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Xiroth

I've murdered 110 people, I'm still alive, and i'm coming for your beans...

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"Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive." -Keywords being choose your path "wink wink, nudge nudge".

The word survival could be interpreted many ways as well, if you want to focus on it.

"Kill everyone before they kill me!"

"FIND BEANS!"

You are absolutely right, in the sense that your chances of survival are improved by kiling other players in the current build of the mod. This, however will be changed, I hope..

Or else (as others have pointed out) they might as well rename the mod/standalone to Hunger Games: Zombie edition...

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This, however will be changed, I hope..

Then the real challenge will be gone.

I hope no one thinks the zombies are a challenge...

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Then the real challenge will be gone.

I hope no one thinks the zombies are a challenge...

You can make it a challange...

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Players will always be much more of a challenge than zombies...

That's why I think human controlled zombies would be awesome, but then again they'd be too smart to be zombies (in most cases at least... I hope!).

Left 4 dead was a lot more fun when you had player controlled special zombies.

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camping on the coast, kill someone, change server.... camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....boring

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camping on the coast, kill someone, change server.... camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....camping on the coast, kill someone, change server....boring

I like how everyone assumes what i've been doing and how I got all my kills.

Why don't you give that a go and see if you can get over 129 murders before being killed... Or are you too busy fighting giant space bugs to try Mr. Rico?

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I like how everyone assumes what i've been doing and how I got all my kills.

Why don't you give that a go and see if you can get over 129 murders before being killed... Or are you too busy fighting giant space bugs to try Mr. Rico?

The point is, you can't proove it. Especially when kids are hacking on all servers. But the fact that you killed only five bandits shows us you not hanging around NE Airfield.

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Then the real challenge will be gone.

I hope no one thinks the zombies are a challenge...

How is improving the player-player interaction a removal of "the real challenge"? Depends on how you play doesn't it? :rolleyes: You said that yourself.

I may be biased, but the thing that really makes this mod shine is the psychological aspect of it. "can he be trusted?", "is he friendly?" Remove that and you really have nothing left to work with (eg. generic shooter w. permadeath), and people that are opting for the easy way out (shooting everything) are simply not grasping the concept, or too lazy/attached to their gear to risk a bullet from a nervous noob.

I think the mod/standalone won't reach its full potential unless they find some way to make shure that people don't use services like Skype, TS etc.

People should be forced to interact with each other ingame instead of the shallow point-and-click-and-see-the-digiman-go-down-while-laughing-with-your-mates -mentality that exist now.. If only..

People should feel the ramifications of their actions. Kill a guy and you get his stuff, but you have also KILLED A GUY. His life is over. He has to start from scratch. Can you live with it? If you can fine, but you may not see another person in the next five-six gaming hours, so perhaps teaming up with him for some extra punch and human interaction is a good idea. Even though its risky and you have to try to TRUST another person :P

And if you wanna go singleplayer again wait untill he turns his back to you... ;)

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Players will always be much more of a challenge than zombies...

That's why I think human controlled zombies would be awesome, but then again they'd be too smart to be zombies (in most cases at least... I hope!).

Left 4 dead was a lot more fun when you had player controlled special zombies.

Go play l4d then?

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Go play l4d then?

Actually, it seems more like you're the one that wants a co-op game like L4D.

His point was playing against intelligence is a challenge. Intelligence being players over NPCs.

Simple concept.

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Actually, it seems more like you're the one that wants a co-op game like L4D.

His point was playing against intelligence is a challenge. Intelligence being players over NPCs.

Simple concept.

You trollin'? Not shure so here goes.

l4d (versus mode) is a competitive multiplayer deathmatch, where teams compete to for the highscore, and that has nothing do do with DayZ, experience or gameplay-wise..

Here, there is no highscore, there is no winning team and there is little to no point in playing it as an ordinary fps. Unless you get your kicks off being a griefer..

The statement I was trying to make was that if you and OP (and all the other boneheads) want to shoot people so badly, go do it in a game where it is actually the purpose, instead of hoping that the creators of DayZ will turn this game/mod/socialexperiment-thingy in to another dumbed-down shooter.

We got enough of those.

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Actually, it seems more like you're the one that wants a co-op game like L4D.

His point was playing against intelligence is a challenge. Intelligence being players over NPCs.

Simple concept.

Exactly what I was trying to say.

You trollin'? Not shure so here goes.

l4d (versus mode) is a competitive multiplayer deathmatch, where teams compete to for the highscore, and that has nothing do do with DayZ, experience or gameplay-wise..

Here, there is no highscore, there is no winning team and there is little to no point in playing it as an ordinary fps. Unless you get your kicks off being a griefer..

The statement I was trying to make was that if you and OP (and all the other boneheads) want to shoot people so badly, go do it in a game where it is actually the purpose, instead of hoping that the creators of DayZ will turn this game/mod/socialexperiment-thingy in to another dumbed-down shooter.

We got enough of those.

Apparently you missed the point twice... Maybe it is you who is the "bonehead".

If I want to shoot people for fun I can. There is no rule against it, and if there were I wouldn't be doing it.

I've almost collected enough tears now to fill my salt water swimming pool...

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Here, there is no highscore, there is no winning team and there is little to no point in playing it as an ordinary fps. Unless you get your kicks off being a griefer..

The statement I was trying to make was that if you and OP (and all the other boneheads) want to shoot people so badly, go do it in a game where it is actually the purpose, instead of hoping that the creators of DayZ will turn this game/mod/socialexperiment-thingy in to another dumbed-down shooter.

We got enough of those.

See, now it seems you miss the point. You're right, killing here doesn't get you a high score or a 'win' per se. But the aspect of 'some guy' just picking people off is an aspect of this game. you want to justify why it's a bad thing. Rocket hasn't spoken against bandits who kill either to steal someone's items or just for sport. Maybe, if you want to try to put perspective as to why someone in a post apocalyptic world filled with zombies is picking people off, there are plenty of ways to soothe your mind. Maybe the shooter is trying to put people out of their misery. Maybe he escaped a psych ward. Maybe he was a serial killer who isn't quite done just because a fair amount of hte population (see: most) are walking around half dead.

My point? STFU and play the game. Bandits are permitted and encouraged and if you can't handle it, go find a single player. I don't wanna be that guy who tells people to go play COD... How about Pokemon? Not much danger of other players shooting you in the head there.

Aside from the insults we are sending back and forth and in all honesty, you say this kind of action could make the devs turn it into a dumbed down shooter? I counter your comment with not wanting this game turned into a care bear world. Because a world filled with zombies has no room for care bears or bleeding hearts. That is, unless it's a bite or gunshot wound to the heart. In that case, there's more than enough room. I like ot think the zombies in Day Z eat as many hearts as brains.

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Apparently you missed the point twice... Maybe it is you who is the "bonehead".

If I want to shoot people for fun I can. There is no rule against it, and if there were I wouldn't be doing it.

I've almost collected enough tears now to fill my salt water swimming pool...

Not really. I understand you want to shoot people. I do. And by all means go ahead. But don't kid yourself thinking that it is some kind of "great feat" that you can be proud of. It really isn't. :)

Killing a bunch of dudes isn't awesome. This is awesome:

See, now it seems you miss the point. You're right, killing here doesn't get you a high score or a 'win' per se. But the aspect of 'some guy' just picking people off is an aspect of this game. you want to justify why it's a bad thing. Rocket hasn't spoken against bandits who kill either to steal someone's items or just for sport. Maybe, if you want to try to put perspective as to why someone in a post apocalyptic world filled with zombies is picking people off, there are plenty of ways to soothe your mind. Maybe the shooter is trying to put people out of their misery. Maybe he escaped a psych ward. Maybe he was a serial killer who isn't quite done just because a fair amount of hte population (see: most) are walking around half dead.

Appreciate that you're trying to soothe me, I do, but save it for the QQ threads ;) I'm not justifying player killing or banditry in general as a bad thing. Not at all. I'm saying that glorifying excessive gratuitous player slaying for the lulz and a higher number in the debug monitor is fail. Disagree with me here if you must. I really don't care.

My point? STFU and play the game. Bandits are permitted and encouraged and if you can't handle it, go find a single player. I don't wanna be that guy who tells people to go play COD... How about Pokemon? Not much danger of other players shooting you in the head there.

Simply no. I will not shut up :P If a guy posts a thread in a public forum, bragging about his leet amount of kills in a game where kills are redundant, (and pretty easy to get btw) I will tell him that he's being silly. So there it is.

-And pokemon is a great effin' game btw! All that oppose can suck it! (the original 151, not that new crap ^_^)

Aside from the insults we are sending back and forth and in all honesty, you say this kind of action could make the devs turn it into a dumbed down shooter? I counter your comment with not wanting this game turned into a care bear world. Because a world filled with zombies has no room for care bears or bleeding hearts. That is, unless it's a bite or gunshot wound to the heart. In that case, there's more than enough room. I like ot think the zombies in Day Z eat as many hearts as brains.

Aside from the first part of your post, this last paragraph is actually a good, sensible argument. ;)

You are absolutely right that we are both arguing for the status quo, and I understand that no one (incuding myself) wants this to turn in to a brony party.

HOWEVER, as being one of those players that actually got lucky enough to play this before it got "popular" and everyone started shooting everything, I must say that I had the best experiences with the game back then, before I got my friends involved and being forced to interact with strangers. This also meant that meeting a stranger did not end with "YOU ARE DEAD" all the time as people where on their own and (some of them) appreciated the company.

I may sound bitter. So be it. I'm just trying to argue that the gaming experience or difficulty for people not nessecarily looking for shootyshoot could be improved (its like hardcore expert mode with a little bit of "screw you" on the top). That is why the metagaming (looking for medics, clans and trading on the forums instead of in the actual game) is so prevalent right now, which in my opinion is hurting the mod.

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HOWEVER, as being one of those players that actually got lucky enough to play this before it got "popular" and everyone started shooting everything, I must say that I had the best experiences with the game back then, before I got my friends involved and being forced to interact with strangers. This also meant that meeting a stranger did not end with "YOU ARE DEAD" all the time as people where on their own and (some of them) appreciated the company.

Well, you have a different perspective than I do, for sure. I suppose we'll just have to agree to disagree due to the different perspectives we have.

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Okay, you killed many players in this game. Good for you?

How many people out of that number had a reason to be shot? How many did you loot? Or did you just sit on a mountain shooting passersby for shiggles and "E penis" growth after they worked on getting nice equipment?

While I don't support or commit banditry, I tolerate and understand it, but griefing is another thing entirely. Killing in this game has gotten too senseless and meaningless.

Edited by ketchup504

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You must be camping..

Are you honestly posting in the Bandit Campfire section to accuse someone of taking a stationary position to wait for someone to ambush? Really? As if this is somehow unacceptable?

It's not hard to do well in this game if you read the list of known bugs and don't do anything retarded.

Okay, you killed many players in this game. Good for you?

How many people out of that number had a reason to be shot? How many did you loot? Or did you just sit on a mountain shooting passersby for shiggles and "E penis" growth after they worked on getting nice equipment?

While I don't support or commit banditry, I tolerate and understand it, but griefing is another thing entirely. Killing in this game has gotten too senseless and meaningless.

Quick, somebody find me Scrap Metal, a Wheel, and some Engine Parts. We need to get the Waaaaaaaaambulance up and running again.

There is always a reason to shoot people. Every person you kill puts you in a better situation to survive - the only question is, can you do it without additional risk to yourself and most importantly, do you want to. You don't have to loot someone for it to help you, nor do they need to be a present threat. Just because you're too stupid to understand the benefits doesn't mean it's senseless.

If they want to shoot people, that's their choice. If you don't like it you can quit playing, get shot, flee, or fight back.

You do not "tolerate" banditry. Toleration implies the ability to make it cease at will.

Edited by Just a Goat

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Call it whining, if you will.

I don't think that killing another player that can't do harm to you is beneficial if you don't loot them afterwards. You could do it for the rush, but I can't see how sniping can give any sort of joy, unless you are a sadist. And this is my opinion, say what you will.

If you think I'm stupid for attempting to apply human ethics to a video game, go ahead.

I never said he should stop. The question was 'why', and what he does afterwards.

"The practice of deliberately allowing or permitting a thing of which one disapproves." Is the definition of toleration. If I wanted to 'get rid of it', per se, I'd play by myself on a private server. It is an important mechanic.

I apologize for making you angry.

Edited by ketchup504

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You hurt that tree... and I will hunt you, I WILL find you, and I will take your beans...

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Call it whining, if you will.

I don't think that killing another player that can't do harm to you is beneficial if you don't loot them afterwards.

If it sounds like I'm angry, then it's because I'm tired of seeing people spam that up there all over the forum.

It's nonsense. Just plain simple nonsense.

You have absolutely no way of knowing how much threat someone poses simply by their appearance.

And even if a person looks like someone who spawned on the beach 5 minutes ago, shooting them still presents them with a setback. At best, someone who looks like a fresh spawn scrambling for beans and sodas is exactly that - but the more you set them back, the more time they spend scrambling for beans and sodas, which is time they're not spending running around with an AKM or an Enfield shooting at you.

No competent player needs anyone else for the simple act of survival in the game.

Note that there is nothing there about whether it is "right". It is after all just a game, and the most you can really describe it as is "allowed". But it's not "senseless" or "useless" - all players that you don't know present a threat. It's up to you to figure out how to deal with them. I'm not saying you should or shouldn't - simply describing the options and their consequences.

Maybe we need to get some EVE vets in this thread to laugh at the concept of "harmless" apparent noobs.

Edited by Just a Goat

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Many a player will immediately begin stalking other players for shiggles and better gear. Every unknown is a potential and likely unfriendly.

Shooting someone is significantly easier than hiding or running, but both can prevent close encounters. I do the latter, while most prefer the former or try for it. I see where you are going when you say there is a point, but that point is avoidable if you try.

But why play a survival game if the only thing you do is play it as a sniping simulator? ARMA 2 is great for that, and they might be able to shoot back and give it some feasible challenge.

Like Dwarf Fortress, you make your own fun in this game. I derive fun from the game by helping others, driving about, or throwing flares and various other noticeable things around Cherno. Others shoot people. What I've never gotten is why people derive pleasure from depriving others of pleasure. AKA, griefing. People do it in real life too, and I am rather disappointed at that.

From what I've heard of EVE, I think I know what you are getting at.

Edited by ketchup504
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161 zombie kills? I don't buy it. You're either hacking or you sit in 1 spot and have a team bring you food and ammo. How would someone that is obviously not trigger shy collect all that ammunition without unloading on more than 150 zombies?

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I love the response this guy is getting...

"you must be camping"

"Is this what cool kids do nowadays"

"How many times have you combat logged?"

"Hacks?"

The picture shows him, scoping in..

So with that in mind the only conclusion you CAN give, based on the information you HAVE, without throwing assumptions arround with no proof, and makeing yourself look like a complete and utter twat is this.

He might be a sniper then.

And seeing as he hasn't been banned, then nobody have recorded that HE has combatlogged, which is an exploit.

Throwing assumptions arround, accusing people you don't know about thing's that could potentially hurt them?

Is that what mature people do nowadays?

Would give you beans, but im using a phone right now ;(.

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I love the response this guy is getting...

"you must be camping"

"Is this what cool kids do nowadays"

"How many times have you combat logged?"

"Hacks?"

The picture shows him, scoping in..

So with that in mind the only conclusion you CAN give, based on the information you HAVE, without throwing assumptions arround with no proof, and makeing yourself look like a complete and utter twat is this.

He might be a sniper then.

And seeing as he hasn't been banned, then nobody have recorded that HE has combatlogged, which is an exploit.

Throwing assumptions arround, accusing people you don't know about thing's that could potentially hurt them?

Is that what mature people do nowadays?

you don't get banned for CLing.

I know people who do it ALL THE TIME. No ban. He probably was camping.

Vid pls.

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