Guest cRy Posted August 2, 2012 http://en.wikipedia.org/wiki/Prisoner%27s_dilemmaThat is too all that protect, placate to the DC'ers, META, Hackers and especially BI's non-participation in fixing their engine. That about covers it. Toddles, you silly fucks! Share this post Link to post Share on other sites
ThatGuyCalledReptile 314 Posted August 2, 2012 What. Share this post Link to post Share on other sites
Tsyn 215 Posted August 2, 2012 Your name fits your demeanor perfectly. Share this post Link to post Share on other sites
Psyl3nt 125 Posted August 2, 2012 Names appropriate . . . Share this post Link to post Share on other sites
ZombieSpecialist 144 Posted August 2, 2012 OP is a troll. Don't post in this thread. Share this post Link to post Share on other sites
Hawk24 94 Posted August 2, 2012 Let's look up random psychological experiments on Wikipedia and pretend they apply to DayZ!Fun fun fun fun!! Share this post Link to post Share on other sites
DayZPvP.com 143 Posted August 2, 2012 OP is a troll. Don't post in this thread.I am posting to YOUR post, not OP.Trolls gotta eat too I guess huh? Share this post Link to post Share on other sites
DayZPvP.com 143 Posted August 2, 2012 Let's look up random psychological experiments on Wikipedia and pretend they apply to DayZ!Fun fun fun fun!!We can do this all day.http://en.wikipedia.org/wiki/Volunteer%27s_dilemma Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted August 2, 2012 (edited) You cannot suffer from the prisonner's dilemna, it's a game theory scenario, not a mental condition like let's say "Stockholm syndrom"And yes OP the prisoner's dilemna apply to DayZ quite well. Edited August 2, 2012 by Lady Kyrah 1 Share this post Link to post Share on other sites
stripesreaper 7 Posted August 2, 2012 The engine for Arma 2 has been working for months, doesn't mean the Arma 2 engine is exactly the best for Day Z, though I like it the way it is right now.You obviously haven't tried playing in normal Arma 2 servers, with clans, with password protected servers to prevent noobs from coming in and ruining the fun by teamkilling you. Going in 20/40 vs 20/40 scenarios with mods like ACE and ACRE and including in tanks/helis/jets -- each of these players being organized and attached to their own respective unit including various roles such as a Squad/Fire team leader, Automatic rifle man/assistant, Marksman/sniper/spotter, CAS support, AT,etc. . Also, hackers didn't exist in Arma 2 until Day Z, atleast it was exceptionally rare before this mod. What you bought was a game, a military simulation game. You are not playing it as it was meant to be played, you are playing it on a mod that a bunch of people created for free. What you are doing is complaining that a game's engine is not working exactly as hoped for a MOD, while the game is working just fine in the perspective of simulating combat operations and blaming Bohemia Interactive instead -- who created Arma 2, not DayZ -- for not fixing the game for Day Z instead of blaming the creator of Day Z -- who created the mod for free -- for not fixing things immediately. You are also oblivious on how to eradicate bugs from games, believing its a simple push of a button while it is not. Its lots of coding and there might be a single letter, a number or a space that's fucking up everything.You try and do better. Share this post Link to post Share on other sites
airfell 179 Posted August 2, 2012 Let's look up random psychological experiments on Wikipedia and pretend they apply to DayZ!Fun fun fun fun!!I dunno man, I read the article, and yes, yes it does apply very well to DayZ, in fact it applys to lots of things IRL that I've never noticed. Pretty interesting tbh. Share this post Link to post Share on other sites