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nobody

Traffic jams

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(I am not english speaker, so sorry for ... aah.. mistakes? maybe.. yes mistakes :D)

I just started watching "The Walking Dead" serial

What about to make some jams of cars which will be randomly generated on roads

(from 95% not drivable,dont know maybe 3 of 20-30 cars will be drivable but they will need a fuel,the others will be dammaged)

There will be 2 kinds of traffic jams.Millitary and Civilan

1,Civilan

You will be able to find food,drinks,tents,weapons,tools,backpacks..maybe even hunting rifles from dead hunters and farmers which were trying to get out of Chernarus in their old 80' pickups :D.Everything except:high end stuff (millitary weapons,grenades,...)

10-20 Zeds spawning

2, Millitary

These jams will be a much more rarer than civilan.You will be able to find millitary stuff like weapons,GPS,sandbags,munition.You will be able to find maps too, on these maps there will be a signs of possible, another convoy

20-40 Zeds spawning

These traffic jams will has almost everytime,minimally 1 car which will has a started engine, and will attracting another zeds from 40 meters.

Edited by Ladas325
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Great idea. I would prefer to have vehicle spawning at a minimum. Maybe if the chance of a car spawning is less than 1%, I might agree, but there is already way too many ways for Bandits to kill people, and creating a decoy traffic jam to lure players in would be bad. However, that being said, I love The Walking Dead, and I'm glad community members are starting to come up with ideas from the series!

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I had about the same Idea. Use the Humvee wreckages and a few crates, to create something along the line of a Helicopter crashsite but on the roads. The could be heavily guarded 40+ Zeds. Which is rather high end game, make them unable to be raided without teammates. Plus there will be gunshots and it will be a good thing to reward teamplay.

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