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/Oddball\

45. less damage in 1.7.2.4 sucks!

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hello

i and my gamerbuddies from omega-clan.de thinks that it's a bad choise to change the force of a 45cal.

in real life it's one of the most powerfull calibers and perfectly strong against man stopping power.

i think a zombie should take not more than 1 or 2 shoots, but not 3 up to 4, same for humans.

get hit by this caliber, even if its training ammunition cases shock, enormous blood lost and you will be down by a hit in the chest or body.

you might think about implementing two sort of ammunition, training and police ammo, ig. the training ammo ist mostly common, the polices uses man-stop ammo, 1 shoot, 1 kill

thanks

oddy

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we know there have been atleast 3 threads on it already... and its not patch 1.7.2.4 it's actually the Arma patch that was released earlier this week!

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nice idea, but i think that because the nerfing comes from arma 2 we'll get some fix

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nice idea, but i think that because the nerfing comes from arma 2 we'll get some fix

Hopefully. The 1911 was nerfed as well.

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Hopefully. The 1911 was nerfed as well.

Now people can't run around knowing they can simply one-shot.

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i dont care how faster zombies die. but for pvp those new low dmg values really suck. i think u were able to survive 3 chesthits from an AK!!! before the nerfs, its prolly up to 4 by now..

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Not Rockets fault... still makes this really stupid. we wanted realism to a degree this is becoming an arcade game...

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Learn to search and read. BI did it, not Rocket.

Makes you wonder what the hell BI is doing anyways

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