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decoman

Impressions on first day with DayZ

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About installation:

-Installing the game and the patches of Gamersgate.com worked well.

-When I tried to enable the expansions in the Arma 2 menu this appeared to work but when starting the client again and looked at the expansion menu, another option for "dayz" was there. I enabled this and a couple of other things listed and when restarting the client anew, I got a couple of errors ending with the Arma 2 client failing to start: " No entry 'bin\config.bin/CfgInGameUI/MPTable.shadow' " & " Error compiling pixel shader PSSpecularAlpha:0 ". I don't remember if I installed any DayZ mod files just prior to this. Anyway, I installed DayZ mod via 'Six Updater' and could start playing this way. I am unable to access Arma 2 main menu by its own shortcut from desktop in windows.

Playing DayZ:

-Was disconnected for no apparant reason once or twice (broken chain icon on the screen)

-I used the hatchet to kill Zombies but it seemed difficult if not impossible to hit when they ran around me.

-I used the makarov pistol to try killing a crawler, however the Zombie never died despite me spending 8+ bullets with several bullets to its head and several bullets to its torso, with a relaxed character and optimal aiming recticle.

-I broke my legs while crawing on paved asphalt with no debris around

-Keyboard got stuck a few times in my last game, so when I woke up from being unconscious (low blood) several times, my character moved on auto in some presumably random direction (or something was stuck perhaps) and it was difficult if not just impossible to figure out how to counter act this buggy behaviour.

-Using a crowbar as a meelee weapon seemed impossible when I tried it the first time, until it just worked all of a sudden.

-I tried to kill a Zombie with a 1911 pistol but failed to kill it with several shots at close range and optimal aiming recticle. Had to empty the magazine in quick order to kill it.

-I played on a local server with really low network connection latency

Windows 7 Pro

i7 2700k @4GHz, w. 8GB ram

Radeon 5850 with Catalyst 12.4 (works pretty well by the looks of it, with the exception of artifacting, maybe due to having set the video mem to 'very high' or 'high')

Game installed on Intel SSD

Edited by Treehugger

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-Keyboard got stuck a few times in my last game, so when I woke up from being unconscious (low blood) several times, my character moved on auto in some presumably random direction (or something was stuck perhaps) and it was difficult if not just impossible to figure out how to counter act this buggy behaviour.

Same happens to me when going unconscious, just hit W A S D to stop the auto-movement.

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If your character goes on a rampant walkabout, try hitting your comms button (to change from direct/vehicle/group chat etc) or the button near it to actually type something. Works every time for me

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Welcome to DayZ!

It takes some getting used to at first, but stick with it. You'll figure it out soon enough. Might I suggest spending some time on youtube looking at some tutorials. They really do help.

Don't worry, guns were nerfed with a recent ARMA2 patch, and stupid shit happens all the time with the random breaking of bones and shit. It is, after all, in an alpha state.

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I lost all my stuff on the second day, killed a second time even after I retrieved my stuff after the first time I was killed in Elektro. :)

Third day; fun time again looting Elektro at night. Moonlight kept the landscape lit up pretty well considering the time of the day. Ate alot of food and managed to rise my blood to about 12000 (damn zombies managed to hurt me early on).

Having all the required items for surviving in the wild, I left Elektro. I found some nice weapons around the bottom airfield near the coast, a M16a2 and a M17 Glock, with lots of ammo at the end of the session.

Learned to avoid the zombies better now, while being more apt at moving at speed. To my surprise, some zombies doesn't make noise, at least one did not, came close to walking into it.

Edited by Treehugger

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