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Accelerated Day Night Cycle

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I think accelerating the Day Night cycle would add a lot to gameplay. As it is most servers tend to lose a signifigant amount of their population as people "Server Hop" to find a daylight server.

By accelerating the day night cycle to something closer to GTA 4 or Just Cause 2 we lose a little but of realism, but gain some more dynamic gameplay as night fall and dawn suddenly become events that players don't see that often.

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All this will do is make people server hop to a server in daylight more often than they do now

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Technically impossible.

When this was suggested a while back (SEARCH BAR), Rocket replied that accelerating the in-game time cycle messes with the loot and zombie spawn system. Therefore, we're stuck with a 1:1 timeflow until he feels like rewriting the entire source code segment for ArmA's day/night cycle.

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