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Lukey2k

Full screen NVGS.

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I think it would be considered hacking. It's third party mod that affects unfairly.

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You wont be able to run that mod in DayZ.

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I honestly have no issues with the current sight disadvantage of the NVG's.

Its better than not seeing anything at all. (It's called balance. Full vision for reduced FOV.)

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This is totally unfair. I personally love the realism with the NVG's.

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lol @ the down syndrome children above me

Arma II engine was made to be highly mod-able and thats why we are having the hacker problems.

1) this mod is 100% compatible with dayz as it only modifies vision files

2) you can do this yourself if you go into arma II (base game) files and find nvg; go photoshop, edit the image to whatever you like and TADA! You have your own custom nvg effect

Edited by v1ktor
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anyone can confirm if its allowed or not then?

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It's cheating. You have an advantage that the average player wouldn't have? It's cheating.

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i say it is perfect haveing all the advantage leaving none to everyone else hell yea were do i get ssomething like that

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its a grey area... rocket hasn't really touched on mods for dayz

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I suppose it would be okay. But I don't think rocket has touched on it. You can try it and see if you can get into the servers, and if you can't then its obvious you can't. I'm not sure what type of mod detection Rocket has implemented.

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I was going to go on a rant about how real-life NVG's are nothing like those in the game, but that's a bit off topic. So instead, I'd say go for it. It's not an "unfair advantage" in my opinion, the 1/16 fov reduction is a minor annoyance. I could also see it having adverse affects on people with tunnel vision, so there's a reason to use it if you've got that. And who says you can't run a mod on a mod? That would seem a bit ridiculous to me.

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