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Guest cRy

Most of you are suffering from...

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Let's look up random psychological experiments on Wikipedia and pretend they apply to DayZ!

Fun fun fun fun!!

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OP is a troll. Don't post in this thread.

I am posting to YOUR post, not OP.

Trolls gotta eat too I guess huh?

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You cannot suffer from the prisonner's dilemna, it's a game theory scenario, not a mental condition like let's say "Stockholm syndrom"

And yes OP the prisoner's dilemna apply to DayZ quite well.

Edited by Lady Kyrah
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The engine for Arma 2 has been working for months, doesn't mean the Arma 2 engine is exactly the best for Day Z, though I like it the way it is right now.

You obviously haven't tried playing in normal Arma 2 servers, with clans, with password protected servers to prevent noobs from coming in and ruining the fun by teamkilling you. Going in 20/40 vs 20/40 scenarios with mods like ACE and ACRE and including in tanks/helis/jets -- each of these players being organized and attached to their own respective unit including various roles such as a Squad/Fire team leader, Automatic rifle man/assistant, Marksman/sniper/spotter, CAS support, AT,etc. . Also, hackers didn't exist in Arma 2 until Day Z, atleast it was exceptionally rare before this mod.

What you bought was a game, a military simulation game. You are not playing it as it was meant to be played, you are playing it on a mod that a bunch of people created for free.

What you are doing is complaining that a game's engine is not working exactly as hoped for a MOD, while the game is working just fine in the perspective of simulating combat operations and blaming Bohemia Interactive instead -- who created Arma 2, not DayZ -- for not fixing the game for Day Z instead of blaming the creator of Day Z -- who created the mod for free -- for not fixing things immediately. You are also oblivious on how to eradicate bugs from games, believing its a simple push of a button while it is not. Its lots of coding and there might be a single letter, a number or a space that's fucking up everything.

You try and do better.

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Let's look up random psychological experiments on Wikipedia and pretend they apply to DayZ!

Fun fun fun fun!!

I dunno man, I read the article, and yes, yes it does apply very well to DayZ, in fact it applys to lots of things IRL that I've never noticed. Pretty interesting tbh.

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