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jimykx

My rant on why DayZ is getting worse

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Impossible? Now that is simply not true. I've played the past two days doing ONLY scavenging (alone), killed about 200 zombies, and only ran into other players twice (they didn't see me though), have 0 murders and I've been all over the map. It works just fine, so "impossible" is sheer nonsense.

The game does have its bugs, agreed - version number ought to give you a hint on why though. Killing zombies however is very easy, particularly when you've learned to adapt to the way they aggro. Don't leave yourself in open terrain. I killed about 100 zombies in about 30 minutes using an AKM in the NW airfield. They even managed to knock me down once, but still survived, even though they were walking through stairs and jumping through concrete. I got a bit lucky, but the bottom line is that if you learn how to adapt, you will have few problems, even when just doing PvE.

i didnt say it was the NW airfield, and i didnt say how long i survived till my tent went bye bye because of a bug. i was on Day 2 of the current guy i had when it happened. i never should have had to leave my little area of the map when the tent just disappeared from the universe. you seem to think i dont know what i was doing when i clearly did and still do. if the tent hadnt just vaporized i would still be alive because i wouldnt have had to go hunting for a new one all over the world.

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Everyone's got an opinion, in the end it is facts that make a difference.

Fact is that making and perfecting a mod takes a lot of time, there are mods out there that have been worked on for years. DayZ still has a very small team working on it and Rocket has said that the "standalone" thing is a goal that is going to happen "somewhere in the future", when that is, we don't know. He himself has speculated on 2013 maybe(?). How many mods with the complexity and gameplay value out there do you know of that have been developed for "4+ months"? Seriously, can you find one? Do you know any game mods at all that by month 5 since the inception were deep into making it standalone?

To me you just come off as another entitled spoilt player that got something for free and aren't happy with it. I remember back in the very late 90'ies when Counter-Strike alphas were played on a massive scale at the school I was teaching, it took roughly a year before it truly was playable and it peaked somewhere around 2004. Compared the development of CS, considering we're only a couple of months since the very first release, I think you are behaving like the noobs in DayZ, running around, dying again and again and finally giving up "Game too hard and boring". - you need patience in and with this game, particularly considering how difficult it is dealing with/working woth the ARMA2-engine.

LOL, this mod is not complex in the least. It's a sandbox with no structure or guidelines. The most complex part is probably figuring out the right formula for the zombies in regards to their LoS, hearing, damage they deal and chances to make you bleed/break your bones.

To counter your claim about me being a noob who dies a lot, here you go:

arma2oa2012-07-2915-05-52-92.jpg

arma2oa2012-07-2915-05-22-27.jpg

Hopped on the game really quick just to take these pics. This character's been alive for like 3 days now. The character before had a MK 48 and was alive for 5 days or more, only died because I fell off of a building.

If I'm a noob, you're just another sheep who thinks Rocket is a God.

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I would like to see the starting equipment be as follows:

Hatchet

Knife

Flashlight

Matches

Bandage

In all my play time I have never seen matches, they remain for me, the prize among prizes, a way of getting food and blood back from crappy canned food or looting the camped out hospitals for blood. If everyone had matches, there would be no animals left, all dead, It would ruin one of the last real survival element that seriously effects game play, food. I'm sorry if this seems mean but matches for everyone is stupid, I would like the chance of matches spawning a bit higher, but not free.

This brings me to my next point, the free hatchet. ARE YOU KIDDING ME?! The hatchet is the most OP zed smashing weapon, it one hits everything! Also the fact that you want to spawn with one is comforting as it makes me wonder if you have trouble finding one and getting started after spawn, they are so common in most places it becomes annoying, Eg. finding 4 in a barn. People shouldn't start with hatchet, it would make starting out again far too easy.

If you need a weapon to survive this apocalypse, where the zombies are oblivious to everything not making noise, but standing right infront of them, where you can crouch run around a building to lose them, you need to work on your skill level, maybe WII sport might work for you.

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I'm sorry that you even bothered making that worthless answer, but I've seen better DayZ tutorials on youtube already.

But lets not forget that the only reason we are here, is because Rocket made a suggestions box in the forums.

Pigheadedness^

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Pigheadedness^

So, constantly telling me something that isn't even related to the core of this thread is not pigheadedness? I'm the one who is pigheaded? I don't know why I even bother replying to you since you clearly also did not take the trouble of reading through everything to get at least comprehend what's going on. God, most people, even if they where twice as smart they would still be almost as sharp as a bowling ball.

Edited by jimykx
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With every update the game gets I lose a little bit of interest in the mod because it gets progressively worse.

First, new players lost any kind of self defense they had when they spawned. Thanks to this you are worthless and you have no method of protecting yourself against zombies or more powerful players. You can't push zombies, you can't even punch them like you would in real life. Damn, at least let us start with a melee weapon. A freaking spoon, I don't care.

Second, it appears to me that now you are much more likely to aggro zombies. It has happened about countless time when I'm prone and suddenly see a zombie running, coming from like the other corner of the map and sprinting directly at me. Or I'm scavenging a small wooden house and suddenly a zombie spawns on top of me. How is this possible? Ow, and did I already mentioned that I had no way of defending myself?

Then comes the bleeding. A zombie hits you once and you start bleeding like there is no tomorrow. Really? Bleeding from scratches should not be so aggressive and drastic ( but Honestly the bleeding is not what affects me the most).

Fourth comes the running away from zombies. Do I have to say the obvious? It's almost impossible unless you take them indoors.

In the end you end up dying from thirst or hunger because you spent all of the time running away from a zombie that you could not kill, or trying to avoid them.

My final issue comes with the fact that it seems to be easier to find windshields, tires and engines in small villages than it is to find food.

What I hear: "With every patch this game's early game becomes harder and harder but it was to hard to begin with so this sucks now....."

The early game in DayZ, especially for new players can be equated to you surviving the initial days of the zombie apocalypse. Your unarmed, have no idea about your opposition, no idea on what to do or how to survive, and your in an inherently hostile environment where everyone wants you dead and utter chaos rules. This is why 99% of the people are now dead, your lucky enough to be able to respawn and figure it out over time though.

After this specific patch (1.7.2.4) I had to create this thread. Why? Because of the "[NEW] Hive now tracks login/logout (to assist in analysis for an ALT+F4 solution)"

YES, I use it. NOT IN PVP. But in PVE. Why? Because I got tired of spending hours walking and avoiding zombies, finding only crap loot and aggrowing that only zombie that I have no way to kill and that I will end up dieing to. So I adopted the tactic of sprinting to a place where I can find loot, logout to loose the aggro, login and loot.

Do I have to mention again why am I forced to do this?

Honestly, I truly believe that the next patch will make you start with only a stick and give you the option: "stick it up your ass and enjoy" or something like that. Because that's where the mod is heading.

Sounds like rather than figuring out how to survive you figured out how to cheat and are now mad that your tactic for easy success will be taken away from you. You don't want to "play" the game you want to be winning the game, IMO the game gets rather boring when your thriving so I don't know WTF your doing with your time IG.

The game is "spending hours walking around avoiding zombies, finding only crap loot, and aggrowing tons of zombies." That is why people trun to alt f4 to avoid death/aggro, turn to scripts for gear, and would rather DM on the S coast. Because the game is not really for them, the game is about the experiences you have when you are "trying" to survive, you like everyone else will eventually die, you don't win, your never elite, and you can be killed as easy as the freshest respwan.

This is why people flame you, because your a self exposed cheater that wants to ruin the game and cheapen their own experiences.

If the game wasn't hard enough because of the lag and bugs, now you can't even have your own problems because it will penalize if you disconnect for any reason and when you come back short while you will be stunned for a couple of minutes just to avoid from other players to jump from servers to pick loot were they start. What about switch and/or add some basic game mechanics so people don't try to exploit the mod? Me and my clan were having a lot of fun for the last week until it was all f*d up again..

Instead of changing the mechanics to avoid exploits, why don't you add basic things that MAKE the players NOT feel the need to exploit? I believe adding a melee weapon to starting characters would solve half of these issues.

This would be changing what the game is. Each player could have their own reason for exploiting or cheating, when dev's try to meet all these demands you end up with your typical mmo game. DayZ is the anty MMO, thats why so many people like it. It is what it is and it needs its mechanics fixed so that no one will be able to escape what Day Z is, a death trap that sucks up hours of your life and punishes you for every tiny mistake or bad decision.

Seriously, I love this mod. It's one of my favorite game modifications but I think it lacks some sense in it's features right now. Instead of immediately preventing players to do something you do not want them to do: alt-f4 to avoid being killed by zombies, or increase brightness to see better at night why don't you try to actually investigate why that is happening and fix it from the root?

You don't love this mod, you love the "Walk around picking up phat loots while magically disappearing from threats mod" Who's feature list includes default night vision, an apocalypse scenario that is easy for you but some how killed off the rest of the worlds population. Yet you still don't like that enough you want the zombies to be less aware, less bleeding, and a starting weapon.....

You should play DayZ the way its meant to be played, if its not for you then its not for you. In this setting 99% percent of the rest of the world checked out or couldn't make it so you shouldn't feel to bad if you can't either.

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You should play DayZ the way its meant to be played

Ok, so the way to play this mod is by having zombies spawn on you, by just aggrowing them haphazardly, by having to use exploits to loose humans with dead muscle that run faster than you do (run sideways on a sloping ground and making them go into bushes).

Let me see, you constantly compare this mod to real life yet you only use the aspects, conditions and features that are in favor of your opinion.

You say that in real life it would be this hard, and that I would not survive, but in real life you wouldn't have absolutely no way to push the only zombie that you caught attention to in a barn that has nothing but empty bottles you can't use to attack.

In real life there would always be a way to be aggressive, be it against a zombie, against a horde of them or against a player. Here, when you start, your only option is to defend yourself, by using a buggy stealth and by mindlessly running when those gibberish and retarded bugs happen

You want me to keep going?

Seriously, if you can't figure out what the point is, it does not matter to waste your time writing walls of mindless text that do nothing but thwart people from the actual problem in the first place.

Also, nobody said Dayz needs to be a generic MMO so, once again,get your facts straight.

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My opinion is that this game is fu**in awesome because its not too easy and not too difficulty...yeah there are bugs and stuff but hey its an alpha, rocket and his team does a great job and they are still working on the problems. So keep up and dont lose your way to fu**in beanheaven ^^ Sry for the (maybe?) bad english.

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"So I adopted the tactic of sprinting to a place where I can find loot, logout to loose the aggro, login and loot."

Stopped reading there.

It takes about two seconds to find an enterable building in the big cities you can run into and run out of to slow the zombies down. You should almost NEVER have to log out.

This game probably isn't for you, OP. And I'm sorry you think you know whats good for it. That quote right there is just plain stupid. Why even play the game?

Ok, so the way to play this mod is by having zombies spawn on you, by just aggrowing them haphazardly, by having to use exploits to loose humans with dead muscle that run faster than you do (run sideways on a sloping ground and making them go into bushes).

Let me see, you constantly compare this mod to real life yet you only use the aspects, conditions and features that are in favor of your opinion.

You say that in real life it would be this hard, and that I would not survive, but in real life you wouldn't have absolutely no way to push the only zombie that you caught attention to in a barn that has nothing but empty bottles you can't use to attack.

In real life there would always be a way to be aggressive, be it against a zombie, against a horde of them or against a player. Here, when you start, your only option is to defend yourself, by using a buggy stealth and by mindlessly running when those gibberish and retarded bugs happen

You want me to keep going?

Seriously, if you can't figure out what the point is, it does not matter to waste your time writing walls of mindless text that do nothing but thwart people from the actual problem in the first place.

Also, nobody said Dayz needs to be a generic MMO so, once again,get your facts straight.

Why is it that the people who claim they aren't so good with English always figure out how to express they are pissed off and angry?

Give it up, dude.

In a real life zombie apocalypse if you are trying to crouch walk through a town and get caught by zombies, you're not going to start punching them and live.

I promise you if you try to punch a zombie, it's going to punch back. And it's going to keep punching back while 10 others show up to punch you also. I find it hard to believe you're advocating the use of punches or whatever on a dead body thats not even going to feel a punch. It may just bite your fingers off and cause you to bleed.

You are a defenseless survivor when you first start out because when people spawned with weapons they went around the coast shooting like crazy and shooting each other, attracting 100's of zombies and just causing retarded chaos.

You do not and will not spawn with a weapon ever again, and your best defense is to prone within 100 meters of any zombie.

The point of this game is not to sprint into town and log out and in and grab loot. The point of the game is not SPEED. It is hours of tedious work to get even a single weapon, and the point of the game IS NOT TO USE THAT WEAPON, it's to covet the weapon until you absolutely HAVE to pull the trigger.

The game is not about the guns you find. Once again. It is about surviving in silence in towns and getting what you need to live and getting out.

Edited by LordRayken
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Ok, so the way to play this mod is by having zombies spawn on you, by just aggrowing them haphazardly, by having to use exploits to loose humans with dead muscle that run faster than you do (run sideways on a sloping ground and making them go into bushes).

Let me see, you constantly compare this mod to real life yet you only use the aspects, conditions and features that are in favor of your opinion.

You say that in real life it would be this hard, and that I would not survive, but in real life you wouldn't have absolutely no way to push the only zombie that you caught attention to in a barn that has nothing but empty bottles you can't use to attack.

In real life there would always be a way to be aggressive, be it against a zombie, against a horde of them or against a player. Here, when you start, your only option is to defend yourself, by using a buggy stealth and by mindlessly running when those gibberish and retarded bugs happen

You want me to keep going?

Seriously, if you can't figure out what the point is, it does not matter to waste your time writing walls of mindless text that do nothing but thwart people from the actual problem in the first place.

Also, nobody said Dayz needs to be a generic MMO so, once again,get your facts straight.

humans with dead muscle that run faster than you do

They are not dead, they are infected living humans that have been reduced to animalistic actions, and they have a hatred for everyone not infected. They feel no fear, pain, emotion, and exist in constant flight or fight adrenaline jacked mode. So they should be faster, stronger, meaner, and more relentless than any other oppenent you have ever faced.

Going into hand to hand combat with one or many of these would likley be a death sentance, so I personally don't care if melee combat is completley removed if your forced to fight the above with an axe/crowbar you should die. But your character is a krav maga specialist that enters body building competitions on the weekends right, so you could just push past/through all of them....

Those empty bottles have a use, try picking one up and throwing it to distract the z's. But this would still probably be to dangerous for someone who prefers running in aggroing the bunch and hitting alt f4.

Stealth is not that buggy, you should be able to be seen crouching 100m away if there is nothing obstructing the view, they are alive their eyes work. If someone is in an open field or a manicured lawn it doesn't matter if they are prone they are still easily visible. Zombies spawn right in front of you, immersion breaking yes, but this like every thing else is an obstacle you have to overcome.

Bugs are bugs and that is why there is testing, some things can not be fixed in the mod state or are not worth the time to try and fix/cover up. If it takes 3 hours to fix in source but could take days or weeks to fix as a mod you don't even touch it, because its being counterproductive with something that is going to go full release.

I have figured it out, OP is a cheating cry baby that wants immediate gratification from both game content and the dev's. He and many others would rather alt f4, jump between servers, spawn their own gear, or take advantage of countless other exploits or hacks than actually play the game or enjoy the experiances they have.

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Going into hand to hand combat with one or many of these would likley be a death sentance, so I personally don't care if melee combat is completley removed if your forced to fight the above with an axe/crowbar you should die. But your character is a krav maga specialist that enters body building competitions on the weekends right, so you could just push past/through all of them....

Those empty bottles have a use, try picking one up and throwing it to distract the z's. But this would still probably be to dangerous for someone who prefers running in aggroing the bunch and hitting alt f4.

EXACTLY. Spot on.

I just imagined running up to a zombie and punching it and it doing the equivalent of like 15 damage, while 10 more zombies get on you and kill you. What a joke.

But of course, a cheater who just runs into cities and alt f4's would think "punching" is worth while.

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If you removed pvp, getting food, guns and just surviving is very easy... time consuming... but easy... I think you have some good points about not starting with anything, maybe starting with some kind of basic weapons (like fist, or better using the flash light to hit people). I would like to see classes added in that start with specific things for them, medic with medical tools, fighter with a simple gun, so on...

I think you miss the mark when it comes to talking about how easy it is to agro zombies. Zombies should be something to fear. Going in to a city SHOULD send chills up your back. You know its stupid, you know you probably won't come back... but you need food, you need some ammo... and that town has it... To me, that's fun. YOU may feel like that is a simple thing to pass over and move on from but I like the feeling of fear in a zombie game. Why you would want to run in and disconnect in the middle of that I don't understand :\

Now you may say that the zombies cheat somehow or that sneaking in bugged. Frankly im shocked at how easy it is to sneak past zombies. You hit Z and stay in grass, it's like a frigging cloaking device. That with line of sight in urban areas... getting food is easy! Even if they do see you, run around a building two or three times and they lost ya, whats the problem? Problem is real blood thirsty zombies would keep tracking you and hunt your ass down.

Night time is stupid and silly bull crap... I don't understand night time being Black, it should be dark, hard to see... but not black! But on the other hand. If it was really dark. Would a player who thinks its ok to just run in and disconnect also think its fine to go in to settings and turn up gamma and light to see fine in the dark? I think that player would. So maybe it should stay that black to keep the night as some kind of obstacle.

I rarely cheat in games, almost never look up cheat codes or look for exploits. Even when I know about them I don't like to use them. Players who find cheating or exploits acceptable will always find a way. If you don't like the game as is I'm sure you will find more ways to exploit later. A player out there will always think it's to hard or unfair and will want to cheat to make it right. So, no, I don't think the game should be simplified or made anymore basic when we all know some players will keep cheating and it only makes the game to simple for the rest of us.

Edited by Radlemus

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I was actually surprised read this. I feel like zombies are way too easy. I don't understand how you die that many times from zombies, or how you have to alt F4 because of zombies. Seriously, I've done this once or twice, but I never HAD to. People don't give a shit about zombies in this game. You run through a building with 2 entrances and you lose all the zombies chasing you, also works with some bushes. I think the zombies should be HARDER. They need to be a threat because currently they is none. People only worry that while shooting a zombie, someone will hear and come kill you. I personally think zombies need to be able to run inside. I think ammo should be scarce. I agree that people should maybe start with a crowbar (because hatchet is a tool). Zombies need to be an actual threat. Then the melee weapon should have durability, so you don't just kill all the zombies with that instead of wasting precious ammo. This way people would think twice before unloading clip after clip on players because they'd care that they might not be able to find more. Maybe their melee weapon is broken. Maybe they don't want to aggro the actually threatening zombies with the gunshots.

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IMO Op wants a Left 4 Dead kind of game, but it isn't, if you woke up and the city was taken over by zombies you wouldn't have guns. which i take you know and thats why you said use fists, which i get but the zombies take a couple bullets to kill so punching them wouldn't be effective, maybe a baseball bat or something right ? yeah.

long distance agro is something that happends to everyone but its not constant so its not that big of a problem to most.

Scratches make you bleed ? if hey could make the animations look like you were being bit iam sure they would so instead it looks like a swipe at you makes for easier development of the mod, if it was a stand alone iam sure the attack animation would be more pleasing to you but for now just pretend that the swipe is an attack that causes bleeding.. oops already does such a arbitrary complaint really.

Lag and bugs ? well lag has many causes both on their side and yours, bugs are why they are working them out i suggest you make a game and tell us all about how easy it is to code a game. hey even better make your own Zombie mod with arma 2 and show these guys how to do it right , that would be easy right ? yeah .

hackers or exploiters will hack or exploit with melee weapons present or not.

I fully agree night should have more light the pitch black night is hard to deal with and could use some improvement if possible.

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"So I adopted the tactic of sprinting to a place where I can find loot, logout to loose the aggro, login and loot."

Stopped reading there.

"Stopped reading there."

Stopped reading there

humans with dead muscle that run faster than you do

They are not dead, they are infected living humans that have been reduced to animalistic actions, and they have a hatred for everyone not infected. They feel no fear, pain, emotion, and exist in constant flight or fight adrenaline jacked mode. So they should be faster, stronger, meaner, and more relentless than any other oppenent you have ever faced.

Going into hand to hand combat with one or many of these would likley be a death sentance, so I personally don't care if melee combat is completley removed if your forced to fight the above with an axe/crowbar you should die. But your character is a krav maga specialist that enters body building competitions on the weekends right, so you could just push past/through all of them....

So, in real life, to be able to push a zombie to the ground that is grabbing you,so you can gain some ground when running away you need to be from Chuck Norris family?

humans with dead muscle that run faster than you do

They are not dead, they are infected living humans

This clearly shows your capability of understanding what I said, I said dead muscle, not dead humans. But still, EVEN if what i meant was "dead zombies" instead of "Infected zombies", what's the difference at that level? I'm the kid? Do you even think? Biologically it is still wrong, they might feel no pain, they could have even lost their touch but it is impossible for their muscles to keep working for so much time and with so much use and demand, their body also body begins to dehydrate, muscles and other organs begin to fail. Also losing your reasoning and relying only on your primitive instincts does not mean you become stronger in any way, not instantly. Unless catching the infection makes fat people stop being fat, old people young and weak people get ripped like they never been before! Damn what a product.

Those empty bottles have a use, try picking one up and throwing it to distract the z's. But this would still probably be to dangerous for someone who prefers running in aggroing the bunch and hitting alt f4.

I don't know If I am the one who keeps expressing myself wrong or If you are the one who too stupid to understand what is really being discussed.

Stealth is not that buggy, you should be able to be seen crouching 100m away if there is nothing obstructing the view, they are alive their eyes work. If someone is in an open field or a manicured lawn it doesn't matter if they are prone they are still easily visible. Zombies spawn right in front of you, immersion breaking yes, but this like every thing else is an obstacle you have to overcome.

An obstacle you have to overcome? So I bet you never had the experience of being in a in a building, with no weapon whatsoever, and a zombie respawned right in front of the only stairs you can use to to exit it. Good luck on making that 3 meter jump without breaking your legs.

Man, I know these are bugs and that this is an alpha, but if you read my post again you see that my suggestion to this and other issues is giving a weapon at start. And why do people immediately consider that when I say "a weapon" I mean "a bazooka, armor, a guillie suit, infinite lives". NO, I do not want to turn this into a generic MMO in any way. A starting "weapon" means a simple way for you to defend yourself in these irregular buggy situations. It could be a freaking spoon.

Bugs are bugs and that is why there is testing, some things can not be fixed in the mod state or are not worth the time to try and fix/cover up. If it takes 3 hours to fix in source but could take days or weeks to fix as a mod you don't even touch it, because its being counterproductive with something that is going to go full release.

No shit sherlock, and this is a suggestions tab in the forums, that is why I am here, trying to present a simple solution/fix to some of the main problems right now in the core mechanics of the game

I have figured it out, OP is a cheating cry baby that wants immediate gratification from both game content and the dev's. He and many others would rather alt f4, jump between servers, spawn their own gear, or take advantage of countless other exploits or hacks than actually play the game or enjoy the experiances they have.

I have figured it out. You are as smart as bait. I'm trying to help some of the current problems in the mod and, as you clearly still did not understand what I meant, you keep on discussing things that baffle readers from the suggestion, which actually has the objective to reduce the amount of people who use alt-f4 as an alternative.

Edited by jimykx
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I've jumped servers in the past, glad they fixed it.

Agree with fists or a bat to start with. Even with the ax, there's still a .5 chance you'll get hit. Fix that.

Gamma should be a server option. But night vision should be increased a little.

Wouldn't it be interesting if hardware gamma was connected to the game? We'll never get an agreement on this topic.

Edited by Kungpow
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You know you I can give suggestions here but you clearly do not understand the meaning of a suggestion.

I'll try to explain in a way only you will understand:

If you're too pissed at this thread either: 1- leave it and don't make a comment that does not make sense 2- Read the thread properly instead of accusing me of not enjoying the game. I mentioned multiple times I was creating this thread because I love the mod and I didn't enjoy the path it was taking, but that does not mean I started hating the mod and that I don't want to play it anymore.

I forgot about this thread, but I'm not pissed, the words that I provided in my text seemed as if I was, but I wasn't. You keep complaining to others, and in your thread to tell people to read the entire thing, before I posted I did read it, don't assume that everyone who posts didn't read the entire thing. My comment I provided made sense, providing you are ranting along with everyone else, it's fine, but if you spent five hours (exaggeration) on writting a suggestion that lists your faults in the game and how bad you suck at it, then make your own and make it to the extent on how it should be. I never accused you of not liking it, I threw my opinion out there which was an example of what your thread said. You're too mad at the game (my opinion again, don't rage again) so you think people's comments that are not really "angry" towards you, are.

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I know you can give suggestions here, but here's mine. If you're too pissed at the game, either 1. Don't play the game and don't worry about it, or 2. Make a game yourself and make it how you want it instead of telling the developers pretty much they made a shitty ass game when in fact tons of people love it.

I forgot about this thread, but I'm not pissed, the words that I provided in my text seemed as if I was, but I wasn't. You keep complaining to others, and in your thread to tell people to read the entire thing, before I posted I did read it, don't assume that everyone who posts didn't read the entire thing. My comment I provided made sense, providing you are ranting along with everyone else, it's fine, but if you spent five hours (exaggeration) on writting a suggestion that lists your faults in the game and how bad you suck at it, then make your own and make it to the extent on how it should be. I never accused you of not liking it, I threw my opinion out there which was an example of what your thread said. You're too mad at the game (my opinion again, don't rage again) so you think people's comments that are not really "angry" towards you, are.

Your opinion since the beggining is basically: " You don't like the mod then you don't play it or you make your own " - Does your suggestion help at anything? Does your suggestion even make sense? I mean, It's the perfect one, you can basically copy and paste that in every single new suggestion thread that it will work. But then doesn't it turn "suggestions" into something obsolete?

Those "five hours I spend writting a suggestion" actually show a simple temporary fix to the problems in the core mechanics of the game. How many times do I have to say this again?

Edited by jimykx
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Ok, so the way to play this mod is by having zombies spawn on you, by just aggrowing them haphazardly, by having to use exploits to loose humans with dead muscle that run faster than you do (run sideways on a sloping ground and making them go into bushes).

Let me see, you constantly compare this mod to real life yet you only use the aspects, conditions and features that are in favor of your opinion.

You say that in real life it would be this hard, and that I would not survive, but in real life you wouldn't have absolutely no way to push the only zombie that you caught attention to in a barn that has nothing but empty bottles you can't use to attack.

In real life there would always be a way to be aggressive, be it against a zombie, against a horde of them or against a player. Here, when you start, your only option is to defend yourself, by using a buggy stealth and by mindlessly running when those gibberish and retarded bugs happen

You want me to keep going?

Seriously, if you can't figure out what the point is, it does not matter to waste your time writing walls of mindless text that do nothing but thwart people from the actual problem in the first place.

Also, nobody said Dayz needs to be a generic MMO so, once again,get your facts straight.

EXACTLY. Spot on.

I just imagined running up to a zombie and punching it and it doing the equivalent of like 15 damage, while 10 more zombies get on you and kill you. What a joke.

But of course, a cheater who just runs into cities and alt f4's would think "punching" is worth while.

With every post like this the thread goes progressively more and more out of topic. I do not know if most of these answers are made from retards or from people who don't even bother reading and thinking. But I still do not know why I even answer these.

Edited by jimykx
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I have to disagree, the zombies are way to easy they are not even a threat at all. I have no idea what the fuck you are doing if you can't lose the zombies that are chasing you it is REALLY easy personally I wouldn't have a zombie running after me for more than 1 min. Food and water is very easy to find you are obviously looking in the wrong places if you are unable to find any at all, actually I think food is way to common in this game it is never a problem. Frankly using alt + F4 to avoid combat of any sort is an exploit and you really deserve a ban for that. Most of your post is just l2p issues but I can agree with that the zombie movements is a bit glitch and needs improvement, but as far as I know this is something rocket want to fix :).

Oh and there is no way ANY type of mechanics or feature in a game can stop people from wanting to exploit/cheat, ones a cheater always a cheater. I think it's really good that you might even get banned for using alt + F4ing to much very appreciated change!

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I have to disagree, the zombies are way to easy they are not even a threat at all. I have no idea what the fuck you are doing if you can't lose the zombies that are chasing you it is REALLY easy personally I wouldn't have a zombie running after me for more than 1 min. Food and water is very easy to find you are obviously looking in the wrong places if you are unable to find any at all, actually I think food is way to common in this game it is never a problem. Frankly using alt + F4 to avoid combat of any sort is an exploit and you really deserve a ban for that. Most of your post is just l2p issues but I can agree with that the zombie movements is a bit glitch and needs improvement, but as far as I know this is something rocket want to fix :).

Oh and there is no way ANY type of mechanics or feature in a game can stop people from wanting to exploit/cheat, ones a cheater always a cheater. I think it's really good that you might even get banned for using alt + F4ing to much very appreciated change!

i hope you get diarrhea for not understanding the main topic of this thread <- does this makes sense for you? Because now it makes sense to me..you are basically re-posting what other people that didn't get the topic said as well. Honestly..do you think your post was good for the evolution of the idea of this thread? Is the OP intention to defend cheaters and give fresh spawners a bazooka and a loaded M1 Abrams? If so, throw yourself in a highway!

Edited by emagut
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I have to disagree, the zombies are way to easy they are not even a threat at all. I have no idea what the fuck you are doing if you can't lose the zombies that are chasing you it is REALLY easy personally I wouldn't have a zombie running after me for more than 1 min. Food and water is very easy to find you are obviously looking in the wrong places if you are unable to find any at all, actually I think food is way to common in this game it is never a problem. Frankly using alt + F4 to avoid combat of any sort is an exploit and you really deserve a ban for that. Most of your post is just l2p issues but I can agree with that the zombie movements is a bit glitch and needs improvement, but as far as I know this is something rocket want to fix :).

Oh and there is no way ANY type of mechanics or feature in a game can stop people from wanting to exploit/cheat, ones a cheater always a cheater. I think it's really good that you might even get banned for using alt + F4ing to much very appreciated change!

people getting banned from using alt+f4? Damn, if it keeps going like this and I'm not careful I'm going to get arrested for leaving my house.

I said I used alf+f4 in PVE to be able to get my first weapon, from that point on I play the game as it is meant to be played because the weapon allows me to overcome the gibberish obstacles that appear more often than they should. I agree that players who alt-f4 in PVP should get kicked/warned/ temporarily banned from that server, and if they abuse it a lot and are clearly doing it and ruining other players experience they should get some sort of ban. Now the thousands of people who use alt-f4 should be banned? Imagine if someone had his sights on you and your internet crashed, he can state that you quited to avoid being killed and you will be banned. Does it sound good to you? This is one of the examples that if the alt-f4 issue is not fixed correctly it might cause a little bit of trouble. That's why I think that the core mechanic should be fixed first (I present a simple temporary solution to that in case you did not understand) because that would make player who use alt.f4 to survive at the first few hours stop feeling the need to use it.

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i hope you get diarrhea for not understanding the main topic of this thread <- does this makes sense for you? Because now it makes sense to me..you are basically re-posting what other people that didn't get the topic said as well. Honestly..do you think your post was good for the evolution of the idea of this thread? Is the OP intention to defend cheaters and give fresh spawners a bazooka and a loaded M1 Abrams? If so, throw yourself in a highway!

Well first of all it was a response to the OP I didn't read the entire thread, secondly I personally really think that this game should absolutely not be made easier we need more deadly things and a more harsh environment to take into account if you want to survive. Spawning without a gun/weapon will also encourage more player interaction instead of just KOS. As I said before it is mostly a l2p issue (no offence).

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people getting banned from using alt+f4? Damn, if it keeps going like this and I'm not careful I'm going to get arrested for leaving my house.

I said I used alf+f4 in PVE to be able to get my first weapon, from that point on I play the game as it is meant to be played because the weapon allows me to overcome the gibberish obstacles that appear more often than they should. I agree that players who alt-f4 in PVP should get kicked/warned/ temporarily banned from that server, and if they abuse it a lot and are clearly doing it and ruining other players experience they should get some sort of ban. Now the thousands of people who use alt-f4 should be banned? Imagine if someone had his sights on you and your internet crashed, he can state that you quited to avoid being killed and you will be banned. Does it sound good to you? This is one of the examples that if the alt-f4 issue is not fixed correctly it might cause a little bit of trouble. That's why I think that the core mechanic should be fixed first (I present a simple temporary solution to that in case you did not understand) because that would make player who use alt.f4 to survive at the first few hours stop feeling the need to use it.

First of all I wonder why you need a gun to deal with zombies? Yeah sure a melee weapon can be useful but I never use a gun on a zombie if it's not absolutely necessary. The noise attracts way to much attention from both zombies and players so it's not worth it and it is rather easy to lose them without a fight anyway (this needs to be buffed aka make it harder to fight/get rid of zombies). Well I believe the alt+F4 solution also will come with a logout timer, you will basically stay in game X amount of seconds after you exit the game. One DC in a combat will obviously not get you banned but if that happens repetitively you should get punished for it, no one just happen to DC every time you get into a fire fight.

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I think it's perfect to start without a weapon. In fact it's one of the things I really love about the game. It tells you, "Be smart or die". It gave me the chills the first time I tried the game, and it still kinda turns me on. :rolleyes:

However, I do still think there's too much needless PvP. Yes, it's kinda the point, but on the other hand, there's too much grief as well. There needs to be found a way to level the field.

Also, I do think the zombies act strange outside. I wish they'd just limp sluggishly in a horde, like they do in all the movies, only that they're smarter and try to flank you, or something. Instead, in this game, they sprint and stop, sprint and stop, and I think it's retarted - not to mention the loop-de-loop they do first, by first sprinting away before they start chasing you. Yes, the zombies should make it difficult to get directly to good loot, but come on, that's not difficult, that's just frustrating.

Also, the amount of zombies in small towns should be tuned down drasticaly. It's just silly how many more zombies there are in small towns compared to big cities, and compared to the shitty loot you find in small towns.

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