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Ygdrad

A way to keep zombies both manageable and threatening

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The number of zombies in 1.5.7 was not manageable enough for some people, some find the numbers in 1.5.8.2 too easy, while the respawn rate makes the zombies too threatening and impossible to win against.

If Rocket wants to balance the numbers, we could have the number changed to a sweet spot between those of the two versions, if he want the world to be harsh, 1.5.7 was just right.

I am currently happy with the respawn rate, it keeps a threatening number of zombies coming at you, the endless spawning is what needs to be handled. I believe that if we keep the current rate, but limit respawning to 2-5 times every 20-30 minutes the zombie fights would remain intense without needing large numbers of zombies by keeping a constant amount coming at the players while giving them an end in sight.

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http://dayzmod.com/forum/showthread.php?tid=5903 <-- here I suggested:

"They’d spawn less often, but in more places?

– so woods and other areas are no longer safe, but zones, once cleared stay cleared longer, less zombies spawn there if their numbers are kept in check.

Maybe somesort of an algorithm that multiplies living zombies, thus slowing multiplication if you kill them. A good motivator for everyone to waste their precious ammo on killing zombies, lest they multiply (through infecting healthy villagers hiding barricaded in those un-enterable houses, in case you didn’t know why those houses were un-enterable)"

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