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BlksnshN

Different AI settings

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I've been noticing a large difference in zombie AI in between servers, even on the same difficulty levels. Is there something the admins change to decide how smart or sensitive to player movement Z's are?

I've been ditching chasing Z's today in the easiest ways, such as circle a pine tree and hit the deck on the opposite side. I've also been able to pass within feet of Z's without drawing their attention. Sometimes, they just stop chasing all together.

Yesterday I was Agro'ing Z's from ridiculous ranges. I'd be crouch walking and turn my head and notice a zombie sprinting at me from 100 meters away.

On a side note, I may have found a bit of a glitch. I went into the south side of Berezino (spelling?) and started looking for loot (need a tent). Not one building had a single bit of loot in it, not even an empty can.

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Sometimes it's related to lag. I noticed a huge difference in zombie behavior during peak hours on the weekend and slow hours during the week, even on the same server. I've also noticed the zombies have super eyeballs whenever a yellow chain pops up.

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