hallgraeme 17 Posted August 1, 2012 Guys,Is there an officail thread for the latest update that is due to come out today? The only one i see is closed.Anyone know the latest on update? Changelog?ThanksG Share this post Link to post Share on other sites
BunnyHillPro 111 Posted August 1, 2012 http://lmgtfy.com/?q=dayz+1.7.2.5+announcement+thread Share this post Link to post Share on other sites
oleg86@msn.com 101 Posted August 1, 2012 (edited) like this one?http://dayzmod.com/f...ate-build-1725/nm, it is the locked one Edited August 1, 2012 by MadGelo Share this post Link to post Share on other sites
suspense 210 Posted August 1, 2012 The confirmed changelog is in the locked thread, and its likely locked for a reason. Share this post Link to post Share on other sites
Max Planck 7174 Posted August 1, 2012 I think the big cheese closed it until people stop being asses.It may never open again. Share this post Link to post Share on other sites
hallgraeme 17 Posted August 1, 2012 So the only one to discuss the update is closed. Oh well.Hopefully he will open it again soon Share this post Link to post Share on other sites
vitdom 56 Posted August 1, 2012 Since the official feedback & discussion thread is closed....How is the ammunition spawn balance in the new patch, which is now one of the most important aspects of the mod, since the ammunition count saving issue has been resolved. Is it unchanged?The fix is certainly going to enrich gameplay in all aspects, but I recon there will be negative side effects. If all players now have UNLIMITED --> LIMITED ammunition. E.g. a lot more people are going to look into hacking, and the (subtle, stealthy) hackers that are still in there, are going to be even more of a considerable impact to the rest.Will this make people even more prone into killing other players, because they need to fight over ammunition, resupply and increased looting at military installations and cities? Or will people start to team up more in order to not waste bullets?People disconnecting in fights is still a problem. Is it worth to waste bullets on players who then disconnects? When this thought crosses the experienced bandit's mind, I don't think he will fire in >20% of the cases.My concluding thought is that this will greatly enhance gameplay, but will also enhance and escalate the concurrent problems of abusers within the mod and the community. Keep this in mind, and be ready for the consequences! (the problems can probably not be endured anymore) Share this post Link to post Share on other sites
Jarnis 43 Posted August 1, 2012 As long as tents keep duping their contents at every restart, the ammo is a non-issue for the "l33t" players. Share this post Link to post Share on other sites
Karger 4 Posted August 1, 2012 hacking seems to be a big issue and getting worse. It has ruined my enjoyment for this game sadly. Hopfully this is on Rockets top priority to get this fixed as this is making game play unfun. Share this post Link to post Share on other sites