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Shredthewolf

M1014 Sight Zeroing.

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Lately I've really wanted to begin using the m1014 and use it as my trusty primary as they are easy to come by, ammo is plenty and with Pellets and slugs I can be well prepared for both point blank and longer-range encounters. Though I have found one issue, on each wiki I check it says effective range of slugs is 200m, though how do I am for longer ranges, I haven't found anything explicitly reading what the sight is zero'd to on the m1014.

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It's a fixed sight not a sniper rifle. Even the holo version has no settings but at least you can measure the distance ( if they modelled the ring correct ). But unfortunatley the holo is not in the game.

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It seems you misunderstood. Fixed sights are fixed at a certain zeroing. At what distance does the projectile meet the sight.

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It seems you misunderstood. Fixed sights are fixed at a certain zeroing. At what distance does the projectile meet the sight.

I think it's 200 meters. I can't see it being zeroed for further then that.

Also people really need to read the damn thread. I'm so tired of seeing a ton of half baked responses on here because people didnt even read the first post.

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Well I don't think because when I had fired on someone who was about 150 away with my sight on his center mass nothing happened.

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I would just like to know what the sight is zero'd for which would be benefit long range and loser range firing.

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It seems you misunderstood. Fixed sights are fixed at a certain zeroing. At what distance does the projectile meet the sight.

Looks like i did. I would say the guns are zeroed the 1/2 or 1/3 of the effective bullet range. f.e. 200m for the M16/M4 maybe 100m for the M1014 because the bullet drop is really strong on this gun. BIS published a list on how they zeroed the guns, didn't find it yet.

Edit, found it but it wasn't as informative as i remembered.

To help cope with all this many weapon sights have graduations for different distances. In some cases sights are factory set or armoury issued with a particular zeroing and in fact even when a soldier can alter the zeroing, most infantry soldiers zero their weapon at a range and never change it. Most weapons are zeroed at the expected distance of use, pistols are zeroed at anything from 10m to 25m; for CQB weapons that is between 50m and 200m; general assault weapons it is between 200m to 300m and on up through MGs and sniper rifles.[

http://community.bistudio.com/wiki/ArmA_II_Hints_and_Tips#The_ArmA_II_Bible see bullet drop and zeroing.

Edited by Enforcer

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