xWildChild 30 Posted July 23, 2012 As the title states, these messages isnt... relevantWhat if:Player X was shot by player Y using weapon MOr maybe just player X was killed by player YPlayer X got munched on by zombies:) Share this post Link to post Share on other sites
xWildChild 30 Posted July 23, 2012 Why is this here?A Suggestion that would be fun. Share this post Link to post Share on other sites
drseptapus 49 Posted July 23, 2012 (edited) I would rather the killfeed be gone completely and used for the proposed radio broadcasts. Edited July 23, 2012 by drseptapus Share this post Link to post Share on other sites
drseptapus 49 Posted July 23, 2012 (edited) Another double post. I'm off the ball today. Edited July 23, 2012 by drseptapus 1 Share this post Link to post Share on other sites
thatcommiekid 57 Posted July 23, 2012 I have to say no to the stoping of the text animations. Its my persona man. Share this post Link to post Share on other sites
Vertisce 158 Posted July 23, 2012 I think the fact that they show at all is immersion breaking. You wouldn't know this information in reality so why would you know it in the game? Keeping in mind that this is meant to be a real life simulator not so much a game. Just my 2 cents on the subject. Share this post Link to post Share on other sites
drseptapus 49 Posted July 23, 2012 I have to say no to the stoping of the text animations. Its my persona man.I think I speak for the majority of the forum when I say that it is just obnoxious. Share this post Link to post Share on other sites
shadow293 6 Posted July 23, 2012 That would be nice. Everyone tends to forget this is a game, not rl. Share this post Link to post Share on other sites
RedFiction12 6 Posted July 23, 2012 I have to say no to the stoping of the text animations. Its my persona man.I actually hate you. Share this post Link to post Share on other sites
Zheiko (DayZ) 10 Posted July 23, 2012 whats the deal? in real life, you can clearly see if the guy got eaten by zeds... or shot by someone Share this post Link to post Share on other sites
Beloozero 118 Posted July 23, 2012 If they were within your sight then yes that would work. But displaying it to the whole server is highly unrealistic. If someone got shot in Zub would I really need to know that when I'm in Electro? Share this post Link to post Share on other sites
adamtheheretic 106 Posted July 23, 2012 Better suggestion, remove it completely. As well as the debug monitor... Share this post Link to post Share on other sites
xTLRxPrototype (DayZ) 15 Posted July 23, 2012 It can stay as Player X died. But when you study the body it should say "His name was X, he died from a hatchet." 1 Share this post Link to post Share on other sites
fiatlux 0 Posted July 23, 2012 (edited) Imho, show who died in your FOV. I mean kind of like a Direct Communication channel for dying. Idk. If you're shooting at someone irl it'd be easier to tell if they're dead then in the game. The only problem I foresee with this is at nighttime when you can't see shiznip, and it displays who died, you would get information unrealistically. Sorry if you don't understand. I'm crappy in these kinda things. Edited July 23, 2012 by FiatLux Share this post Link to post Share on other sites
tarquinbb 28 Posted July 23, 2012 (edited) imo it would add to the social side of the game if the death screen said:X was killed by Y.yes it's a bit unrealistic and might give you some godly senses, but imagine how awesome it would be (even if you're not involved) to see Y, Z, A, B and C all killed by X. then shortly after "X killed by D"... *wow D, you fecking hero*. Edited July 23, 2012 by tarquinbb 1 Share this post Link to post Share on other sites
BL1P 252 Posted July 23, 2012 All magical text should be removed its DayZ not fucking Harry Potter. Share this post Link to post Share on other sites
entelin 13 Posted July 23, 2012 It can stay as Player X died. But when you study the body it should say "His name was X, he died from a hatchet."I agree with this, though I do think the messages should go away completely. The message answers the question "is that obscured guy I was shooting at actually dead?" and thus robs you of the fun of firing extra "just to be sure" rounds, approaching carefully and then actually finding the body there, and then lastly discovering his name through investigation. Share this post Link to post Share on other sites
tarquinbb 28 Posted July 24, 2012 (edited) I agree with this, though I do think the messages should go away completely. The message answers the question "is that obscured guy I was shooting at actually dead?" and thus robs you of the fun of firing extra "just to be sure" rounds, approaching carefully and then actually finding the body there, and then lastly discovering his name through investigation.i think removing the death messages would somewhat negate the sense of other human players existing in the game.i like being informed that some random stranger guy has died somewhere.even with enemy players running around; if we aren't reminded about stuff going on that you cannot see, then it's not much different from playing offline against AI survivors. imo that is kinda boring. Edited July 24, 2012 by tarquinbb Share this post Link to post Share on other sites
moofactory 62 Posted July 24, 2012 I think it should be XXXX was killed by player XXXXTHis way we can better fight against hackers and griefers.Half the time we have no idea who's hacking unless we kill them. 1 Share this post Link to post Share on other sites