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Dasein808

Clan Warfare

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There seems to be a common refrain among the endgame crowd about there being nothing to do other than kill other players after a certain point. While I agree with this sentiment to a certain extent, the solution I see employed most often (i.e. sniping weaponless noobs along the bean coast because there's a high probability of finding targets) seems to lack inspiration and challenge.

I know that there are some reasonably sized clans in this game; many with real world military experience, but in all the YouTube videos I've watched, and all the time I've spent in-game, I have yet to see a large scale interclan battle. I've seen some skirmishes but no straight up ARMA-Z survivor battles.

I think that this sort of engagement could be much more entertaining and challenging for everyone involved, but it would require a certain amount of coordination / establishing of a basic ruleset, and a willingness on the part of the participants to not exploit.

If thugs and hooligans can coordinate flash robs and brawls, then surely some clans could put something together with a bit of out of game communication.

I could see something like a king of the hill match to be the first clan to get all of your surviving participants into the grocery store in Stary Sobor etc. It could be a night battle with both clans picking a direction to deploy from and setting up 1 Km out.

Before people object to the possibility of outside interference, I have to say that it's to be expected and if you're really after a PVP experience, then it should probably even be encouraged.

There are a variety of possibilities outside of bean coast duck hunting, but Rocket has left it to the playerbase to establish these things. So far, it seems that we've been pretty lazy in this regard, instead taking the easiest and most obvious route while simultaneously looking to Rocket to add new stuff to keep us busy.

I'm sure there are others out there with more creative ideas to evolve the endgame experience, but they still need to be introduced into a player discussion.

Edited by Dasein808

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*Watches the first stream of a clan war, where 10 v 10 enter the fields north of Stary Sobor, only to all disconnect after the first shot is fired.*

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*Watches the first stream of a clan war, where 10 v 10 enter the fields north of Stary Sobor, only to all disconnect after the first shot is fired.*

... but it would require a certain amount of coordination / establishing of a basic ruleset, and a willingness on the part of the participants to not exploit.

Also, large enough clans should really have no reason to disconnect since they probably have enough surplus gear in the ever replenishing tents to easily re-gear should someone die.

The only inconvenience in dying for most would be that of having to run from the coast to a camp.

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I've seen quite a few good youtube battles. Big ones? No, I guess not, but at the same time I think that what with the new server sizes the chances for this is going to increase. Most clans i know of aren't exactly the loggoffski-type gathering of people and are generally in it for the risk of getting killed as well as the killing of other clans.

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on youtube theres a few 3v3 and 5v5 level raids, theres also some decent larger groups taking control and holding areas (such as factories or airfield)

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I would like to see a genuine fire-fight throughout an entire city in a vie for control of it's resources. That would be awesome~

-MONSTER

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I would like to see a genuine fire-fight throughout an entire city in a vie for control of it's resources. That would be awesome~

-MONSTER

I like this idea much more than organised fights... me and my crew could easily take cherno with about 8 of us

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