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MikeTupper

At least one more melee weapon

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right now we have the hatchet... and about 40 guns. I'd like at least a small variety of melee weapons. I propose the pitchfork, found in haystacks, because ohmagawd are there a lot of haystacks

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yeah in the beginning i thought you could use it as a weapon but nope

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I was thinking about a loud chainsaw, that way jerry cans would also be useful to people who don't have cars.

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Chainsaws would be stupid, you have one decent edge to do damage with. A circular saw on the other hand...

There should (and likely will) be HEAPS of new weapons added as time goes on, it'd be silly not to

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There's also a crowbar already... but it's useless since it takes 3-5 hits to kill a zombie with it. By that time you've been half eaten and possibly knocked unconscious by the flailing girly slaps of the infected.

~Sol

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I just want to be able to punch someone to death. Take away every gun for all I care. Just please let me use my fists like a true survivor B)

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More toys are to be expected in the future, but perhaps we should first keep our current weapons on relatively equal ground...

This is an open alpha so many things could change or be added. Pitchforks or other such farming tools would be interesting to have as weapons.

Imagine a tight phalanx of pitchforks clearing streets in Cherno or Elektro, whipping out pistols against bandits. That would be a sight.

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love the phalanx of pitchfork idea lol. would def need some eyes higher up covering you though

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I'd suggest:

1) A Melee slot that can be swapped to. The axe is on your tool belt and can be accessed but requires you to drop your gun. In reality you'd holster/ throw the gun over shoulder (the same way you would if changing weapons) and start swinging with axe.

and/ or

2a) A generic melee attack button provided you have a weapon or suitable object in your hand. If your being chased by a Zed and run out of ammo for your Shotgun/Rifle etc would you give up? No, you'd start swinging the butt like a club and smash the Zed's skull in. The animation for each weapon type could be unique too which would be an awesome touch. i.e Pistol whip to the head, rifle butt to the chest, swinging the shotgun like a baseball bat etc. Some weapons such as the mp5/uzi wouldn't be much use this way though i'd think. Maybe even add in a feature that you could potentially break your weapon by doing so.

It'd be a last resort option. scenario: Being chased by one zed, low health, 'fuck it!' *turns round and smashes zombie*. 'aww i've trashed my rifle, but at least i'm alive.'

2b) It would be a nice feature if you could kinda stun with the Melee attack to buy time as well. So instead of just stopping dead to swap primary to secondary (or vice versa), Melee bash the zed with the butt of rifle/ pistol whip, swap to alternative weapon and boom!

It could also act as a 'get-away move', bash the zombie/ knock it to the ground (depending on weapon weigth etc) and gain some distance from it whilst it recovers.

3) Also you should be able to perform a running melee attack. Ever swung a bat whilst running at a target? If anything it should be more powerful but take longer to recover from or risk throwing yourself off balance.

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