d0d3d3f0@live.com 16 Posted July 20, 2012 Is it just me or is it really annoying and hard to kill zombies when they zigzag and run side to side real fast, then stop and hit the air and continue following you? I think zombies should have the same speed as players so they don't zigzag and they can be shot with more ease. Real zombies are not capable of running at 45mph and zigzag. Cmon. 1 Share this post Link to post Share on other sites
digital0 22 Posted July 20, 2012 Real zombies are not capable of running at 45mph and zigzag.Yes they are. 1 Share this post Link to post Share on other sites
Caine Hollow 5 Posted July 20, 2012 (edited) Real zombies are not capable of running at 45mph and zigzag. Cmon. I just love these sort of statements :D :D :DBut I do agree they should nerf the speed of zeds to same as players, as is now they run way faster (hence zig-zag like nuts) until they catch up to us,would make more logic if same speed/slightly slower when we loose them so easy now.Keeps me thinkin nostalgic about "old" days when you were dead once aggro was cought. Edited July 20, 2012 by Caine Hollow Share this post Link to post Share on other sites
battlepanda50 9 Posted July 20, 2012 I agree,zombies are far too jerky,I have had the same one see me,run away from me for 25ftrun back to merun past me for another 10ftrun around me in circlesfinally coming to a stop behind meall the the space of 3 seconds.Firstly why are the entire population of Chernarus Ninjas? and secondly how did an entire population of Ninjas get wiped out by zombies?Cmon the RP guys need to know Share this post Link to post Share on other sites
madscientistdel 0 Posted July 20, 2012 the thing that gets me is the zigzagging Zed as from what everything we kno about what a Zed is that they have only kno 1 really good thing and that is BRAINS and they normally run straight for what they want but hey it's different but the 45mph who knos Share this post Link to post Share on other sites
wadziu 0 Posted July 20, 2012 Tottaly agree, those things in the mod right now are not zombies, but some highly mutaded and specialized predators. Zombies should be slow, killed only by headshots or two full magazines into chest. Right now it's just silly to watch how zombie who has problems standing straight without falling over, turns into zigzaging farmer running with the speed of cheetah in the moment they aggro on you. Making them slower but more bulletproof would also fix issue with them running after you for the whole map and stopping when they try to hit you over and over. Share this post Link to post Share on other sites
legendaryfish12@yahoo.com 0 Posted July 20, 2012 I actually had a zombie chase me halfway across the map without actually hitting me once. Too bad i ended up starving to death before i could make it back to civilization. What really annoys me though is when one runs up, attacks and then walks away like nothing happened. AT LEAST KILL ME WITH CONVICTION!!!!And yes that actually happend to me, twice. Share this post Link to post Share on other sites
species5021 28 Posted July 20, 2012 As rocket stated the zeds in game are not zombies yet, they are infected. Which means they are basically still alive to some degree.They do tend to run in ways that baffle the laws of physics but its not hard to kill them, just dont agro to many at a time!Although the phase shifting is annoying, if a zed runs up to me in front, dont let him miraculously port behind me... Share this post Link to post Share on other sites
Togasa 5 Posted July 20, 2012 They zig zag because of the screwed up AI which works counter intuitively for 'infected', rocket has said along the lines of , "they need to run so fast so that when they run the wrong way they can actually catch up". Share this post Link to post Share on other sites
pod (DayZ) 10 Posted July 20, 2012 They zig zag because of the screwed up AI which works counter intuitively for 'infected', rocket has said along the lines of , "they need to run so fast so that when they run the wrong way they can actually catch up".I'm loving his logic,Apparently if something's broken, you have to break it some more to compensateAs time goes he's making the game less and less playable and enjoyable Share this post Link to post Share on other sites
lastninja9 2 Posted July 20, 2012 They should make the zombies able to attack a player when he's running, as now one can just run across the entire map with 40 zombies following and none of them will be able to attack you. 1 Share this post Link to post Share on other sites
razzi 25 Posted July 20, 2012 Disagree. Infected are way too easy now. You don't have to even kill them, just run through bushes and corners and they'll lose sight of you. And they are too easy to sneak past, just prone and you are invisible (1.7.2.3). Imho more zombies to spawn in one location and make them harder to deceive. People would actually have to use those ammos. Share this post Link to post Share on other sites
defk0n 2 Posted July 20, 2012 Disagree. Infected are way too easy now. You don't have to even kill them, just run through bushes and corners and they'll lose sight of you. And they are too easy to sneak past, just prone and you are invisible (1.7.2.3). Imho more zombies to spawn in one location and make them harder to deceive. People would actually have to use those ammos.This, and the zombies are perfect they run fast but they will leave some space between you and them before running again hence the possibility of losing them in bushes. It was probably a flaw but it makes a game experience that has a dynamic way of losing them and getting eaten. Share this post Link to post Share on other sites
dkmintz 28 Posted July 20, 2012 Yeah but how do you make a zombie harder to sneak past or run away from, yet still maintain a sense of, 'i can do this'? Also, using up ammo seems to be only for PvP, agreed, but having to force a player to shoot at zombies because they are harder to avoid would then only attract more zombies, which are harder to get away from. Eventually a player will run out of ammo and die right? Share this post Link to post Share on other sites
LastShenanigan 8 Posted July 20, 2012 Yes they are.Confirmed Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted July 20, 2012 I believe the point is that you shoudln't be able to outrun them. Otherwise you could just do the chernarus marathon and be perfectly safe. Share this post Link to post Share on other sites
ozjace 35 Posted July 20, 2012 +1 on the Zig zag nerf. Like If I the player cant Zig zag that fast why can an AI object dart like that?Catching up at stupid speeds then sitting behind me? PLease...If it followed from a distance sure. BUT! Catching up from 200m away is Farked! Share this post Link to post Share on other sites
jay.pis 32 Posted July 20, 2012 Definitely agree and I hope rocket finds a guy who can do the animations. Share this post Link to post Share on other sites