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WilkyWilks

Exhilaration and Beans: Observations on the Passions of the Day Z Community

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This will actually be rather short and sweet.

Exhilaration

The first few times you played, your heart went into your throat when you saw another player. The options of how that scenario was going to unfold your mind raced, sought all the outcomes that benefited you - or what you thought would benefit you. The zombies were the enemy, man was on the decline in world relevance.

Surviving zombie attacks with bare means and some grit hardened you. Zombies slowly became less of a threat, and you could focus on how to interact with players more. They still seemed to always get the drop on you. You got frustrated, but you persevered and tried to interact with other players.

Beans

You were shot. Over and over. For "good" reasons. For "bad". You were shot, and it frustrated you. You finally had started making sense of this mad world, and someone continually throws you a wild card. You didn't know you could be shot from that angle, you had no idea players frequented that town, why the hell was there a guy in the random plot of woods you were travelling through.

The more you try and make sense of it, the more frustrating it becomes. Man is incredibly unpredictable, but you can guarantee they'll do what they need to to survive... or for sport.

The same reason many of you continue to play this game is the same reason you're unfortunately muddling down the only direct means to the developers you have. The suggestion forums are rarely searched before posting, the general discussion is covered in complaints of how to fix "the bandit problem."

Every time a person submits a thread, you need to consider the impact of how long it might take for the developer team to read through just the FLAGGED posts that might have worthwhile feedback. This process is not easy in profitable companies that wisely keep their finger on the end user pulse, let alone on what currently is still a non-profit project.

Do yourself and the Day Z community a solid, and stop ranting about problems, and start developing solutions. Sound solutions. Check to make sure someone else hasn't thought of it first. If every member of this forum were to double check before posting something, and used the search function, the forums would be manageable enough that we could start taking care of specifics to meet your needs in the game.

However, consider why you felt the way you did when you first started playing. What made this game different than any other. Focus on that, and how to keep that feeling as long as possible, rather than importing ideas from other games you enjoyed. You have the opportunity to better something that you are passionate about, and are in the unique opportunity to potentially effect that thing - don't sully it with pre-conceived concepts that only benefit your ideals of the game.

I wholeheartedly assume that this post will fade into obscurity, but reading through the forums every day shows so much passion with so little actual direction to appropriately focus it, and that saddens me enough to write this.

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Agreed, nice post sentiment.

But new people and old alike will always rage, complain and elevate notice to what they see as a problem. One can hope though,...one can hope.

Edited by HanoverFist

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This will actually be rather short and sweet.

Liar. Now I'll begin reading your LONG and ARTIFICALLY SWEETENED post.

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