nuclearaddict 15 Posted July 19, 2012 You know how in MMO's when you're forced to wait longer than normal to log out when you come under attack? Do this in DayZ, but give it a twist.Force a player to wait about 2 minutes to disconnect/alt+f4/exit in anyway out of the game or else kill their character upon re-logging. It seems harsh, but think of the people who disconnect as children. They're told by Rocket himself to not do it, but why stop when they're currently just being rewarded for doing exactly what he says not to. You need to reinforce the idea that disconnecting from a firefight is bad. One of the only ways to do this is to kill their character's after they exploit the game.When you're a kid you learn to not do stupid shit, because A) it hurts and B) you'll get in trouble. Kill their character once and they'll never do it again. It'll suck for the people who's game legitimately CTD's during/post-firefight, but you know what, tough luck. The 5% of unlucky players will be pissed, but the rest of the exploiters will finally fade away.If not this than something else needs to be done ASAP, in my opinion. There's nothing more shitty (except those long load times, amirite?) when you're hunting someone and you get into what you think is going to be a fun firefight and when you finally get the upper hand the other player disconnects. Sucks. Share this post Link to post Share on other sites
AnthraXx 95 Posted July 19, 2012 (edited) what... gotta stand there for 2mins to log out... bah I see so many problems with people dieing on login even after waiting 2mins, tho thats not the main problem. I havnt played for probs almost 1 - 2 weeks now due to the amount of hacks getting used in the mod its just stupid, Im not to bothered with people logging out when they are getting shot, at the moment there is much more important things to be done first. Edited July 19, 2012 by AnthraXx Share this post Link to post Share on other sites
Psychobob 155 Posted July 19, 2012 (edited) All they need to do is make disconnecting take 15-30 seconds. Then if someone alt-f4s, their character stays ingame for the duration.I don't want my character to be killed because my internet decides to go out or I lose power for some reason, both of which would be exactly the same as an alt-f4 disconnect. Edited July 19, 2012 by Psychobob 1 Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 what... gotta stand there for 2mins to log out... bah I see so many problems with people dieing on login even after waiting 2minsI'm not saying they have to stand there for 2 minutes. Just not being able to log out/disconnect/alt+f4 out of the game for 2 minutes. If another bullet comes their way then add another few minutes. Honestly, the only people who could possibly disagree are people who exploit the game. There's no reason for a normal person to not be cool with being told to wait a couple minutes to leave the game. Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 I don't want my character to be killed because my internet decides to go out or I lose power for some reason, both of which would be exactly the same as an alt-f4 disconnect.Like I said, tough luck for the 5% of people this will happen to. Share this post Link to post Share on other sites
urspider2018@gmail.com 109 Posted July 19, 2012 All they need to do is make disconnecting take 15-30 seconds. Then if someone alt-f4s, their character stays ingame for the duration.Yeah, all they need to do. I doubt it's that simple. Share this post Link to post Share on other sites
Eza (DayZ) 11 Posted July 19, 2012 did I understand the twist right: you have to sit there, in corner or bush for 2 minutes without moving, then disconnect?how do you think this game, as full of desync as it currently is, is going to record that you are not moving your ass certainly for 2 minutes? sounds really bad.better idea would be simple countdown before game disconnects. Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 All they need to do is make disconnecting take 15-30 seconds. Then if someone alt-f4s, their character stays ingame for the duration.Ideas like this are flawed, because if I'm in a firefight (or I think I am and the person is just waiting to disconnect) I'm probably taking my time with my group to get in there and get the kill. That gives someone plenty of time to get behind cover, wait 15 seconds and log before my friends and I can even set up our defensive position to even realize they're logging out. Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 (edited) did I understand the twist right: you have to sit there, in corner or bush for 2 minutes without moving, then disconnect?how do you think this game, as full of desync as it currently is, is going to record that you are not moving your ass certainly for 2 minutes? sounds really bad.better idea would be simple countdown before game disconnects.Who said anything about not moving? Seriously, do you people just pull these words out of your ass to make an argument? My idea IS to make a simple countdown before game disconnects. Edited July 19, 2012 by nuclearaddict Share this post Link to post Share on other sites
Eza (DayZ) 11 Posted July 19, 2012 (edited) Who said anything about not moving? Seriously, do you people just pull these words out of your ass to make an argument? My idea IS to make a simple countdown before game disconnects.well, lot of people understood you wrong, and which fault is it? it´s in communication, but is it our fault for making things up, or yours for not being clear?I support idea of 2min countdown, but I do not support that if someone fires near you, it resets countdown. 2 min is plenty of time for you to realize that your prey is about to disconnect, find him and kill him. About your whole story of how you do whole operation of getting in some positions with your friends, setting up defense, that sounds ridiculous. You´re probably only person I´ve heard to go through such bigass operation to kill one player. Edited July 19, 2012 by Eza Share this post Link to post Share on other sites
subvision 14 Posted July 19, 2012 I think, 30 Seconds of Waiting for Disconnect should be enough. I do not want to have to wait for 2 Minutes to disconnect.But I see the Problem, when Players get into "Trouble" and they "cheat" just by logging out quickly.I also think, there has to be done something to remove this Kind of Cheating. Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 (edited) well, lot of people understood you wrong, and which fault is it? it´s in communication, but is it our fault for making things up, or yours for not being clear?I support idea of 2min countdown, but I do not support that if someone fires near you, it resets countdown. 2 min is plenty of time for you to realize that your prey is about to disconnect, find him and kill him. About your whole story of how you do whole operation of getting in some positions with your friends, setting up defense, that sounds ridiculous. You´re probably only person I´ve heard to go through such bigass operation to kill one player.Reading comprehension comes into play, also. I'm sorry I didn't spell every single detail out in my post. It's why this is a discussion forum :|I'm the only person to go through such a "bigass operation"? Takes us about about half a minute to set up, that gives the other player plenty of time to disconnect. And you think it's silly? Is it silly to assume that "hey, this might not be a lone wolf. Be prepared for backup" Yeah, we're such noobs for being careful :| Edited July 19, 2012 by nuclearaddict Share this post Link to post Share on other sites
unclegus 21 Posted July 19, 2012 This is not a new suggestion. Share this post Link to post Share on other sites
urspider2018@gmail.com 109 Posted July 19, 2012 Well, if they know about your operation before you've begun, you're doing it wrong. Also, when you don't tell us exactly how the player has to wait out those 2 minutes, we're going to have to guess, so don't harp on us if we guess wrong about your 'simple idea.' Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 This is not a new suggestion.Never said it was. That only makes it worth considering that much more than. Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 Well, if they know about your operation before you've begun, you're doing it wrong. Also, when you don't tell us exactly how the player has to wait out those 2 minutes, we're going to have to guess, so don't harp on us if we guess wrong about your 'simple idea.'"Force a player to wait about 2 minutes to disconnect/alt+f4/exit in anyway out of the game"Seems like I was sort of leaving it open to discussion on the discussion forum :| Share this post Link to post Share on other sites
urspider2018@gmail.com 109 Posted July 19, 2012 Who said anything about not moving? Seriously, do you people just pull these words out of your ass to make an argument? My idea IS to make a simple countdown before game disconnects.Not much open discussion going on here. Share this post Link to post Share on other sites
nuclearaddict 15 Posted July 19, 2012 Because you're all too busy whining. Share this post Link to post Share on other sites
urspider2018@gmail.com 109 Posted July 19, 2012 I wouldn't call disagreeing with your idea and then stating the reasons why we disagree with it 'whining.' You wanted discussion, we're giving it to you. If you don't like our opinions, too bad. Share this post Link to post Share on other sites
Eza (DayZ) 11 Posted July 19, 2012 Because you're all too busy whining.Nice way to keep topic alive and constructive.Reading comprehension comes into play, also. I'm sorry I didn't spell every single detail out in my post. It's why this is a discussion forum :|I'm the only person to go through such a "bigass operation"? Takes us about about half a minute to set up, that gives the other player plenty of time to disconnect. And you think it's silly? Is it silly to assume that "hey, this might not be a lone wolf. Be prepared for backup" Yeah, we're such noobs for being careful :|Okay, rest of us have bad reading comprehension. And then you admit that you didnt tell details. :thumbsup:noob? who said that? now youre the one pulling words out of your ass. to me, it just sounds quite hassle. I guess it´s reasonable if you have good team. good for you. Share this post Link to post Share on other sites