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PixelatedBartek

[Question, IMPORTANT BUG-INFO INCLUDED] Why are helicopters turned off?

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Hello everyone.

First of all I want to say that I've (Well, me and guys who I play with) found a (Yet, I think it is working, I'm not 100% sure but it might!) way to make helicopters playable.

Here's a little story behind this thread:

Today we were playing on "our" server, we decided to take our guns and supplies and go to an airfield to search for some loot, we got into our military UAZ and went on our way.

After about 15 minutes we spotted a crashed helicopter site on our left, we drove to it and then we saw IT.

A fully working military UH helicopter with two gunner seats.

Before you all start it I KNOW IT'S A CHEATED HELI, WE JUST FOUND IT.

Allright, so we decided to:

- Take it and fly it to our camp

- Leave our stuff so in case we crash/bug nothing of our equipment is lost.

After we all got this, we went to kill some people, scare some guys, protect our camp from intruders but that is not important.

The important thing is WE GOT THE HELI WORKING WITHOUT ANY PROBLEMS, YOU JUST HAVE TO BE CAREFUL AND HERE IS A LIST HOW TO MAKE SURE YOUR HELI WORKS

1. Do not go too fast, we examined it and over 100 speed (Whatever the speed measurement/scale is) you can de-sync which will result in:

- Long lags

- Unexpected player teleportations (My friend was teleported out of the heli, me too)

- Unexpected player ejection

2. Height doesn't matter, you can go as high/low as you want :D

So as long as you keep that in mind you are going to be safe, IN CASE ANY OF YOU DE-SYNC the heli pilot should hoover still in one place, soon all will return to normal.

If you happen to teleport out and you still can see the helis speed etc tell your pilot to land, then you can safely scroll up/down and select GET OUT and magically you will be standing next to the heli, I'm not joking. After that you can still go back in and everything is fine.

You may ask - why 100 speed? Well, over that you can de-sync which will result in above ^, we spend all the afternoon in that heli and EVERYTHING WAS FINE, NO ONE WAS KILLED (At least no one from our crew, damned gun seats! ^^)

One thing though:

If you are a chopper gunner be prepared to experience some graphical artefacts while aiming etc, that's probably one of the bugs.

So, to sum up

Helicopters are fine, you can fly them as long as you know how to and how to prevent some bugs, it's relatively safe so now I ask you all.

WHY ARE HELICOPTERS TURNED OFF?

My suggestion is:

Simply put a speed limit for them and most of it should be fine, the real work around could be done later.

This post was created based on my own experience, everything mentioned here is a truth also I have some screenshots available for you if you want, simply click this link to view my Steam profile http://steamcommunit...ixelatedbartek/

Was that TL;DR ? I don't care about you then, I want to help, I posted my experience/work around/reported a bug and I know I'm contributing something, as long as you're not trolling I'm perfectly fine to discuss with you.

Thanks for reading and I hope some ppl will share some info on the "heli matter" with me! :)

Cheers!

Edited by PixelatedBartek

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I'm quite certain it's the speed issue.... Which also heavily desyncs the whole server while trying to keep the players synced while moving that fast.

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I'm quite certain it's the speed issue.... Which also heavily desyncs the whole server while trying to keep the players synced while moving that fast.

That is correct. You can witness some weird thing even while in a normal UAZ or whatever, simply put a limit on help and it should work.

At least for now....

@up

?

Edited by PixelatedBartek

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I thought they were turned off because of the whole sync thing. I don't know what sync even is. I thought they were going to fix that then put it back? am I wrong?

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That is correct. You can witness some weird thing even while in a normal UAZ or whatever, simply put a limit on help and it should work.

At least for now....

@up

?

you just made my day.

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I thought they were turned off because of the whole sync thing. I don't know what sync even is. I thought they were going to fix that then put it back? am I wrong?

Probably, but like I mentioned - you can prevent that by not going faster than around 100, there where no problems when we were below/slightly above that value of speed.

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Probably, but like I mentioned - you can prevent that by not going faster than around 100, there where no problems when we were below/slightly above that value of speed.

i guess that means that the idea of th An-2 bi-plane would be bad due to its abillity to go much faster then the helis.

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