engage players and wouldn't get close to them, just make the player go HOLY SHIT, WTF IS THAT! Don't even explain it to the players or tell them about it. Just create the fear. The mind is the biggest tool we have for that. Although too scary will effect some players.

Edited by Thane

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