bytesized 4 Posted July 26, 2012 (edited) Here are the list of items I would like to see implemented into the game:Assault Rifles:G36ENo variants, comes with Scope attachedScar-LScar-L SD/Scar-L SD CamoScar-HScar-H CCO, Scar-H AcogG36CG36C SDHK M416M416 CCO, M416 M203, M416 CCO SDSturmgewehr 44No variantsG3A3G3A3 ACOGAUG-A1No variant, comes with Scope attachedAUG-A3QBZ-95TAR-21Masada ACRSIG 551LWRC M6A2Bushmaster .450Sub-Machine Guns:FAMAE SAFMP5KUMP .45PPSh-41Kriss Super VShotguns:Winchester M1897Mossberg 500Remington 870SPAS-12Pistols:M93RGlock 19M1991P226Misc:ShovelDifferent Length BarrelsDifferent size chokesMilitary RationsPencil (Used to make marks to where you want to go)Taser12 Gauge Buckshot12 Gauge Birdshot12 Gauge SlugHollow point roundsWill update more later. If you have any guns or items post the down below :D Edited July 26, 2012 by ByteSized Share this post Link to post Share on other sites
Quadrophenik 19 Posted July 26, 2012 I mean, at this point, thats not much of a suggestion... those are just gun names... also, there is really only so much variation in gun types, to the point where the main difference between two weapons will be the skin. Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 (edited) word.guns.ruAll of them minus the anti-tank rifles"main difference between two weapons will be the skin"Is that really such a bad thing though? It allows people to customise their character that little bit more Edited July 26, 2012 by KnT47r Share this post Link to post Share on other sites
Aeoneth 163 Posted July 26, 2012 I'm sure rocket plans to add more guns eventually. But right now I'd like to see guns with other effects than "those things fall down dead". Maybe something like "those things fall down unconscious." :P Share this post Link to post Share on other sites
bytesized 4 Posted July 26, 2012 I'm sure rocket plans to add more guns eventually. But right now I'd like to see guns with other effects than "those things fall down dead". Maybe something like "those things fall down unconscious." :PLike tasers? :D Share this post Link to post Share on other sites
Doctor Disfigure 29 Posted July 26, 2012 Is that really such a bad thing though? It allows people to customise their character that little bit moreIt can be a bad thing. If there's an excess of guns that do, essentially, the same thing, these guns will have to use the same ammo types or ammo will be far too difficult to come across. Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 (edited) It can be a bad thing. If there's an excess of guns that do, essentially, the same thing, these guns will have to use the same ammo types or ammo will be far too difficult to come across.That would kinda work with the whole zombie apocalypse thing. You're always going to run out of ammo more than you run out of weapons to use them.This would force players to roam around more to find more ammo/different weaponsAlso a LOT of weapons use the same ammo nowdays too so there wouldnt really be more ammo types, just more conversion abilities.Just going from the OPs list;G36E/C, SCAR-L, M416, AUG, TAR-21, SIG 551 use 5.56x45 (same as STANAG) EDIT: ACR can be in here tooSCAR-H uses 7.62x51 (same as as DMR)Sturmgewehr 44 uses 7.92x33 (not currently in game)G3A3 uses .308 winchester (same as the CZ550)QBZ-95 uses 5.8x42 (not in game but there is the QBZ-97 which uses 5.56x45 ammo)ACR uses some 5.56mm flechette dart thing apparently (not currently in game) EDIT - And can apparently be chambered for 5.56x45 so same as STANAGP226, M93R, glock 19, FAMAE, MP5K uses 9x19 (same as many pistols/SMGs in game)UMP 45, Kriss Super V uses .45ACP (same as M1911 and revolver)PPsh-41 uses 7.62x25 (not in game)So from his entire list, we've only added 3(4 if you go the QBZ-95 over the QBZ-97) ammo types - 2 of which are old (PPsh and the Sturm) and one that is because it's from an unusual weapon (ACR) Edited July 26, 2012 by KnT47r Share this post Link to post Share on other sites
bytesized 4 Posted July 26, 2012 That would kinda work with the whole zombie apocalypse thing. You're always going to run out of ammo more than you run out of weapons to use them.This would force players to roam around more to find more ammo/different weaponsAlso a LOT of weapons use the same ammo nowdays too so there wouldnt really be more ammo types, just more conversion abilities.Just going from the OPs list;G36E/C, SCAR-L, M416, AUG, TAR-21, SIG 551 use 5.56x45 (same as STANAG) EDIT: ACR can be in here tooSCAR-H uses 7.62x51 (same as as DMR)Sturmgewehr 44 uses 7.92x33 (not currently in game)G3A3 uses .308 winchester (same as the CZ550)QBZ-95 uses 5.8x42 (not in game but there is the QBZ-97 which uses 5.56x45 ammo)ACR uses some 5.56mm flechette dart thing apparently (not currently in game) EDIT - And can apparently be chambered for 5.56x45 so same as STANAGP226, M93R, glock 19, FAMAE, MP5K uses 9x19 (same as many pistols/SMGs in game)UMP 45, Kriss Super V uses .45ACP (same as M1911 and revolver)PPsh-41 uses 7.62x25 (not in game)So from his entire list, we've only added 3(4 if you go the QBZ-95 over the QBZ-97) ammo types - 2 of which are old (PPsh and the Sturm) and one that is because it's from an unusual weapon (ACR)But you also have to realize that there are only so many different ammo types. .45 ACP, 9mm parabellum, 5.56x45 NATO, 7.62x51 NATO rounds are going to be one of the most utilized ammo types in the world. You also have to consider that this is Zombie Apocalypse. Most people will have these rounds. Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 That's kinda my point. Why not have multiple weapons that all utilise the same ammo?For example;I want to use an F88 Austeyr. But KnT, that is pretty much an M16 ACOG (5.56x45 NATO assault rifle with a low powered scope). Why can't you use that?Because I like choice and customisation Share this post Link to post Share on other sites
MinxinG 50 Posted July 26, 2012 Jeezus, you want a god damn COD+Zombies game, yes, it should add more guns, but Civilian Guns, we dont need anymore military weapons, actually is pretty stupid guns these days, they are too easy to find and should be decreased the spawn rate of ammo and guns, we have tons of em, but we have a lack of civilian weapons, and Its most probably in a post apocalyptic world in common cities, find civilian guns, not All-World-Military-Weapons in a country. Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 They should add more of both and tweak the milgrade guns to be rare and the civ guns to be more common Share this post Link to post Share on other sites
bytesized 4 Posted July 26, 2012 Jeezus, you want a god damn COD+Zombies game, yes, it should add more guns, but Civilian Guns, we dont need anymore military weapons, actually is pretty stupid guns these days, they are too easy to find and should be decreased the spawn rate of ammo and guns, we have tons of em, but we have a lack of civilian weapons, and Its most probably in a post apocalyptic world in common cities, find civilian guns, not All-World-Military-Weapons in a country.People like you annoy me. Saying how if someone posts a gun that is in a game, all of a sudden I'm a COD fanboy who just wants to see their favorite gun in a game. Go jump in a crocodile infested lake. I want to see more guns period.Included some more hunting style guns. //shotguns, rifles Share this post Link to post Share on other sites
MinxinG 50 Posted July 26, 2012 People like you annoy me. Saying how if someone posts a gun that is in a game, all of a sudden I'm a COD fanboy who just wants to see their favorite gun in a game. Go jump in a crocodile infested lake. I want to see more guns period.Included some more hunting style guns. //shotguns, riflesYou want to see more guns because you actually likes the skin of it, In ArmA, the guns dont have much difference, they mostly kills in 3 shots, and thats how its supposed to be, what changes on guns in arma is their skin and fire mode, saying again, this is not COD or BF3 to have all world military weapons, for me, only low gear military weapons should be added.Get back to COD kiddo lol (joking) Share this post Link to post Share on other sites
Dr. Fever 7 Posted July 26, 2012 Too many High-End military weapons in game as it is.... Share this post Link to post Share on other sites
bytesized 4 Posted July 26, 2012 (edited) I don't understand what you guys mean as "high end" military weapons. My uncle has 2 AR-15's, a AK-74, and a AK-47. He has about 30 guns in total. He has anything from a Saiga 308 to a M1 GARAND. Every single one of these weapons that are in the game now are buy-able.I mean seriously, there are Airfields in the game, you think they are going to walk around with .22 pellet guns? Edited July 26, 2012 by ByteSized Share this post Link to post Share on other sites
MinxinG 50 Posted July 26, 2012 (edited) I don't understand what you guys mean as "high end" military weapons. My uncle has 2 AR-15's, a AK-74, and a AK-47. He has about 30 guns in total. He has anything from a Saiga 308 to a M1 GARAND. Every single one of these weapons that are in the game now are buy-able.I mean seriously, there are Airfields in the game, you think they are going to walk around with .22 pellet guns?Telling you, you definetely came from COD (:D), this game needs balance, putting more guns in it its not going to solve the problem, every idiot has an AKM/74 or a M(x) , which is not totally realistic.Plus, your uncle isnt everyone. And I pretty much think you are bluffing Edited July 26, 2012 by MinxinG Share this post Link to post Share on other sites
bytesized 4 Posted July 26, 2012 Telling you, you definetely came from COD ( :D), this game needs balance, putting more guns in it its not going to solve the problem, every idiot has an AKM/74 or a M(x) , which is not totally realistic.Plus, your uncle isnt everyone.I guess you don't understand that there are airfields strewn across the world? I think the guns are perfectly fine. Also, I've played COD, and so have you. What is your point? Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 The balance comes in the spawn rate. If someone wants to run around with am AS50, let them - But make the spawn rate so low that they'll have to either be extremely lucky or play a lot to get itHaving many weapons in the game =/= having weapon saturation Share this post Link to post Share on other sites
Duckman404 37 Posted July 26, 2012 (edited) Sure smells like COD in this thread...That would kinda work with the whole zombie apocalypse thing. You're always going to run out of ammo more than you run out of weapons to use them.This would force players to roam around more to find more ammo/different weaponsAlso a LOT of weapons use the same ammo nowdays too so there wouldnt really be more ammo types, just more conversion abilities.Just going from the OPs list;G36E/C, SCAR-L, M416, AUG, TAR-21, SIG 551 use 5.56x45 (same as STANAG) EDIT: ACR can be in here tooG36, AUG, M416 and maybe the SCAR would be reasonable, since there's more than a few armies that use them. The SIG and TAR are not nearly as popular amongst military forces, and the ACR is barely in production.SCAR-H uses 7.62x51 (same as as DMR)G3A3 uses .308 winchester (same as the CZ550)They both use 7.62x51 NATO, yes, and the G3 is a suggestion that I would actually give credit to, since it's quite a popular rifle. The CZ 550 isn't chambered in .308, though (at least not in DayZ).Sturmgewehr 44 uses 7.92x33 (not currently in game)You're kidding. Right? A rifle that hasn't been in production since 1945, a lot of which were destroyed after the war, and is pretty damn rare with ammo that's even rarer? No, just no.QBZ-95 uses 5.8x42 (not in game but there is the QBZ-97 which uses 5.56x45 ammo)Why on earth would a Chinese firearm ever turn up in an eastern european state? Hell, except for the export version (which is, funnily enough, pretty damn rare), the QBZ shouldn't turn up in any place except China.ACR uses some 5.56mm flechette dart thing apparently (not currently in game) EDIT - And can apparently be chambered for 5.56x45 so same as STANAGYou're getting the Steyr ACR prototype and the Bushmaster ACR mixed up. The Steyr never entered production, and the ACR is just something I wouldn't ever expect to see lying around Chernarus.P226, M93R, glock 19, FAMAE, MP5K uses 9x19 (same as many pistols/SMGs in game)P226, yes. Reasonable.Glock 19. Why? The 17 is already in game, it uses the same caliber, it'd behave pretty much the same. Why not a Glock 22, which uses the somewhat more powerful .40 S&W?FAMAE: Why on earth would a SMG that's only been used in Chile and Portugal end up as a common weapon in eastern europe?MP5K: But we already have the MP5. We also have the PDW, which would act fairly similar.UMP 45, Kriss Super V uses .45ACP (same as M1911 and revolver)UMP 45, yes. That's at least a decent suggestion, since it's a widely exported SMG.Kriss: Hah. Haha. No. Like the ACR, this hasn't been put into any large quantities of production, especially outside the USA.PPsh-41 uses 7.62x25 (not in game)Finally, another reasonable suggestion.So from his entire list, we've only added 3(4 if you go the QBZ-95 over the QBZ-97) ammo types - 2 of which are old (PPsh and the Sturm) and one that is because it's from an unusual weapon (ACR)Overall, this list seems to be more "Hey, what are some really cool looking weapons, and why can't I have them in a zombie apocalypse set in the eastern european countryside?", than "Hmm, what weapons would I expect to find in Russia or Czechoslovakia that are fairly common and would add variety to the game?"What we should be asking for: Mausers, Mosin Nagants, Tokarevs, STENs, .22 rifles and handguns, revolvers in .38 special, CZ-75, Browning Hi-Power, some generic bolt action hunting rifles (in .300 Win Mag or .270 or .375 H&H, for example), or things like the PKM, RPK-74, and FN FNC for those who like the more modern military rifles.Wanting to have super awesome advanced tacticool spec-ops weapons in DayZ is like wanting to see race cars at a horse rally: they would feel out of place. Edited July 26, 2012 by Duckman404 Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 (edited) You realise this isn't my thread right? I was just saying that there wouldnt be a million new ammo types associated with adding new weaponsAlsohttp://www.dayzwiki....php?title=CZ550CZ550 = .308 Winchester ;) Though I'll admit I misread the G3 using .308 win, that's just the parent casing for the 7.62x51 NATO, either way that ammo type is already in game Edited July 26, 2012 by KnT47r Share this post Link to post Share on other sites
Duckman404 37 Posted July 26, 2012 You realise this isn't my thread right? I was just saying that there wouldnt be a million new ammo types associated with adding new weaponsAlsohttp://www.dayzwiki....php?title=CZ550CZ550 = .308 Winchester ;)I know it's not your thread, but your post took less time to pick apart than the OP's :PIf I could load up DayZ right now and had a CZ 550, I'd take a screenshot and show that there's really no correct ammo type for the CZ 550 at the moment: the actual ammo says 7mm, the CZ's description says 9.3mm, and now the DayZ wiki says .308. Since the CZ is a hunting rifle, I'd be more inclined to thinking it's 7mm Remington Magnum or 9.3.62mm Mauser, which are both popular hunting rounds.As for what you were saying, that's just the thing. There should be more ammo types in this game, because right now it's very easy to find ammo for the type of weapon you want, unless it's a particularly rare one like the FN FAL or SVD. This decreases the challenge of the game, and since DayZ is intented to be fucking hard, I see no reason why weapons should stick to a very small range of ammo types.Sure, it requires adding more ammo types, but adding more weapons that work in a survival situation would be much better than adding ones that would better suit a spec-ops team. If Rocket asked me whether I'd rather see a Mosin Nagant or an ACR in 6.8 SPC with switchable Eotech and ACOG optics, I'd choose the Mosin Nagant, because that's the kind of weapon that belongs in this game.You could make the argument that there's already a lot of American high-end military weapons in this game, like the M4A3 Camo and the Mk 48, but if you asked me, I'd say two things. Either Rocket made some poor choices in selecting the weapons for testing the alpha, or in his head he imagines that the American military was occupying Chernarus before the zombies swept through it.It just doesn't really make sense to include rare, pointlessly 'special' weapons in this game. We already have enough of them, like the L85 or the BAF AS50. What you're going to find, realistically, in a farmland or coastal environment, are things like the Mosin Nagant or a whole lot of .22 caliber hunting rifles. Not a Steyr ACR that shoots flechettes and never got past the prototype stage. Share this post Link to post Share on other sites
KnT47r 51 Posted July 26, 2012 I know it's not your thread, but your post took less time to pick apart than the OP's :P - lol no worriesThere should be more ammo types in this game, because right now it's very easy to find ammo for the type of weapon you wantIt just doesn't really make sense to include rare, pointlessly 'special' weapons in this game. We already have enough of them, like the L85 or the BAF AS50. What you're going to find, realistically, in a farmland or coastal environment, are things like the Mosin Nagant or a whole lot of .22 caliber hunting rifles. Not a Steyr ACR that shoots flechettes and never got past the prototype stage.I do think we're arguing the same point; for example"That would kinda work with the whole zombie apocalypse thing. You're always going to run out of ammo more than you run out of weapons to use them.This would force players to roam around more to find more ammo/different weapons""They should add more of both and tweak the milgrade guns to be rare and the civ guns to be more common" Share this post Link to post Share on other sites
cianstaic@yahoo.co.uk 9 Posted July 26, 2012 I think only 2-3 more military weapons in the game, but much more hunting rifles. Hunting rifles give the feeling of a zombie apocalypse much more than big-ass super high-tech weapons with all sorts of attachments Share this post Link to post Share on other sites
MinxinG 50 Posted July 26, 2012 I guess you don't understand that there are airfields strewn across the world? I think the guns are perfectly fine. Also, I've played COD, and so have you. What is your point?Actually I hate COD :/ my point is, doesnt need all those weapons, a few of em its more than enough Share this post Link to post Share on other sites
Kophka 109 Posted July 26, 2012 You realise this isn't my thread right? I was just saying that there wouldnt be a million new ammo types associated with adding new weaponsAlsohttp://www.dayzwiki....php?title=CZ550CZ550 = .308 Winchester ;)Though I'll admit I misread the G3 using .308 win, that's just the parent casing for the 7.62x51 NATO, either way that ammo type is already in gameCZ550 in game isn't .308 Nato/Winchester. It's http://www.cz-usa.com/products/view/cz-550-american/ available in many calibers, including the specified 9.3x62mm.Onto the main topic, more or less gun variety wouldn't really change anything. Personally, I'd love to see military-grade weapons be extremely scarce, with civilian weapons filling the gap, but once again, that's just a personal thing.We NEED some tweaks to the current system, like : an ammo system that allows you to loot boxes of ammo, then refill your precious, limited magazines from the boxes. With an ammo box system and rarity of magazines (new weapon spawns always have at least one mag, hope you get it before someone else does!) we'd have a dynamic that makes a bit of sense, instead of magically converting magazines that just aren't adaptable. (sorry I got off-topic, I just really want to see this). Share this post Link to post Share on other sites