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dayzdeadmeat

BERCon getting disconnected - suggestions?

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I've been using BERCon successfully since the server was turned up. Now, I'm getting disconnected anywhere from every couple of hours to every few minutes.

Any suggestions? The log copied below occurred over a 30 minute period.

Server not responding. Disconnected

What do you want to do?

Reconnect ®, Start new session (N), Get help (H), Exit (E)

r

Logged in successfully

Server not responding. Disconnected

What do you want to do?

Reconnect ®, Start new session (N), Get help (H), Exit (E)

r

Logged in successfully

RCon admin #0 (xxx.xxx.xxx.xxx:50769) logged in

Server not responding. Disconnected

What do you want to do?

Reconnect ®, Start new session (N), Get help (H), Exit (E)

r

Logged in successfully

Server not responding. Disconnected

What do you want to do?

Reconnect ®, Start new session (N), Get help (H), Exit (E)

r

Logged in successfully

RCon admin #0 (xxx.xxx.xxx.xxx:50106) logged in

Server not responding. Disconnected

What do you want to do?

Reconnect ®, Start new session (N), Get help (H), Exit (E)

r

Logged in successfully

RCon admin #0 (xxx.xxx.xxx.xxx:50178) logged in

Server not responding. Disconnected

What do you want to do?

Reconnect ®, Start new session (N), Get help (H), Exit (E)

r

Logged in successfully

RCon admin #0 (xxx.xxx.xxx.xxx:50209) logged in

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I have been having the same issue. Arma 2 Rcon GUI is having the same issue

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I have been having the same issue. Arma 2 Rcon GUI is having the same issue

Others? Surely this is not an isolated incident. I'd like to figure out if its just a server side connection issue, or a complete incompatibility of BERCon with one of newer updates.

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I am having this issue, although 2 others connect fine at the same time. Please let me know what info you require from me. Thnx

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RCon uses UDP to sent and receive commands. Obviously that makes it unreliable by default. It is programmed to disconnect after 10 seconds of having no message received. This will often occur if the server is too busy with handling player data (or is locked up etc) to send RCon information to clients (the client being the RCon console).

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