3rdparty 229 Posted July 28, 2012 The film I am legend isnt a good conversion to film. The book is much more interesting especially the payoff...bet its grimmer then the film aswell.. Share this post Link to post Share on other sites
N0DemonZ 17 Posted July 28, 2012 (edited) This Game has different possibilities. We've seen People come up with their own ideas of how to play this game. I mean we have the Bandits, Survivors, Ones who want to lone wolf survive, the Clans, The Medics, People who help new people on the shores and people who take slaves. That shows that when giving space in a game people can come up with their own things.It doesn't have to be only Horror games that will be this immersive at all. You could have a game where you can marry people and the act of having to marry someone could make it immersive to the point where the person has to think about it, since we already make connection with NPC's in some games and can connect with them.I think it is possibly for it to happen but it is a long way off for it to the get to the point of it being achievable, that's all :) Edited July 28, 2012 by N0DemonZ 1 Share this post Link to post Share on other sites
ollo (DayZ) 5 Posted July 28, 2012 80% of the posters in this thread sadly miss the point of the OP, due to either the wording and/or phrasing of the proposed problem statement, or their lack of ability to comprehend this possible future scenario discussion. Personally i do not believe that Dayz will reach this point where the player is given absolute freedom of choice to behave in any way they see fit. Simply due to the development team being limited by the Arma II engine, and the moral media outcry that would without doubt create a shitstorm of epic proportions. Look at how the Airport level "No russian" in COD:MW2 was recieved. It was condemned as being sadistic and what not, but proposed an interesting choice to the player who could either actively participate in killing civilian NPC or be the passive bystander. I do believe they patched in a choice for skipping the level alltogether after a while where it had created a large amount of publicity. You are on the right track in regards to achieving a higher level of horror immersion, by having no limition to player behavior, but i do not believe that envoking a feeling of horror is Rocket's vision or main point of focus. Experiencing horror can be a part of surviving in any real life scenario, but it is not a guarenteed component. To me it seems that survival (and as many of those components that surviving is based on) is the key concept Rocket is striving for, and the immersive aspect is triggered by the feeling of connection you as a player build with your character, by experiencing as many of the survival components as possible. Some examples are the need for basic supplies such as food, water and the effect the weather conditions (to a faulty degree) has on your character. Another good example of horror immersion would be the youtube video of a player who filled his house with the dead bodies of his murdered housecarls in Skyrim (can't remember the name of the clip itself). I actually experienced something that was akin to horror but which evolved into a more comical scenario. With an M107 i accidently shot a friendly in the foot which caused him to loose a lot of blood and go unconcious. My team and i promptly went over to drag our downed ally to a safe spot in the woods (we were hanging out in elektro just north of the firestation), and what followed was a graphical glitch of our friend's neck that looked as if it had been broken and stretched in an extreme way. Then we noticed how the dragging animation looked like these two guys were "getting it on", so what happened was that it ended with 5 guys "raping" our downed ally while we were pissing ourselves laughing and he was pleading us top stop "fucking around" and get him up again. He thought it was funny too but it was rather "horrific" in some sense but funny at the same time. 1 Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 i see your points but i feel if it relies to much on deriving emotion from the pure maintenance of your character (although I defo think should be a key focus) rather then the richness of potential interactions with others, the game may stray away from what emotions it wanted to conjure up in the first place. Share this post Link to post Share on other sites
ratfever 27 Posted July 28, 2012 i see your points but i feel if it relies to much on deriving emotion from the pure maintenance of your character (although I defo think should be a key focus) rather then the richness of potential interactions with others, the game may stray away from what emotions it wanted to conjure up in the first place.What emotions do you believe are attempting to be conjured up? I feel it does a great job of fighting against all odds in order to survive. Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 What emotions do you believe are attempting to be conjured up? I feel it does a great job of fighting against all odds in order to survive.fear, horror, terror, anxiety.fear and anxiety is conjured with the PvP interactions, but it does become increasingly numb the more you play. The first long PvP interaction and first kill is an amazing buzz you cannay deny!!! XDall the unique horrors that other games and films have put you through is due to NPCs, these scary and unqiye situations could only be created in DAyZ by players, but if censorship limits sandbox potential in human behaviour, is there a limit to how immersive it can feel? Share this post Link to post Share on other sites
ratfever 27 Posted July 28, 2012 fear, horror, terror, anxiety.fear and anxiety is conjured with the PvP interactions, but it does become increasingly numb the more you play. The first long PvP interaction and first kill is an amazing buzz you cannay deny!!! XDall the unique horrors that other games and films have put you through is due to NPCs, these scary and unqiye situations could only be created in DAyZ by players, but if censorship limits sandbox potential in human behaviour, is there a limit to how immersive it can feel?I do not believe a player should be able to do ANYTHING in a game. There are plenty of unique situations that can turn out. As said previously you could be captured by slavers, or perhaps capture slaves of your own. Maybe attacked by bandits, or saved by a medic. You could be robbed by a thief, or steal a car. I have even seen a video in which somebody is taken and forced to fight another player to the death, in order for a chance to join a group of survivors, or be given NVG's.Those situations are what makes DayZ special. Not horrifying NPC encounters. Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 I do not believe a player should be able to do ANYTHING in a game. There are plenty of unique situations that can turn out. As said previously you could be captured by slavers, or perhaps capture slaves of your own. Maybe attacked by bandits, or saved by a medic. You could be robbed by a thief, or steal a car. I have even seen a video in which somebody is taken and forced to fight another player to the death, in order for a chance to join a group of survivors, or be given NVG's.Those situations are what makes DayZ special. Not horrifying NPC encounters.And i see nothing wrong with these things all good, (and remember i mention NPC only to illustrate how other games have been able to go in graphical violence and content.) but what im talking about, is whether it can be truly emotional immersive without actually fully unlocking sandbox human behavior.Again as mentioned in the OP im not gonna list grim scenarios. Because posters can get dismissed so easily on this forum by doing that. Share this post Link to post Share on other sites
01da 218 Posted July 28, 2012 Most pointless thread today. Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 Most pointless thread today.Urgh, then i guess your opinion is invalid here then. Do not post again unless you got something you think.. no, unless you actually think. Share this post Link to post Share on other sites
ratfever 27 Posted July 28, 2012 And i see nothing wrong with these things all good, (and remember i mention NPC only to illustrate how other games have been able to go in graphical violence and content.) but what im talking about, is whether it can be truly emotional immersive without actually fully unlocking sandbox human behavior.Again as mentioned in the OP im not gonna list grim scenarios. Because posters can get dismissed so easily on this forum by doing that.And I never asked you to.And such things are not possible in video games. Adding more "realistic" things will not help. The game is extremely immersive with all the possibilities. Players that want that atmosphere will take it to the game. Such as crazed axe-murderers roaming Cherarus, groups of traders, or, anti-bandits. I can go on with the numerous things you can accomplish. Share this post Link to post Share on other sites
Chris <3 25 Posted July 28, 2012 An interesting topic. How immersive a game can be depends on the person and how they react to things and what they see, for example:Player A, might shoot you for your loot and not think much about it, you have items and he wants items and hey its just a game?Player B on the other hand considers the reaction from the other player in real life and chooses not to kill him.Player C Kills the other player, not for loot (although a bonus) but so that he removes the possibility of getting shot himself.Player D Kills you because kill. lolol ect.Each reaction brings out different things in people such as fear, greed and possibly misplaced revenge (of which im guilty of once or twice).But in the end I don't think that games with the current technology or in the next 5 years (im optimistic :P) can truly bring out the equal emotions to real life scenarios and games can never be as punishing as life. Since many games are based on our world (perhaps with a twist like zombies) but the base ideas such as murder, theft and survival are things that are happening in real life so how can that really be an issue of gaming.Personally I think games need to be more realistic (big companies don't do anything political really) which is something other forms of art do constantly, games need to hit home and put people in the shoes of those who suffer in the world we live in, everything is just fantasy or history. nothing with a powerful message for today.And then there is the issue of entertainment, which most people would say is the primary focus of a game and fictional things are less work to make fun.Would be a lot of work to make being a starving child in Ethiopia in any way entertaining, which sounds pretty bad lol. 1 Share this post Link to post Share on other sites
Chris <3 25 Posted July 28, 2012 Oh and its a shame so many people read the title and posted about censoring day z. 1 Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 Posting anyways.ahhh so some small inkling of neuron activity believes it is capable of thought. Well your showing enthusiasm and that never a bad thing, unfortunately ye are needlessly bumping this thread, which if yea are dead against, would seem like the opposite thing ye would want to.leads me to presume that ye are in fact one of the morons who roams forums, leaving their slug like saliva drool trails everywhere. 428 en counting.But i guess i should be thankin ye for the bumps :).. Share this post Link to post Share on other sites
01da 218 Posted July 28, 2012 ahhh so some small inkling of neuron activity believes it is capable of thought. Well your showing enthusiasm and that never a bad thing, unfortunately ye are needlessly bumping this thread, which if yea are dead against, would seem like the opposite thing ye would want to.leads me to presume that ye are in fact one of the morons who roams forums, leaving their slug like saliva drool trails everywhere. 428 en counting.But i guess i should be thankin ye for the bumps :)..What ever makes you feel better bro. Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 And I never asked you to.And such things are not possible in video games. Adding more "realistic" things will not help. The game is extremely immersive with all the possibilities. Players that want that atmosphere will take it to the game. Such as crazed axe-murderers roaming Cherarus, groups of traders, or, anti-bandits. I can go on with the numerous things you can accomplish.please do, i was playing a game recently, silly game really, where a boss battle character/ was cooking and preparing human beings for meals and enticing me to try it.Im not doubting this game AT ALL< i think ye have misjudged how much I respect and know its potential. This post is about whether its capable of going the full mile in immersive human interactions. Maybe not, but its a discussion, so there are no rules to what can be said. Only criticisms. Share this post Link to post Share on other sites
jimmydamage 44 Posted July 28, 2012 Excluding certain elements one would except from a game like DayZ would put the breaks on immersion, at least for me. One of the key reasons I play games is to immerse myself in other worlds, situations and interactions.But I also believe that censorship should always be present, by the state, by parents, by oneself. After all, most people censor themselves in their daily life, we have laws and common decency to uphold.Artists have to find a balance between realism and just plain "going full retard for the sake of provoking". Also, we should not censor just because.As OP states, taboos and boundaries are dynamic, it will never be static, let's just not throw ourselves across those boundaries, and then come to realize where we landed.TL;DR: Censorship is ok, exploring taboos is ok. Just don't go full retard either way. 1 Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 What ever makes you feel better bro.oh i dooo :) Share this post Link to post Share on other sites
Yuna of snakes (MEDIC) 12 Posted July 28, 2012 (edited) i dont think this game or any game for that fact should be censored why becuse it will take away for real life these are game after all why should they be censored if people cant tell the differents then they should not play i want to play games where killing blood and gore are viewable why becuse what if this did happen in real life hmmm and zomlbes where running around eatting people wound you see the censorship people running around trying to cover it up no they wound be dead eatten by zomibes or short by others and thats that i think censorship has gotten way out of control if it carrys on this way then the next cod game will be attack of the feathers your misson will be NOT to kill anybody becuse thats to gross instend we want you to tickle them in to fits of laugher but dont tickle them to hard we dont want any of them to die of laugher now Edited July 28, 2012 by Yuna of snakes (MEDIC) 1 Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 Excluding certain elements one would except from a game like DayZ would put the breaks on immersion, at least for me. One of the key reasons I play games is to immerse myself in other worlds, situations and interactions.But I also believe that censorship should always be present, by the state, by parents, by oneself. After all, most people censor themselves in their daily life, we have laws and common decency to uphold.Artists have to find a balance between realism and just plain "going full retard for the sake of provoking". Also, we should not censor just because.As OP states, taboos and boundaries are dynamic, it will never be static, let's just not throw ourselves across those boundaries, and then come to realize where we landed.TL;DR: Censorship is ok, exploring taboos is ok. Just don't go full retard either way.I think the potential could be great, even for players identifying characteristics in players themselves.For example, and i hate to use an example for the narrowmindness that might quote it but, say decapitation/mutilation was introduced. A team of ye wonder into a house, to find a noob decorating it with an interesting shade of brain. This situation has not also highlighted the potential for real psychopathic weird peeps, but also exposed this psycho for the noob troll he is. Your group decide to kill him through common sense XD 1 Share this post Link to post Share on other sites
ratfever 27 Posted July 28, 2012 please do, i was playing a game recently, silly game really, where a boss battle character/ was cooking and preparing human beings for meals and enticing me to try it.Im not doubting this game AT ALL< i think ye have misjudged how much I respect and know its potential. This post is about whether its capable of going the full mile in immersive human interactions. Maybe not, but its a discussion, so there are no rules to what can be said. Only criticisms.There are the snipers we all know and love (/sarcasm), people organize large markets for players, people set up a hospital (Place to go for morphine, blood, etc.), I've heard of field medics. There is a group trying to bring law to DayZ. I have seen people use sandbags and barbwire to set up a safezone. The possibilities are near endless.And in my opinion excessive blood and gore can get a bit silly. Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 (edited) There are the snipers we all know and love (/sarcasm), people organize large markets for players, people set up a hospital (Place to go for morphine, blood, etc.), I've heard of field medics. There is a group trying to bring law to DayZ. I have seen people use sandbags and barbwire to set up a safezone. The possibilities are near endless.And in my opinion excessive blood and gore can get a bit silly.AAND i love that, and to prove it, I done wrote this XD Control Old IndustryWhat im trying to get at, is something more than that, to do with the potential of physical human interactons and acitivities.Okk seeing as i feel i need to make another example. Torturing, say this was introduced, already seen very good feedback in many threads suggesting imprisonment (handcuffs/zipties being introduced), ive seen several torture threads with equally mixed but deeply bitter opinions on it.What amazes me, is that if it were introduced, that exact debate might occur in the game itself. The kind of morale and ethical issues that rise in survival situations are never asked in game. That would be truley impressive to incite without dictation switches or storyboards. Edited July 28, 2012 by 3rdParty Share this post Link to post Share on other sites
ratfever 27 Posted July 28, 2012 AAND i love that, and to prove it, I done wrote this XD Control Old IndustryWhat im trying to get at, is something more than that, to do with the potential of physical human interactons and acitivities.Okk seeing as i feel i need to make another example. Torturing, say this was introduced, already seen very good feedback in many threads suggesting imprisonment (handcuffs/zipties being introduced), ive seen several torture threads with equally mixed but deeply bitter opinions on it.What amazes me, is that if it were introduced, that exact debate might occur in the game itself. The kind of morale and ethical issues that rise in survival situations are never asked in game. That would be truley impressive to incite without dictation switches or storyboards.Torture and extreme gore would be in extremely bad taste, and would definantly turn away many gamers. It would also illegalize this game in several countries.(Australia, Germany, New Zealand). Besides the fact that torture would not add anything to the game, considering most people wouldn't care if their player was being tortured, and what would be the benefit, besides sick enjoyment? Share this post Link to post Share on other sites
3rdparty 229 Posted July 28, 2012 Torture and extreme gore would be in extremely bad taste, and would definantly turn away many gamers. It would also illegalize this game in several countries.(Australia, Germany, New Zealand). Besides the fact that torture would not add anything to the game, considering most people wouldn't care if their player was being tortured, and what would be the benefit, besides sick enjoyment?You see right there ye have completely missed what i was suggesting, not to mention in the OP saying this isnt a debate about censorship law.There are many reasons which im not gonna go into as i also said on the OP, this thread isnt about getting into the nitty gritty of brutality, Its about how immersive and real this game will feel.The point i was making in torture, is that the kind of ethical and morale issues might get raised in game, and lead to more dynamic PvP interactions, where trust and mutual understanding start to get tested.Also, GTA, Manhunt, Postal, COD, Carmegeddon? methinks they all profitted a bit off the taboo sensationalism. Share this post Link to post Share on other sites
ratfever 27 Posted July 28, 2012 You see right there ye have completely missed what i was suggesting, not to mention in the OP saying this isnt a debate about censorship law.There are many reasons which im not gonna go into as i also said on the OP, this thread isnt about getting into the nitty gritty of brutality, Its about how immersive and real this game will feel.The point i was making in torture, is that the kind of ethical and morale issues might get raised in game, and lead to more dynamic PvP interactions, where trust and mutual understanding start to get tested.Also, GTA, Manhunt, Postal, COD, Carmegeddon? methinks they all profitted a bit off the taboo sensationalism.I wouldn't call those games near as taboo as torturing another living player (someone is on the other end of that screen).I understand that this isn't a debate about law, but seeing as Rocket is from New Zealand, he would not allow this game to be outlawed there.There is also no benefit in torture, as said before. People kill players for loot, or to protect themselves. Torture would not have any benefits, and several big cons. Share this post Link to post Share on other sites