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unclegus

Some actions should take longer

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While I think that it's ridiculous that you can be nearly dead and then just go ahead and eat an entire cow and be fit as a fiddle again (and I have suggested/supported other alternatives), I also think it is ridiculous that you can kill, gut and cook a cow in less than a few minutes.

Chopping enough wood out of a tree to build a campfire using a God-damned hatchet? Instantaneous. Cooking an entire cow on said campfire? Instantaneous. Gutting an entire cow? A couple of seconds.

I think these actions should take considerably more time, prompting people to be more choosy about where they do this, and also adding value to the piles of wood that you find around the place. They might save you a couple of minutes of chopping time.

Sure, this would make that part of the game more boring, but I still think it should be more difficult to return to full health.

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While I think that it's ridiculous that you can be nearly dead and then just go ahead and eat an entire cow and be fit as a fiddle again (and I have suggested/supported other alternatives), I also think it is ridiculous that you can kill, gut and cook a cow in less than a few minutes.

Chopping enough wood out of a tree to build a campfire using a God-damned hatchet? Instantaneous. Cooking an entire cow on said campfire? Instantaneous. Gutting an entire cow? A couple of seconds.

I think these actions should take considerably more time, prompting people to be more choosy about where they do this, and also adding value to the piles of wood that you find around the place. They might save you a couple of minutes of chopping time.

Sure, this would make that part of the game more boring, but I still think it should be more difficult to return to full health.

Part of me agrees with ye indeed, doesnt seem like to a long a chore replacing the engine of a car :S Tbh i quite like how long it took to revive someone on Arma 2, that feels better.

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