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calle

Things on my mind!

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Alright, first of all: Thank you for this amazing mod!

It is what has been my dream game since an early age!

1. ZOMBIES: I know this is a very hard thing to balance.

Right now, at least on some servers I've noticed that Zombies ( at least too many) spawn by even the smallest shed in the middle of the woods.

I dont know, this makes me think "Oh, a village/shed/anything related to human creations, i know there are z's..." and that makes the game a bit to predictable. It should be like "hmm, this town looks cleared, lets walk through it and See what i may find!". It makes your senses go sky high because you dont know if theres a zombie around the corner as to which you now know that there WILL BE a zombie around the corner.

Empty towns also make room for stupid and clumsy mistakes of lowering your guard.

This takes me to the ideas of zombie placement.

Imagine going into a small town thinking "this place must have been cleared or the population got away in time." but suddenly find an enire barn filled with Zombies which attacks me because being too loud!

Well of course cities should be crawling with z's, but maybe not every single street and backyard.

But if reducing the amount of zs the overall lethality of them should be greatly increased!

2. COMMUNICATION: The chat - Be gone! Instead implent a radio system.

Split the map up in 5km2 areas, whereas every person WHO HAS FOUND A RADIO AND BATTERY WITH RANDOM AMOUNT OF BATTERY LIFETIME and checked in on the same channel should be able to communicate through VON/chat.

So the radio will connect to the people within the same "area". Look at this as some kind of homemade communicationsystem made by survivors. Maybe place antennas on the map to be even more realistic looking.

Dont make these radios something common and saving battery by turning it off, so that you can tell people that you need help in critical situations.

LOOT: simple, right now I find finding food, water, ammo and weapons way too easy. At least lower the ammo a little more just to make shooting something you have to plan.

I will probably come up with more, but i can't right now...

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Alright' date=' first of all: Thank you for this amazing mod!

It is what has been my dream game since an early age!

1. ZOMBIES: I know this is a very hard thing to balance.

Right now, at least on some servers I've noticed that Zombies ( at least too many) spawn by even the smallest shed in the middle of the woods.

I dont know, this makes me think "Oh, a village/shed/anything related to human creations, i know there are z's..." and that makes the game a bit to predictable. It should be like "hmm, this town looks cleared, lets walk through it and See what i may find!". It makes your senses go sky high because you dont know if theres a zombie around the corner as to which you now know that there WILL BE a zombie around the corner.

Empty towns also make room for stupid and clumsy mistakes of lowering your guard.

This takes me to the ideas of zombie placement.

Imagine going into a small town thinking "this place must have been cleared or the population got away in time." but suddenly find an enire barn filled with Zombies which attacks me because being too loud!

Well of course cities should be crawling with z's, but maybe not every single street and backyard.

But if reducing the amount of zs the overall lethality of them should be greatly increased!

2. COMMUNICATION: The chat - Be gone! Instead implent a radio system.

Split the map up in 5km2 areas, whereas every person WHO HAS FOUND A RADIO AND BATTERY WITH RANDOM AMOUNT OF BATTERY LIFETIME and checked in on the same channel should be able to communicate through VON/chat.

So the radio will connect to the people within the same "area". Look at this as some kind of homemade communicationsystem made by survivors. Maybe place antennas on the map to be even more realistic looking.

Dont make these radios something common and saving battery by turning it off, so that you can tell people that you need help in critical situations.

LOOT: simple, right now I find finding food, water, ammo and weapons way too easy. At least lower the ammo a little more just to make shooting something you have to plan.

I will probably come up with more, but i can't right now...

[/quote']

a) I think that the Z spawning system is fine, and many times I have shot a zombie, thinking that they were the only one in the town, to have over 50 zombies come running around the corner. However, I do think that the number of zombies spawning inside houses should be increased.

b) I like the radio system, but I don't think that the chat should be entirely removed.

c) I do think that right now the abundance of guns and ammo is a bit too frequent, even considering that the country is post-soviet. When you enter cities such as Chernogorsk, it is common to find up to 4 guns in the same building, which is a bit too silly. I agree that guns and ammo should be made less common, however I would like to see an implementation of melee (or stackable crossbow bolts) before this was put in to effect.

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