aopfin87 7 Posted May 22, 2012 I KNOW THIS IS ALPHA AND THAT'S THE REASON I'M LEAVING FEEDBACK.The last patch leaves me wondering if rocket has lost his original idea of anti-game since some of the new features feel really gamey.Temperature is one of them. The implementation reeks of gameyness since in reality you don't go hypothermic in 15 minutes if you happen to get wet in late summer or early autumn rain. And everyone who has ever been to a forest knows that even trees provide enough protection from rain so you don't get that wet. It feels like the feature is designed to drive people towards certain type of gameplay (away from the forest into the towns) and strip them some of the choices they had before the patch (being a recluse). Another feature that doesn't just feel right is getting infected. Getting cold doesn't make you sick IRL, catching a bug does. In this mod common cold is like getting AIDS or lung cancer considering what it does to the character. This seems like another gamey feature that forces people to certain gameplay rules (go to the town, get antibiotics). Last thing about the patch to complain about is the firewood. As others have pointed out it's ridiculous that you have to scavenge towns to get firewood. Even the idea of implementing specific tool for getting firewood is stupid, IRL snapping dry branches or collecting sticks doesn't need a specific tool. All these features seem to be designed to force people to towns to battle zombies and to force them to bunch up together. In the end we have Left 4 Dead: Open World Edition if this direction continues. Share this post Link to post Share on other sites
Redrick (DayZ) 72 Posted May 22, 2012 Look back at his hotfix. He acknowledges that he knows that the temp is imbalanced, and the infection thing is imbalanced. He knows the wood spawn is broke, the patch hasn't even been out a full day but he is getting his head torn off. You should only complain if he states something like "Temperature is remaining what it is, so is wood, and so is infection, deal with it". Share this post Link to post Share on other sites
Zarathustra (DayZ) 87 Posted May 22, 2012 Nah, it's called abstraction. Until Rocket finds a better way to implement them, some of the features may seem a little unintuitive, or a little abstract for an otherwise quite realistic game.The mod is still alpha and we are the testers, don't forget that. I'm sure the features will be better implemented in time. Share this post Link to post Share on other sites
WhipDiddyWhip 0 Posted May 22, 2012 anti gamey?it is a game Share this post Link to post Share on other sites
aopfin87 7 Posted May 22, 2012 The mod is still alpha and we are the testers' date=' don't forget that. I'm sure the features will be better implemented in time.[/quote']Didn't read the very first line, did ya?Testers are usually expected to leave feedback or so I thought. Share this post Link to post Share on other sites
oilman 72 Posted May 22, 2012 Actually, no, they're not meant to leave feedback in the sense that you think they are.They're meant to report bugs, note issues, etc.Feedback is great, but it is not the role of a tester.PLEASE NOTE I'm not saying not to leave feedback. I'm merely pointing out that feedback is secondary. Share this post Link to post Share on other sites
salty (DayZ) 39 Posted May 22, 2012 http://dayzmod.com/forum/showthread.php?tid=4920/thread Share this post Link to post Share on other sites