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SollemNRomanHD

New loging out system and ALT + F4 insta-ban?

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When you want to log out,(Disconnect) you should have a timer.

Not much, like around 30 second before you really log out.

Should stop players from randomly logging out for:

#1:Players

#2:Zeds

Secondly it might be a good idea to auto-ban people if they ALT+F4.

NO-ONE WILL ACTUALLY USE THAT TO EXIT THE GAME.

(There is actually a screen saying; exiting game. When alt F4'ing (My game froze once, and i could press alt+F4))

I hope people can build upon my ideas.

-Roman

Edited by SollemNRomanHD
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What if your power cuts out, or internet takes a shit? Getting banned for something out of your control would be completely unfair.

How would the server tell the difference between someone who alt-F4's and someone with a catastrophic computer failure?

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People will just start killing ARMA process with a hotkey then. Also, IIRC this isn't implemented yet because the timer would introduce new possibilities for inventory duping.

Combat logging is inevitable, deal with it. For now, just record everything you see, with a time tag.

Edited by KizUrazgubi

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You can easily add a script to the game. So when you press ALT + F4 combined. (Like 'G' for gear or 'L' for flashlight.)

That you get banned. Easy as that. Yeah people could unplug their power or internet but then you are simply a hardcore faggot. Averybody can be fast to prevent himself to get killed and press ALT + F4.

Atleast they could add the timer right?

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fair enough. I just get concerned because the router I use can get wonky at times.

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or you could just make it if you disconnect for any reason alt f4, DC, or normal disconnect it has a 10 second timer?

Sorry man, read my post again. You will get banned for ALT+F4'ing

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or you could just make it if you disconnect for any reason alt f4, DC, or normal disconnect it has a 10 second timer?

Not everybody has a great connection, so for those people losing connection in a city would be a death sentence, because in 10 seconds zombies can pretty much destroy you.

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You can easily add a script to the game. So when you press ALT + F4 combined. (Like 'G' for gear or 'L' for flashlight.)

That you get banned. Easy as that. Yeah people could unplug their power or internet but then you are simply a hardcore faggot. Averybody can be fast to prevent himself to get killed and press ALT + F4.

Atleast they could add the timer right?

If they could script that, I think it's a pretty good idea. But i would have to be restricted to alt f4, because i would still like to be able to escape a frozen screen and such by cntrl+alt+del.

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Not everybody has a great connection, so for those people losing connection in a city would be a death sentence, because in 10 seconds zombies can pretty much destroy you.

I had the idea that if you want to disconnect. You can click it. And the chat shows how much seconds untill log out. So you can still move around. Wich will also eliminate the loging out to avoid death.

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And suddenly a tool pops on the internet that kills any arma2oa.exe processes with a custom hotkey...

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And suddenly a tool pops on the internet that kills any arma2oa.exe processes with a custom hotkey...

I just hope you guys will get rid of this... It's annoyance nummero uno when i am playing the game.

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When you want to log out,(Disconnect) you should have a timer.

Not much, like around 30 second before you really log out.

Should stop players from randomly logging out for:

#1:Players

#2:Zeds

Secondly it might be a good idea to auto-ban people if they ALT+F4.

NO-ONE WILL ACTUALLY USE THAT TO EXIT THE GAME.

(There is actually a screen saying; exiting game. When alt F4'ing (My game froze once, and i could press alt+F4))

I hope people can build upon my ideas.

-Roman

yeah, right "Oh no, my rooter had a hickup and the game mistook it for an ALT+F4 (which the game cant differentiate between, its just connection lost), gotta buy a new arma 2:CO key again..."

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yeah, right "Oh no, my rooter had a hickup and the game mistook it for an ALT+F4 (which the game cant differentiate between, its just connection lost), gotta buy a new arma 2:CO key again..."

You act like peoples routers don't have hiccups...

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You act like peoples routers don't have hiccups...

no, i'm pointing out that banning people for a disconnect would be a bad idea...

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I think that the combination keys of Alt + F4 should = Instant character death, not a ban.

If people want to Alt + F4 then it should kill there person simple as that. Think of it as another respawn button. They were going to die, they chose to make the kill easier for me. Id be ok with that.

Edited by Infidel86

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I recall a message posted by rocket or one of the devs where they explained a disconnect timer is not possible due to the way ArmA handles connections.

If this is really a huge deal for you, you should find better weapons, a 50 cal, what have you and take them out before they have a chance to disconnect i.e. element of surprise.

If you're a noob who just blasts away 10 rounds of an Enfield mag in vein hopes that you'll hit someone without aiming, I feel no sympathy for you.

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Seriously..I watched in an interview with rocket he said his plan is if your logged disconecting and reconnecting often a log out timer will be added to your character if you continue to do it youll recieve a warning and then the result will be death. Like actual death....they know where you live. Hes working on it.

Edited by playZ

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Just put a timer so that it takes 30-60 seconds to exit the game. If someone presses Alt-F4, ends ARMA 2 in the task manager or PC/Internet takes a dump make it so that while they have exited the game their actual character is still static in the game and killable for up too a minute. If something like this is possible it will encourage people to try and log off somewhere safe and make quitting by lame methods pointless.

Edited by Longs

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If they add a timer to connect/disconnect to the game in it's current state, they will kill it instantly...

The reason? So many servers do not show the correct time. So many servers are horribly unstable. So many servers are bugged out. So many servers are running different, conflicting beta patches and on and on...

Half the time I have to join 5-10 servers just to find one that is working, and daylight. Everyone I know is in the same boat...

In order to find a working server for us all to play on, we basically all have to go and search for one, random servers, make sure it works, has enough spaces for us, and is advertising the right time, then get them to join.

So yeah, a timer would kill the game in one move at the moment. Until all the servers are working, properly labelled, and running the same ArmA2 beta patch version, there is absolutely no way a timer can be implemented.

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Just put a timer so that it takes 30-60 seconds to exit the game. If someone presses Alt-F4, ends ARMA 2 in the task manager or PC/Internet takes a dump make it so that while they have exited the game their actual character is still static in the game and killable for up too a minute. If something like this is possible it will encourage people to try and log off somewhere safe and make quitting by lame methods pointless.

I cannot stress to you how bad of an idea this is.Like it has to be added to the top 10 worst ideas ever.You do realize if this was added people would log out and log back in dead right?Even if you went somewhere "safe" unless you are in the woods laying down in the middle of nowhere which still isn't safe you would most likely die.30 seconds is plenty of time for a sniper or other form of bandit to spot you in a large portion of the map lol.

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They are palnning on data minig peoples logging behavior. When they identify people logging to avoid death they are going to put a log out timer on their character to punish them. If they continue to do it they are going to be warned and then killed. This is what rocket said in his latest interview. He said he is working on implimenting it this week. You can go to the twitter feed to see the interview

https://twitter.com/dayzdevteam

Edited by playZ

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A logout timer should be a part of the game ultimately, as should a login timer. The Alt-F4 banning idea is probably too draconian to be a good solution; if the timers are implemented properly then Alt-F4 won't really matter anymore anyway.

30 second login timer, 30 second logout timer both of which should be server side controlled and can be monitored/verified by the hive.

Logout timer:

So if a player hits ESC->'Abort' a window pops up that has a countdown that says something like, "Making camp...30" with options to cancel the logout at any time and to exit to the server lobby (with a warning that the countdown will still occur with or without their input). If a player tries to join another server then that server would need to verify that the player is fully logged out everywhere before proceeding beyond the server lobby (a window informing the player why he isn't logging in right now would be necessary).

If a player Alt-F4's the logout countdown still occurs server side as they would still be ‘in-game’, during which time they are vulnerable to whatever happens to them.

Login timer:

When a player joins there should be a countdown window pop up that says, "Breaking Camp...30" with an option to about the login (which would change the window to the above logout timer with requiring a full 30 seconds to logout).

During the time they are logging in a player should have the ability to look around but not move or interact with anything. During this time they are totally vulnerable just like when they are logging out. If someone Alt-F4’s during the login timer it would be as if they had aborted the login.

Anticipated Q/A:

"OMG, I have connection/router/power problems! This will be an unfair penalty for someone like me who doesn't always have a steady connection!"

Life isn't fair. I have an iffy internet myself so I am in that boat with you; however, I see login and logout timers as the only mechanic I can think of that is likely to encourage people to play out an encounter rather than quit it without excessive collateral damage to people with dropped connections/power outages/life. As a bonus, it is an easy to understand mechanic (game design +) that should not be complicated to code (developer +).

"Timers are an asinine and full on retard answer to a piddly problem!"

You are entitled to your opinion, but do you have a better idea that doesn't require clairvoyance to enforce fairly? What I have outlined is easy to understand, should not be difficult to code, is self-enforcing, and easy to police (that means those running altered server or client code can be spotted by the hive).

"Timers are inconvenient!"

Yes, yes they are. However, until people are stop being exploitative @#$holes (never going to happen) I think a mechanic similar to timers is a necessary part of the game.

"Arma 2 and DayZ version incompatibility make this impossible to implement!"

This is an alpha, version incompatibilities are going to exist if people don't stay lockstep with updates. For that matter, Rocket and co. should institute a sundown policy on older versions of DayZ. If a server is not in line with the latest version of DayZ in less than a week of release (and whatever version of Arma 2 is deemed necessary) then it should be blacklisted until such a time as it is up-to-date.

"This will drive away the player base! (Or other statements to the effect of ‘this will kill the game’.)"

This is an alpha which is making no-one any money right now (well, actually it is making Bohemia Interactive some money because people are buying Arma 2: OA etc for DayZ). Driving away half the player base may actually be a good thing at this stage of development as the half that would leave are likely to not be significantly contributing to development, anyway. As another aside, Rocket has stated that he is terrified of DayZ players, which is not a conducive attitude to developing the game. Rocket needs to get over being afraid of the player base revolting while the game is still in alpha. I am not saying he should turn into a retarded dictator with regards to the people playing DayZ but fearing the people who play DayZ has already crippled development in my eyes.

“You are a retard! (or other generic insult)”

I have been called worse.

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